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  1. This tutorial is available as a PDF. Click here to download it. This is an adaptation of the PS tutorial Cheese text effect in photoshop. The final image from the original tutorial is shown below. Required Plugins: AA's_Assistant by @dpy Align Object by @moc426 or Align Object by @xod Drop Shadow by @KrisVDM Gradient Mapping by @pyrochild Object Inner Shadow by @BoltBait Note: Read first How to install Plugins. Font required: Goudy Stout 1. Create a new image () of any size (f.e. 800x320px) and clear it (Ctrl+A, Ctrl+X). 2. Select the Text tool () and type CHEESE in the Goudy Stout font with size 84. 3. Select the Magic Wand () tool with Contiguous () mode and a Tolerance of 75-80%. Select the letter S in the text. 4. Switch to the Move Selected Pixels () tool and use the cursor keys to move the letter S to the right to reduce the distance between adjacent letters. 5. Repeat steps 3 and 4 for the remaining letters until you get an acceptable result. 6. Select the entire text using the Magic Wand tool with Global () mode. Switch to the Move Selected Pixels tool and stretch the text up a little (about 10 px). Crop to Selection (). 7. Increase the canvas size (Image - > Canvas Size () or Ctrl+Shift+R) with an anchoring to the middle. If necessary, align the text to the center using the Align Object effect (Effects -> Align Object for @moc426's effect or Effects -> Object -> Align Object for @xod's effect). 8. Zoom () a bit closer to the text, and with the Eraser () tool delete a couple of places on each letter as shown below: Now your text should look like this. 9. Select the entire text using the Magic Wand tool with Global mode. Fill the selection with a linear () gradient () with default colors () as shown in the image below. Apply the Gradient Mapping effect (Adjustments -> Gradient Mapping) by arranging the markers as shown in the image below. Use these colors for the gradient: FCDA6E, FFD24C. If necessary, move the colors using the Offset slider. Invert the selection (Ctrl+I) and delete the selected area (Ctrl+X). You can download prepared preset for Gradient Mapping (CHEESE.xml): CHEESE.zip 10. Add a new layer (). Select the Ellipse Select () tool with the Add (union) () mode and draw several holes of different diameters in the letters. Select the Paint Bucket () tool with Global mode and fill the selection area with FFEEB4 color. 11. Apply the Inner Shadow effect (Effects -> Object -> Inner Shadow) with Blur Radius 5, Shadow Strength 0,75, RGB 210, 150, 0. Merge layer down (). 12. Apply the AA's_Assistant effect (Effects -> Object -> AA's_Assistant) with the default settings, then apply the Drop Shadow effect (Effects -> Object -> Drop Shadow) with X, Y offset 2, Widening Radius 2, Blur Radius 3, Shadow Opacity 45 and black shadow color. 13. Add a new layer and move it down (). Set Primary color to 7DC3E6 and Secondary color to 5096C8. Select the Gradient tool with the Radial () mode and draw the gradient as shown below. 14. Merge both layers () and save your final result. Note: All settings described in this tutorial are approximate and depend on image size and the desirable end result.
    6 points
  2. Gradients Emboss Hue / Saturation Radial blur Glow
    6 points
  3. Hue/Saturation - Pixelate - Tile Reflection - Motion Blur - Gaussian Blur.
    5 points
  4. No pictures/photos/references, all PDN. Lots of blend modes, tricks and some rare effects (polar inversion, quantize, ...)
    5 points
  5. Gradient, Crystalise, Dents, Relief, Curves.
    5 points
  6. Oil Painting, Tile Reflection, Polar Inversion, Edge Detect and Sharpen.
    5 points
  7. If all goes well, the next build will be the final release of 4.3. This update includes some minor bug fixes and a handful of plugin compatibility improvements. Translations are now updated and ... there's not much more to say Get the update To get this update, make sure you have "Also check for pre-release (beta) versions" enabled in Settings, and then click on the Check Now button. (Unfortunately alpha/beta releases are not currently available for the Microsoft Store version of the app). Direct download links: Installer Any CPU (x64, x86, ARM64): https://www.getpaint.net/files/zip/test/paint.net.4.300.7929.41199.install.anycpu.web.zip Portable ZIPs Intel/AMD 64-bit (x64): https://www.getpaint.net/files/zip/test/paint.net.4.300.7929.41199.portable.x64.scd.aot.zip Intel/AMD 32-bit (x86): https://www.getpaint.net/files/zip/test/paint.net.4.300.7929.41199.portable.x86.scd.aot.zip ARM64: https://www.getpaint.net/files/zip/test/paint.net.4.300.7929.41199.portable.arm64.scd.aot.zip Installer (offline) Intel/AMD 64-bit (x64): https://www.getpaint.net/files/zip/test/paint.net.4.300.7929.41199.install.x64.scd.aot.zip Intel/AMD 32-bit (x86): https://www.getpaint.net/files/zip/test/paint.net.4.300.7929.41199.install.x86.scd.aot.zip ARM64: https://www.getpaint.net/files/zip/test/paint.net.4.300.7929.41199.install.arm64.scd.aot.zip Note that the offline installer may still need to download some prerequisites if you're on a Windows 7 or 8.1 machine that is not up-to-date via Windows Update. You do not need to have .NET installed, as these builds use self-contained deployment. Changes since 4.3 alpha build 7921: Fixed the inability to use middle-mouse panning after using a selection tool and pressing delete before releasing the mouse button Fixed the ability to create MSIs with the installer using the /createMsi command-line parameter Fixed compatibility with these older plugins: Distort This!, Soft Proofing, Stickman, TR's Morpher
    4 points
  8. Release version 2.9.9. Changes: Updated to G'MIC version 2.9.9. Updated the error handling code to use the IExceptionDialogService. Fixed a UI issue when running as a repeat effect.
    4 points
  9. Brightness & contrast, Polar inversion, Sepia, Tile Reflection, Curves, Hue & Sat and Vignette.
    4 points
  10. OMG - one Birthday is enough in a year, never mind two 😁 🤣 (Although double presents would be a plus).
    4 points
  11. This update fixes a few crashes and greatly improves compatibility with legacy plugins. This compatibility is being accomplished by hot-patching the code (IL) in the DLLs, and it can be CPU and disk intensive the first time the app is launched after updating. After that, the hot-patched DLLs are cached and will load much faster (until the first launch after the next app update). There is still ongoing work to make sure as many legacy plugins as possible can be made to work. See this thread for more details: https://forums.getpaint.net/topic/118529-plugins-that-fail-in-the-43-alpha-builds-of-paintnet/ Get the update To get this update, make sure you have "Also check for pre-release (beta) versions" enabled in Settings, and then click on the Check Now button. (Unfortunately alpha/beta releases are not currently available for the Microsoft Store version of the app). Direct download links: Installer Any CPU (x64, x86, ARM64): https://www.getpaint.net/files/zip/test/paint.net.4.300.7904.38862.install.anycpu.web.zip Portable ZIPs Intel/AMD 64-bit (x64): https://www.getpaint.net/files/zip/test/paint.net.4.300.7904.38862.portable.x64.scd.aot.zip Intel/AMD 32-bit (x86): https://www.getpaint.net/files/zip/test/paint.net.4.300.7904.38862.portable.x86.scd.aot.zip ARM64: https://www.getpaint.net/files/zip/test/paint.net.4.300.7904.38862.portable.arm64.scd.aot.zip Installer (offline) Intel/AMD 64-bit (x64): https://www.getpaint.net/files/zip/test/paint.net.4.300.7904.38862.install.x64.scd.aot.zip Intel/AMD 32-bit (x86): https://www.getpaint.net/files/zip/test/paint.net.4.300.7904.38862.install.x86.scd.aot.zip ARM64: https://www.getpaint.net/files/zip/test/paint.net.4.300.7904.38862.install.arm64.scd.aot.zip Note that the offline installer may still need to download some prerequisites if you're on a Windows 7 or 8.1 machine that is not up-to-date via Windows Update. You do not need to have .NET installed, as these builds use self-contained deployment. Changes since 4.3 alpha build 7894.40357: Fixed a crash when using Image sampling mode with the Magic Wand or Paint Bucket tool Fixed a rendering bug in the Gradient Tool when using Transparency Mode Fixed compatibility with many old plugins, including: Shape3D, Planetoid, ClusterClearEffect, Shape Maker, Scribble, LensFlare, GraphPaper, BrushFactory (v2.0.2 and earlier), BrushFilter, CircularText, ColorHarmonies, ColorMatrix, Ed Harvey's Classic Dents, EditableText, CustomBrushesMini, SimonBrown's plugin pack, and any effect plugin using OptionBasedLibrary v0.7.9 or earlier. If you have these plugins installed, startup performance after updating the app will be slower as the old plugins are patched and placed into a cache. Subsequent app launches will be faster.
    4 points
  12. This build fixes the bugs identified in the post for the previous version, and also optimizes plugin loading times by quite a bit. A performance issue was also fixed that was crippling the performance of most tools, which was related to using the garbage collector's "low latency" mode while drawing. As it turns out, it totally broke performance, so it has been reverted. The first time the app starts after install or update, it will load Shapes normally, convert them into a binary format, and then save them to a cache. Subsequent app starts will be much faster, as the time for loading the binary data from the cache is -- at least on my system! -- 16x faster. I'm pretty happy with this result 😁 This should help a lot on systems that have a lot of shapes installed. Memory usage of the shapes is also greatly reduced. For effects and file types, some of them need to be patched up at load time to be compatible with 4.3. If you remember from some of the previous alpha builds, I mentioned that I made a similar caching system for these types of plugins (as described above for Shapes). I later disabled it because I had concerns about its security. I've now re-enabled the cache, but only for plugins that are installed into the Documents folder -- not for plugins installed into the Program Files location. So, if you want to ensure Paint.NET starts as fast as possible, I recommend moving your plugins to that location (e.g. Documents\paint.net App Files\FileTypes for FileTypes, and similar for Effects). The cache is also employed for additional plugin directories that are established using the process described here. The plugin caches are now also enabled for the portable releases. A directory called AppCache will be created in the same directory as the app. It can be safely deleted at any time, even while the app is running. Also note that the plugin caches must be rebuilt every time a new update is installed, so expect the first app start after installing an update to be more sluggish if you have many plugins or shapes installed. It won't be any worse than 4.2.16, however. Get the update To get this update, make sure you have "Also check for pre-release (beta) versions" enabled in Settings, and then click on the Check Now button. (Unfortunately alpha/beta releases are not currently available for the Microsoft Store version of the app). Direct download links: Installer Any CPU (x64, x86, ARM64): https://www.getpaint.net/files/zip/test/paint.net.4.300.7921.1736.install.anycpu.web.zip Portable ZIPs Intel/AMD 64-bit (x64): https://www.getpaint.net/files/zip/test/paint.net.4.300.7921.1736.portable.x64.scd.aot.zip Intel/AMD 32-bit (x86): https://www.getpaint.net/files/zip/test/paint.net.4.300.7921.1736.portable.x86.scd.aot.zip ARM64: https://www.getpaint.net/files/zip/test/paint.net.4.300.7921.1736.portable.arm64.scd.aot.zip Installer (offline) Intel/AMD 64-bit (x64): https://www.getpaint.net/files/zip/test/paint.net.4.300.7921.1736.install.x64.scd.aot.zip Intel/AMD 32-bit (x86): https://www.getpaint.net/files/zip/test/paint.net.4.300.7921.1736.install.x86.scd.aot.zip ARM64: https://www.getpaint.net/files/zip/test/paint.net.4.300.7921.1736.install.arm64.scd.aot.zip Note that the offline installer may still need to download some prerequisites if you're on a Windows 7 or 8.1 machine that is not up-to-date via Windows Update. You do not need to have .NET installed, as these builds use self-contained deployment. Changes since 4.3 alpha build 7918: Improved performance of loading custom Shapes by 16x on 2nd and subsequent app starts Fixed a crash when trying to save an image that does not support loading Fixed a performance issue that was crippling performance while drawing with most tools Enjoy!
    3 points
  13. Thank you @ReMake for this sweet tutorial, which I enjoyed doing 🥰
    3 points
  14. That looks like normal Visual Studio behavior to me. Normally you would have the plugin Visual Studio project located outside of the paint.net folders, and use a post build event to copy the DLL to the appropriate folder.
    3 points
  15. According to MSDN the drop shadow is provided by the OS, see https://docs.microsoft.com/en-us/windows/win32/shell/thumbnail-providers#thumbnail-adornments.
    3 points
  16. Soften Portrait, Glow, Levels and Relief
    3 points
  17. Tile Reflection and plain colors + layer modes
    3 points
  18. Dents, Zoom Blur, Emboss, Gaus Blur and Fragment.
    3 points
  19. September Update Just the one new plugin this month. Enjoy Markus-Lyapunov Fractal Reptillian Generates Markus-Lyapunov Fractal - discovered by Mario Markus of the Max Planck Institute for Nutrition. Alexander Lyapunov discovered the Lyapunov exponent. Source code provided.
    3 points
  20. I've submitted a Pull Request that fixes compilation. You can see the changes I made. https://github.com/AndrewDavid007/CustomFrame/pull/2
    3 points
  21. ImZIp has been updated to version 1.2. This version added the feature to save all layers, visible only, hidden only, ImZIP.FileType v1.2.zip Sorry that I'm not able to put it in the first thread but I lost the account email years ago.
    3 points
  22. Just red in the Times that the UK government decided that companies have to scrap metric units and return to pound, ounces, and pints. What a big advantage of independence and freedom. Soon every country in the world will follow Global Britain and use their own units.
    2 points
  23. Three more plugins that weren't working that have been successfully shimmed in the next update: Stickman by @Ego Eram Reputo TR's Morpher Soft Proofing v1.1.0.1 by @null54
    2 points
  24. Could be that a lot of us doing the 'styles' are no longer 21 years of age anymore 🤣 😁
    2 points
  25. Release version 1.3.7. Changes: Updated to libwebp version 1.2.1. Enabled hardware acceleration (ARM NEON) for the ARM64 build. As of version 1.3.7, Paint.NET 3.5.11 and 4.0.X are no longer supported.
    2 points
  26. Well, my Doc says you may still get it, but you will have a milder version. Then, there is this 😁
    2 points
  27. Major speedup update! So, when you change only the colors, it will not attempt to render the Lyapunov Fractal base anymore. So, changes in color output will be instant. I'm sure there could be more optimization to be done with regards to changes, but it's fast enough that it's not worth the effort any time soon, and I won't notify update the next time I do if I get to do that. Practically complete at this point. ----- Something I had made with the changes:
    2 points
  28. Generates Markus-Lyapunov Fractal which means that it create a mapping of Lyapunov exponent within two values (though in this case, up to 3 is supported). Discovered by Mario Markus of the Max Planck Institute for Nutrition. Alexander Lyapunov was the one that discovered Lyapunov exponent. [Source] Note: Extremely slow plugin. It doesn't use multi-threading due to limitations of Codelab. Even with multi-threading, it is still computationally intensive! This is rather a simple implementation that could be further extended (particularly in the color output department). As of now, there are these parameters: ABC-String - Just what it says. These are the following allowed letters, and it is the base of the Markus-Lyapunov Fractal. ABC-String Repeats - Repeats the string. You don't see it repeated, but it is repeated on the background. View Size (%) - This means that the less percentage there are, the less vantage of views you have of the Markus-Lyapunov Fractal View Position - Does this really need to be explained? C Position - Only applicable if ABC-String contains a 'C' in it. Defines the slice position from a 3D Markus-Lyapunov Fractal. (See video below Preview for a idea of what it like to slice through) Mode - Defines the coloring of the Markus-Lyapunov Fractal. There are three modes: Grayscale, Duotone, and HSL. HSL provides the option to use arbitrary numbers of colors. Reverted Mode - Defines the output of grayscale mode. As you note, only applicable on Grayscale. Split Mode - Use Split Colors on HSL Output. #Colors for Singular HSL - Numbers of HSL colors everywhere without discontinuity. Positive HSL Colors - Defines the number of HSL colors on positive areas Negative HSL Colors - Defines the number of HSL colors on negative areas. Positive Color - Defines the coloring for positive areas. Negative Color - Defines the coloring for negative areas. Preview: ABC - (0%-100% or 2-4): Installation: Plugin Files -> Lyapunov Fractal.zip 1. Insert the .dll into effect folder of paint.net installation 2. Find it under Render. Bugs: 1. ABC-String is empty at beginning. I can't fix that. Fixed. 2. Cancel takes a long time. Source code: Visual Studio G'MIC
    2 points
  29. Hope you have a wonderful day @barbieq25
    2 points
  30. https://forums.getpaint.net/topic/113556-mismatch-eraser/?ct=1629746339
    2 points
  31. Now, the filter has been released! It is named as Transformative Popcorn Fractal. If you see Complex Popcorn Fractal, update another time. Yes, I renamed it and made it work as it should. ----- New Filter! - Complexion Burst Here's what it looks like:
    2 points
  32. Image from my own archive stash of Feltham train station 1995. Manipulated using Gmic dream smoothing filter and one or two blend modes.
    2 points
  33. 2 points
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