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  1. @sperber I've been torn on this. I think what you opt to add to the foreground will determine more on which canvas effect fits best. Sharp lines from paint draws would probably show more variation in angle which is the only thing that makes the sharp one not look quite right. Selective blurring using layer spots or as a thing alpha pass addition like around 20-30 may help you determine some of the area as well. It has a wonderful oil on canvas feel either way.
  2. It can work in 90 degree shifts. Since you want to work with a radial repeating image I would suggest using Majik's Kaleidscope to help get the repeating pattern. Make one layer to line things up using the line feature. Below that layer postition the object and use the plugin on that corresponding wedge to repeat it around. The example images from Majik will probably help explain why this will work. There is another version of this with angle controls that may offer a different result as well: Kaleidoscope
  3. You're looking for the dropdown box that will show up when you have the color picker selected called After Click. From the help file/online help @http://www.getpaint.net/doc/latest/Toolbar.html it will look like this next the to Tool menu with the color picker selected. To set this permenantly, use Choose Defaults from the Tool Menu and make sure to save. Color Picker The Color Picker may be configured to switch to the Pencil tool or the previous tool after clicking on a color.
  4. Intel 2.4 gig second gen dual core at 1600 bus speed (800 base dual channel effective rate) to memory for reference point. Bumped into overclock at 3.2 it got worse slightly ... curious. As to the primary/secondary set the same: significant reduction in pattern occurence. Even trying to push it down in scale ... wait, I forgot to test odd size canvas, ... like 8 to 1 ratio. (post paused) Hrm, inconclusive in some ways. Small square has same problem. But again, the black on black using the primary to secondary seems to be working. All examples using 144, black primary and secondary full noise color. Okay at 8 to 1 I can get the results Goon got using primary only (2 examples): 16 to 1 just because I saved it: Small square showing the behavior: And of course the primary to secondary showing this resolves the issue more or less: Hope that helps.
  5. Also, try changing the DPI of your logo before pasting/importing into Word. A 300 DPI image and a 96 DPI image look the same in PDN, but when Word, and others grab it, the actual size of the image is used differently. This will prevent you from having to mess with resizing in Word. Basically the logo needs to be constrained in size to the standard format. Roughly 2 inches tall or if its 300 DPI, 600x600 pixels. @96 DPI, less than 200 pixels square ... Depending on which way you need to go is simply a matter of pasting a copy into the correctly formatted starting image size/DPI. EDIT: Only fair warning here is whether or not Word will play nice with your printer with source image DPI being ignored, etc. In some cases the printer drivers have to be kept in mind and page layout set before you can deterime what DPI you need to aim for to get the fit. I've found this to be less of a problem than some, but this is something that will cause you to lose some hair ... That's about as close of a manip suggestion as I can manage to prevent resizing with tools like Word. No example logo or sizing information given to fully vet what exactly you'd need to do to the image/logo in question here as well. That makes for a lot of guess work.
  6. Less chance of occurrence with the new build. Even the other noise options can generate some lines. This is the nature of the chaos being used from how they function from what I can decipher from the code. Only way to avoid it is to use something else but it would be a huge overkill as you'd essentially be making fractals on some level. I pushed and prodded and couldn't get the same regularity as shown by Goon. Plenty of lined up dots with the old one. Far too many occurrences. Seems resolved on my system. EDIT: (I'm more tired than I think. There is some odd stuff still showing up. See below for screen shot of it.) Of note, mine is a Vista platform. Pretty sure Goon is running Windows 7. Some "lines" showing up ... minor in some ways, but this shows up to one degree or another. Arrows pointing roughly towards the lines not directly on them: Settings used. Mainly toned down to show dots in line clearly that I didn't trust my eyes about: Side thought: Like with the other noise patterns available, the reseed option can be the solution to starring and other pattern problems that can/will occur on dense settings levels. Slamming the sliders though to make sure it's not there every time is the difference really. Though in some ways the tiling effect Goon got is rather neat.
  7. I get it on 800x600 in fast testing just now towards the outer edges both left and right ... Slight, but still distinct enough to see "lines" ... Tried a couple of other sizes but it crashed me at 3000x ... My own fault from the dump on that it seems ... resource issue. Have to pop out, but it does show up to some degree or another with that setting in my fast tests.
  8. The method of showing the glow on the person etc is a nice add for this tut. While this is an old bump, its worth mentioning the other tut from the Wikibook on PDN as it sort of covers the tip in this derivation: Wikibook lightsaber tut
  9. Get Blender. Its free ... and one of the most powerful all around. The orb has a nice highlights. Using Median and and alpha blurring (layered in etc) can create stronger depth with gradient sweeps like this. Most of the kick from S3D is in the edges for what most people consider to be distinct 3D objects. Getting that more distinct edge is often the difference between a radial blur and an orb ... Just thinking out loud. I'm still trying to figure out how to get most gradients to shape but this is one thing that always stands out.
  10. No worries. All this tech can be pretty overwhelming. First it was our remotes. Then came the phones ... now you're expected to somehow instinctively know about 5 different operating systems and all the nuances for getting all your toys to play with one another, including your car! ... Dont kick yourself over any of it. And of course, Welcome to the forum.
  11. I like the sun flares. Way too many sci-fi books over time and all the art that goes with it. This has the qualities of both rendered and painted space expression without looking "off." Wonderful combo in my book. (Pun intended.) The red banding/density on the stars from the background is also something that is probably helping set the entire tone and blend.
  12. Noise is an important tool as you mentioned in combination with other things. Like median and some other things it doesn't make a lot of sense at first on why you'd do something so chaotic. The extra range should be nice here. Tanel's Grain plugin is my usual goto for the same reasons of control you have listed here when needing this. Thanks again for widening the toolbox.
  13. Rough week(s). Didn't even want to get into how Curves would work, etc. Figured shotgun plugins would cover the bases in case I read that right. Though with Curves you can get a whole different level of control over this sort of thing for what its' worth. Combinations including accent though can help the outcome though WB.
  14. I dont think Color Accent wont do that in the way you're expecting it to. It can wash through the image though. Best bet try Color Tint and Single Hue from Ed Harvey's Effects to just color out the non black areas only or in combination with Color Accent. Single Hue is similar in intensity to that. White Balance can also be used in combination to color in more areas. In case you opt to do extreme blending with it, wash out the black even to blue hues with the Cyanotype, Monochrome InK, or Duotone filter passes from Kris's pack.
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