Leaderboard


Popular Content

Showing content with the highest reputation since 05/16/2019 in all areas

  1. 9 points
    This tutorial is available as a PDF. Click here to view or download it This is an adaptation of the PS tutorial Create a Plasticine Text Effect in Adobe Photoshop. The result of this tutorial is shown below. Plugins required: TG Angle Align Object by @moc426 or Align Object by @xod AA's Asistant Cell Texture Emboss+ Neon Edges Bevel Object Font required: Insaniburger Create a New Image () 600x450 px. Set the Primary Color to 333F44 and fill () the image. Add a New layer () and run the Clouds () effect (Effects -> Render -> Clouds) with Scale 40 and Roughness 0,25: Apply the TG Angle effect (Effects -> Stylize -> TGAngle) with the settings as shown below: Set () the Layer Blending Mode to Overlay and set the Opacity to 15. Merge () both layers. We got a Board for modeling clay plasticine. Turn off the visibility of the layer. Add a New Layer (). Set Primary color to 65A033 and type () your text in Insaniburger font with size 108 and Bold () style. Place the text in the center using the Align Object effect (Effects -> Align Object or Effects -> Object -> Align Object). Run the Ripple effect (Effects -> Distort -> Ripple) with the settings as shown below: and we get this image: Duplicate () Layer 2 and select the text with the Magic Wand () tool and Global () Flood Mode. Apply the Cell Texture effect (Effects -> Render -> Cell Texture) to the top layer with the settings below: then apply the Emboss+ effect (Effects -> Stylize -> Emboss+) with Angle 0 and Height 2: and use Auto-Level () adjustment (Adjustments -> Auto-Level). Set () the Layer Blending Mode to Glow and set the Opacity to 128. Deselect () and apply AA's Assistant effect (Effects -> Object -> AA's Assistant) with default settings, repeat if necessary (Ctrl+F). Merge () both Layer 2. Duplicate () Layer 2 and make it Black and White (Ctrl+Shift+G). Apply AA's Assistant effect with default settings, repeat if necessary (Ctrl+F). Select the text with the Magic Wand () tool and run Neon Edges effect (Effects -> Ctylize -> Neon Edges) with Thickness 14 and Glow Intencity 50: Select the dark text with a Magic Wand () tool (Tolerance: 25-35%). Edit the selection if the contours of the letters are touching. Set the Primary color to A54F38 and fill () the text in the top Layer 2. Invert selection (Ctrl+I) and cut (Ctrl+X) the selected part of the image. Duplicate () top Layer 2 and select the text with the Magic Wand (). Apply the Cell Texture effect with Sell size 30 and Foreground color R=105, G=40, B= 25. Apply the Emboss+ effect with Angle 0 and Height 1. Set () the Layer Blend mode to Glow. Merge () the top two Layers 2. Apply the Bevel Object effect (Effects -> Object -> Bevel Object) with Depth 2: Deselect () and apply AA's Assistant effect. Repeat (Ctrl+F) AA's Assistant effect if necessary. Go to the bottom Layer 2 and apply the Bevel Object effect with Depth 3. (Apply AA's Assistant effect if necessary.) Turn on the Background layer and merge () all layers. And we are done. Of course our result is different from the result of PS tutorial, but I did not set myself the task to achieve full compliance. In my opinion, the last image looks more realistic.
  2. 9 points
    What We Need...What The World Needs This came about when I was trying to apply my 'Plasticized Text' technique to a shape. I used one of my generic flower shapes and after much 'tweaking' it kind of morphed into this: The background is my own creation through many PDN plugins. I hope you enjoy 'what we need...'
  3. 8 points
    This tutorial is available as a PDF. Click here to view or download it Plugins needed: 1. Diagonal Lines 2. Outline Object 3. Text Mask from here: https://forums.getpaint.net/topic/111330-unfinished-plugins/?do=findComment&comment=550999 4. Drop Shadow 5. Bevel Object 6. AA's_Assistant I used 'pooplatter' font from here: https://www.dafont.com/pooplatter.font Fill Background with black color then add a new layer and fill that layer (White) with white color. Add a new layer (Stripe) and run Diagonal Lines effect with the following settings: Run Outline Object with the following settings: Now you must to have that: Merge layer down (Stripe + White) and run Text Mask effect with the following settings: Now you must to get that: Duplicate the White layer (I gave it the name: White - eroded text) and in that layer run the AA's_Assistant 17 times to get an eroded text. Median is part of Noise submenu. Before that, make the layer underneath invisible to see the effect of your actions. Run Drop Shadow effect with the following settings: Make visible the underneath layer and run AA's_Assistant 3 times. Select White layer and run Bevel Object effect with the following settings: Final result: Inspired from here: https://www.youtube.com/watch?v=v72VmVmR6cw
  4. 8 points
    @Pixey and @JulioCoolio ... much thanks for the kind words. Seems months ago Only about 30 % of PDN in Stem Cell I'm afraid ... the majority of it is Incendia and my head (Incendia is good - my head isn't when I start thinking too much) ------------------------------------------------------------ Devil's Pulpit This is a project that's been on the go since January. Slightly overworked (a lot)and if I don't post it now, I'll totally ruin it. Named after a local landmark and my wife reckons I'm more likely to see the pulpit rather than the pearly gates ...
  5. 7 points
    It's kind of hot, so an Iced Apple came to mind
  6. 7 points
    A lot of Paint.net and a bit of G'Mic Fractal Heaven
  7. 6 points
    Apologies Xod - my mistake! Thanks E.E.R. for making Xod's post clearer.😎 I did not know it was possible to link directly to that download without access to the forum HTML (id attribute?). M.J.W. - Feel free to release your version of 'edge shader' with the super-quick code. (The original idea would have been to detect the distance to the nearest edge AND the distance to an edge in the opposite direction. The idea being that this would automatically set the 'distance' between edges for the shading. That's just too complicated!... and cannot use your much quicker code.) May I suggest, if possible: 1. A choice of what an 'edge' is. Object edges are currently used in your beta (very useful for text) but an edge detect algorithm using abrupt tone or even hue changes can be useful too. I have an unpublished version using my slow code that does this. 2. A threshold slider for what is and isn't an edge then becomes very useful. For objects this is just alpha. If using Tone Gradient Magnitude (T.G.M.) to detect edges the threshold would exclude less defined edges. 3. It is useful to have a 'show edges' mode to show which pixels will be treated as an edge before rendering the effect. Simply red for edges, black for not. I've used this idea in my unpublished version of edgeshader and in my 'Gossamer' effect. 4. Primary/Secondary colours at 100% effect blend should be the default but it might be useful to include an option to output a height map which could subsequently be manipulated with your Texture smoother effect? Only suggestions! and thanks again for your help with 'Aardvark' - I find I use it a lot.
  8. 6 points
    If anybody can find the music of the spheres, it's this guy. Dr. Brian May, astrophysicist and rock god.
  9. 6 points
  10. 6 points
  11. 6 points
  12. 6 points
  13. 6 points
    @klaxxon! Thanks you for this tutorial!
  14. 5 points
    Created using sketch effect, I then duplicated the image, changed the blend mode to multiply and then used sepia2 effect.
  15. 5 points
    Definitely. It seems that some colours work better too ... at least for me. This is one of those tuts' that gives and gives in the options stakes ... added a couple of layers of Object Bevel and Drop Ripple on top of the posted steps
  16. 5 points
    Thanks go to @ReMake for providing new pictures for this tutorial. Thus moving it from the Graveyard and eliminating the Photobucket logo.
  17. 5 points
  18. 5 points
    I thought I'd try it.
  19. 5 points
    Fabulous tutorial @klaxxon and great results from everyone.
  20. 5 points
    Very nice tutorial @klaxxon I really love the technique used. Wonderful adaptation of the PS tut. It's a bit of a weird font...I don't really care for the e's, but most of the other letters are nicely rounded. It's almost summer, so I thought I'd go with this: Thank you!
  21. 5 points
  22. 5 points
    Here are some new offerings. Gmic and PDN magic. Hope you enjoy! Three Tigers Witchcraft Kitty
  23. 4 points
    I believe I've fixed the issues that were preventing some images from being saved (as reported earlier). I also fixed a few things in the Save Configuration dialog that were supposed to make it into alpha build 7077, but didn't because I incorrectly merged my pull request on GitHub. The issue with the images that wouldn't save was that they had UserComment metadata in them (EXIF tag ID #37510). WIC (Windows Imaging Component) handles this in a way that my code wasn't coping with, so the data didn't round-trip correctly, and WIC decided to refuse the transaction instead. (And there was another bug: part of my wrapper was returning an error when WIC tried to send an IStream::Write() call with a 0 byte payload ... weird, probably a bug in their code, but shouldn't have broken down on my side.) Download link: https://www.getpaint.net/files/zip/test/paint.net.4.107.7079.30132.install.zip (I'm adding this to the auto-updater, too ...) Change log: Fixed: Some images could not be saved as JPEG due to mishandling of some metadata Fixed some error handling in the Save Configuration dialog. An error dialog will now pop up to show the exception that occurred in addition to the usual "Preview: (error)" text that has always been shown. Fixed: HEIC/HEIF file extensions are now registered with Windows so that you can double-click on them in Explorer to open them in Paint.NET Enjoy!
  24. 4 points
  25. 4 points
  26. 4 points
  27. 4 points
    ... stitching didn't quite work out as I envisaged
  28. 4 points
  29. 4 points
    Nice and easy with an outcome that belies the ease ... great results from everyone
  30. 4 points
  31. 4 points
    Thank you @ReMake for restoring this tutorial! @yellowman has some really great tuts on this forum. Thanks, @Woodsy for the pdf!
  32. 4 points
  33. 4 points
    A 7 day belated wedding anniversary thought, as we couldn't celebrate last week. 26 years together ... 13 married ... so many people wrote us off, saying it wouldn't last. Bad boy meets good girl. I owe her so much - she's essentially saved me from myself and a life destined for not good things ... stood by me through thick and thin. And one argument in 26 years. And that was my fault ...
  34. 4 points
  35. 4 points
    https://www.microsoft.com/en-us/windowsforbusiness/end-of-windows-7-support This means no more updates, especially security updates. This will put it in the same place as XP and Vista, which nobody should be using anymore. I don't yet have a concrete plan for when Paint.NET will stop supporting Windows 7, which is when Windows 10 will become the minimum OS version*, but the clock is ticking. Maybe 1 year after, maybe 2 or even 3, it's not set in stone yet, but I'm not going to be able to support Windows 7 indefinitely. Please upgrade to Windows 10. I know a lot of you really like Windows 7, and that's a perfectly fine opinion, but supporting it does hold back Paint.NET's long-term progression and you have to know I can't support it indefinitely. Windows 7 has had a great run! It's currently 10 years old! Celebrate that, and then upgrade to 10 You've got time, so don't panic, but definitely include this in your planning. * let's just forget Windows 8/8.1 ever happened, just like we never say the word "Vista" out loud ...
  36. 4 points
    @ReMake! πŸ‘ Thank you for that great tutorial. Sorry! Points come later.
  37. 3 points
    Thank you to everyone! @ReMake, @BoltBait, @xod, @Eli, @null54, @Seerose, @Pixey, @Woodsy, @sashwilko, and @dipstick! Having a great day; couldn't ask for better weather...mostly sunny, 72 degrees with a light wind. And most important of all...no humidity! Heading out to eat now...you guys and gals are the best! (return tomorrow for rest of rep points)
  38. 3 points
    This picture I did after video tutorial. Thanks again @ReMake, @Woodsy, and @yellowman! Font: Chapaza https://www.dafont.com/steve-gardner.d5188
  39. 3 points
    Ok, this is now fixed for the next version. Well, that embarrassing. Like, did I even do basic testing?! For testing of Format Document, I have a special file filled with weird syntax. I've added a single-line if statement to that test file. I'm pretty sure this was a regression that happened within the last 6 months, because I did test the default script in the past. Anyways, it's in the test file now, so no more regressions in the future.
  40. 3 points
    This tutorial is available as a PDF. Click here to view or download it In perusing the text effects I realized we didn't have any plastic-looking text, so I made one. We will be making this: Plugins required: Align Object Inner Shadow Selection Edge Expander AA's Assistant EdgeShaderMJW Contour BlurBlend Here's another example: This is Alba 288 Bold. I had to adjust the settings, but it's perfectly doable. I duplicated the text layer again and ran Pyro's Trail on the bottom layer, set the top layer to Multiply 130 and ran BoltBait's Feather on each layer. Here are some additional steps to achieve what I call 'The Fluffy Sticker' effect. Use this on text where you have applied Pyro's Trail plugin on the bottom layer. Start with your layered PDN file or do the tutorial from the beginning. Here are some examples: There are probably lots of ways to apply a colored plastic coating to the letters. This one turns out the best, I think. Experiment! Added note: On the above screenshots showing Gradient Galore plugin I made a notation in red. The reason is I was avoiding the dark green and black color you get if your size is set at default or higher. Just didn't look right. I hope you enjoy this tutorial! πŸ˜ƒ
  41. 3 points
  42. 3 points
    Dear @lynxster4! Many thanks for the addition.
  43. 3 points
  44. 3 points
    RIP, Dr. John... The muppet, Dr. Teeth, was patterned after Dr. John (and Elton John).
  45. 3 points
    I created this 'One Page Tutorial' this morning: Plugin used: ImAGIF Here is the result:
  46. 3 points
    Really good tut and excellent outcomes. This gave me an idea on some adaptations. The outcome is outstanding, but I won't post it because it was done in gimp. If anyone is curious, you can see it HERE.
  47. 3 points
    @Seerose Thank you for your praise, I'm glad you liked the simple, yet beautiful result. @Pixey I did try to get a good rose color for the image, so I thank you for your comment. @lynxster4 Thank you for your comment and stopping by, it's very much appreciated! Another image on the first page: Aurora.
  48. 3 points
    @Drydareelin Thanks for your comment! I do try to tell a different story with each image in an abstract way. @lynxster4 I thought the same thing when I was creating the image. Interesting how one layer blend mode can change the entire image. @Seerose It’s always a pleasure sharing my images with everyone, thank you for stopping by. @Pixey I’m glad you find the image calming. If you think about it, a swamp can be a calming place since it can be quiet. I have a new image on the first page, Smelling Roses.
  49. 3 points
    Fixed a crash relating to the save cancellation in Paint.NET 4.1.7. Convert the WebP EXIF metadata into a format that Paint.NET understands. Reduced memory usage when saving. Fixed a P/Invoke marshaling bug when saving the WebP metadata. File version updated to 1.2.0.0.
  50. 3 points
    Nice adaptation @ReMake! Also a PDF has been added.