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Make a 3D-Shield Icon


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This tutorial is available as a PDF. Click here to view or download it

Moderators notes: Pictures provided by ReMake to eliminate the Photobucket logo and to move it from the Graveyard.

We are making this:

1.png

Plugins Needed:

Splinter Blur---- in Ed-Harvey's Effects

Engrave/Emboss---- in Toli's Effects

Alpha Mask---- by Illnab1024

Color Balanca---- by dpy

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8.png9.png

Also you can use it on text and other shapes and templates:

10.png

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  • 1 month later...

Thank you very much HELEN and Sand33P.

@ jim100361 good result, for more smooth edges, check this video

There was a question about an effect like this, and this 3D text is a result of the video:

3DMetaltext.png

OK, so I went all out and combined a few things and created this (thanx for the 3D lettering tutorial):

StangPlaque.gif

Utilizing another tutorial for the metal finish, once I had the plaque constructed, I then cleared the center, saved it as a .gif then imported it over the metal center that you now see, which was shaped using the alpha thingy (lol). It probably would've been a tad better if the dark bottom and light top were inverted to more closely coincide with the outline though.

Edited by jim100361
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Well, here is my take on the technique using a gradient kaleidoscope as the base image. Backdrop and drop shadows added to give it some additional definition as it is rather faint or too odd looking on a simpler backdrop. Also loses some of the 3D element as well without the shadow ... odd as that may seem.

Click for larger:

th_ice_flake.png

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2 hours ago, LoudSilence said:

This is impossible to do now, since the emboss plugin is no longer possible to download? (or i am not able to download it, the thread is even locked..)

 

Return to the linked thread, read the red note at the top of the first post, then click the link immediately under the red text.

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2 hours ago, LoudSilence said:

This is impossible to do now, since the emboss plugin is no longer possible to download

Texture Shader can do most of what the Emboss plugin can do, and quite a bit more. However for the Texture Shader, the colors should be inverted to white on black, since white normally represents high areas, and black low areas (though there's an option to reverse that).

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