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Variations with wood textures


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Dedicated to @Woodsy

 

I didn't set out to create textures of any specific trees. All variants were created after reading various tutorials*.

 

Required Plugins:

Color Balance+ by @dpy

Grid Warp by @pyrochild

Liquify by @pyrochild

PSFilterPdn by @null54

PointWarp by @toe_head2001
SinWaves by @MadJik
TGAngle by @Red ochre

Sine Shear (PS Filter (see Using Photoshop's Sine Shear filter in paint.net); put it in your Effects folder)

Mezzotint (PS Filter; download it from the Applying effects from Photoshop's Filters menu in paint.net)

Angled Strokes (PS Filter)

Grain (PS Filter)

 

Note: Read first How to install Plugins.

Variant 1

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 450x600 px. Set the primary color to 7F0000 and the secondary color to 7F3300.

 

2. Apply the Clouds (Clouds-Effect.png) effect (Effects -> Render -> Clouds) with Scale 35 and Roughness 0,25.

1w.jpg

3. Apply the TG Angle effect (Effects -> Stylize -> TG Angle) with Light angle 180, Rake 0,90, Colouring 0,80 and AAsmoothing 4.

2w.jpg

4. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 40, Color Saturation 0 and Coverage 50.

3w.jpg

5. Apply the Surface Blur (SurfaceBlurEffect.png) effect (Effects -> Blurs -> Surface Blur) with Radius 100 and Threshold 10.

4w.jpg

6. Apply the Relief (Relief-Effect.png) effect (Effects -> Stylize -> Relief) with Angle 135.

5w.jpg

7. Select All (Ctrl+A). Select the Move Selected Pixels (Move-Selected-Pixels-Tool.png) tool and stretch the image vertically by 90-100 pixels.

6w.jpg

8. Apply the Gaussian Blur (Blur-Effect.png) effect (Effects -> Blurs -> Gaussian Blur) with Radius 1

7w.jpg

and we got a texture that mimics the bark of a tree.

8w.jpg

 

Variant 2

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 600x450 px. Set the primary color to 783200 and the secondary color to BE784B.

 

2. Apply the Clouds (Clouds-Effect.png) effect (Effects -> Render -> Clouds) with Scale 1000 and Roughness 0,25.

1a.png

3. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 45, Color Saturation 0 and Coverage 100.

2a.jpg

4. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 90, Distance 45. The Centered checkbox should be checked.

3a.jpg

5. Apply the Gaussian Blur (Blur-Effect.png) effect (Effects -> Blurs -> Gaussian Blur) with Radius 1.

4a.jpg

6. Apply the Relief (Relief-Effect.png) effect (Effects -> Stylize -> Relief) with default setting.

5a.jpg

7. Apply the Sharpen (SharpenEffect.png) effect (Effects -> Photo -> Sharpen) with Amount 20. Repeat (Ctrl+F) the effect if necessary.

6a.jpg

We got a simple imitation of the wood texture.

7a.jpg

 

Variant 3

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 600x450 px. Set the primary color to E6AF88 and the secondary color to E6C3AF.

 

2. Apply the Clouds (Clouds-Effect.png) effect (Effects -> Render -> Clouds) with Scale 500 and Roughness 0,15.

1b.jpg

3. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 55, Color Saturation 0 and Coverage 50.

2b.jpg

4. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 90, Distance 60. The Centered checkbox should be checked.

3b.jpg

5. Apply the Sharpen (SharpenEffect.png) effect (Effects -> Photo -> Sharpen) with Amount 20. Repeat (Ctrl+F) the effect.

4b.jpg

6. Apply the Twist (Twist-Effect.png) effect (Effects -> Distort -> Twist) with Amount / Direction 8, Size 0,75 and Quality 5.

5b.jpg

We got another simple imitation of the wood texture.

6b.jpg

 

Variant 4

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 600x450 px. Set the primary color to C8AF5F and the secondary color to 9B7337. Fill (Paint-Bucket.png) the image with primary color.

 

2. Add a new (Add-New-Layer.png) layer. Swap the colors (SwapColor.png). Using the Brush (Paint-Brush-Tool.png) tool with a brush width from 55 to 25, draw five vertical indirect lines, as in the image below.

1c.png

3. Apply the Sin Waves effect (Effects -> Distort -> Sin Waves) with Amplitude 350, Horizontal period 1,02, Vertical period 0, Angle of start 135. Uncheck Activate Anti-alias.

2c.jpg

4. Go to the Layer Properties (Properties.png) and set the blend mode to Multiply and opacity to 128. Merge both layers (Merge-Layer-Down.png).

3c.png

5. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 50, Color Saturation 0 and Coverage 100.

4c.jpg

6. Apply the Gaussian Blur (Blur-Effect.png) effect (Effects -> Blurs -> Gaussian Blur) with Radius 1.

5c.jpg

7. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 0, Distance 35. The Centered checkbox should be checked.

6c.jpg

8. Apply the Dents (Dents-Effect.png) effect (Effects -> Photo -> Sharpen) with Scale 200, Refraction 1,25, Roughness 12, Tension 12 and Quality 5.

7c.jpg

9. Select All (Ctrl+A). Select the Move Selected Pixels (Move-Selected-Pixels-Tool.png) tool and stretch the image slightly to the left

8c.jpg

and we got a texture similar to that of pine.

9c.jpg

 

Variant 5

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 600x450 px.

 

2. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 100, Color Saturation 0 and Coverage 100. Repeat (Ctrl+F) the effect.

1d.jpg

3. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 90, Distance 80. The Centered checkbox should be checked.

2d.jpg

4. Apply the Sharpen (SharpenEffect.png) effect (Effects -> Photo -> Sharpen) with Amount 20. Repeat (Ctrl+F) the effect.

3d.jpg

5. Apply the Dents (Dents-Effect.png) effect (Effects -> Photo -> Sharpen) with Scale 200, Refraction 1, Roughness 12, Tension 12 and Quality 5.

4d.jpg

6. Apply the Bulge (Bulge-Effect.png) effect (Effects -> Photo -> Bulge) with Bulge 80, Center 0,15 and 0,25.

5d.jpg

7. Add a new (Add-New-Layer.png) layer. Set the primary color to 5A0000 and fill the layer with it (Paint-Bucket.png). Go to the Layer Properties (Properties.png) and set the blend mode to Multiply and opacity to 200. Merge both layers (Merge-Layer-Down.png).

6d.jpg

8. Apply the Sharpen (SharpenEffect.png) effect (Effects -> Photo -> Sharpen) with Amount 20  and we will get a texture similar to the texture of one of the varieties of walnut tree.

7d.jpg

 

Variant 6

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 450x600 px. Set the primary color to 7F3300 and fill (Paint-Bucket.png) the image with it.

 

2. Add a new (Add-New-Layer.png) layer. Set the default colors (Black-And-White.png).

 

3. Apply the Clouds (Clouds-Effect.png) effect (Effects -> Render -> Clouds) with Scale 75, Roughness 1 and Blend Mode Multiply. Repeat (Ctrl+F) the effect.

1e.jpg

4. Apply the Outline (Outline-Effect.png) effect (Effects -> Stylize -> Outline) with Thickness 7 and Intensity 100.

2e.jpg

5. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 50, Color Saturation 0 and Coverage 100. Repeat (Ctrl+F) the effect.

3e.jpg

6. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 90, Distance 100. The Centered checkbox should be checked.

4e.jpg

7. Go to the Layer Properties (Properties.png) and set the blend mode to Additive and opacity about 180. Merge both layers (Merge-Layer-Down.png).

5e.png

8. Apply the Twist (Twist-Effect.png) effect (Effects -> Distort -> Twist) with Amount / Direction -5, Size 2 and Quality 5.

6e.jpg

9. Apply the Point Warp effect (Effects -> Distort -> Point Warp) with Point Width 30, Distance 165. Choose a suitable Center. Leave the other settings as default.

7e.jpg

10. Apply the Relief (Relief-Effect.png) effect (Effects -> Stylize -> Relief) with Angle -25.

8e.jpg

11. Apply the Sharpen (SharpenEffect.png) effect (Effects -> Photo -> Sharpen) with Amount 20

9e.jpg

and we will get a texture with an imitation of a cut of a tree branch.

10e.jpg

 

Variant 7

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 450x600 px. Set the default colors (Black-And-White.png).

 

2. Apply the Clouds (Clouds-Effect.png) effect (Effects -> Render -> Clouds) with Scale 140, Roughness 0,55 and Blend Mode Normal.

1f.jpg

3. Resize (ResizeIcon.png) the image height to 3600px.

2f.png

4. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 90, Distance 300. The Centered checkbox should be checked.

3f.png

5. Change (Canvas-Size-Icon.png) the canvas size to 450x600px.

4f.png

6. Apply the Posterize (Posterize-Effect.png) effect (Adjustments -> Posterize) with with Red, Green and Blue 20. The Linked checkbox should be checked.

5f.png

7. Apply the Outline (Outline-Effect.png) effect (Effects -> Stylize -> Outline) with Thickness 2 and Intensity 25.

6f.png

8. Apply the Levels (Levels-Effect.png) effect (Adjustments -> Levels). Set the lower input value to 230.

7f.png

9. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 75, Color Saturation 0 and Coverage 75.

8f.jpg

10. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 90, Distance 10. The Centered checkbox should be checked.

9f.jpg

11. Apply the Sharpen (SharpenEffect.png) effect (Effects -> Photo -> Sharpen) with Amount 15.

10f.jpg

12. Apply the Relief (Relief-Effect.png) effect (Effects -> Stylize -> Relief) with the default Angle.

11f.jpg

13. Go to the Layer Properties (Properties.png) and set the blend mode to Multiply and opacity about 128.

12f.png

14. Add a new (Add-New-Layer.png) layer. Move the layer down (Move-Layer-Down.png). Set the primary color to 643C28 and fill the layer with it (Paint-Bucket.png). Merge both layers (Merge-Layer-Down.png)

13f.jpg

and we got another one wood texture.

 

Variant 8

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 600x450 px. Set the primary color to 732800 and the secondary color to 501900.


2. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 40, Color Saturation 0 and Coverage 75. Repeat (Ctrl+F) the effect.

1g.jpg

3. Apply the Gaussian Blur (Blur-Effect.png) effect (Effects -> Blurs -> Gaussian Blur) with Radius 1.

2g.jpg

4. Apply the Clouds (Clouds-Effect.png) effect (Effects -> Render -> Clouds) with Scale 85 and Roughness 0,45.

3g.png

5. Apply the Sine Shear effect (Effects -> 8bf Filter -> Render -> Sine Shear) with the next settings: Direction - Horizontal, Amplitude: 1st Harmonic - 150, Phase 1 - 90,  2nd Harmonic - 75, Phase 2 - 150, 4th Harmonic - 25, Phase 4 - 160.

4g.jpg

6. Apply the Relief (Relief-Effect.png) effect (Effects -> Stylize -> Relief) with default setting.

5g.jpg

7. Apply the Sharpen (SharpenEffect.png) effect (Effects -> Photo -> Sharpen) with Amount 20.

6g.jpg

We got another imitation of the wood texture.

7g.jpg

 

Variant 9

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 600x450 px. Set the primary color to c19356 and fill (Paint-Bucket.png) the image with it. Duplicate (Duplicate-Layer.png) the layer.

 

2. Apply the Mezzotint filter (Effects -> 8bf Filter -> Pixelate -> Mezzotint). Select Long Strokes from the drop-down list.

1h.png

3. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 0, Distance 300. The Centered checkbox should be checked.

2h.jpg

4. Apply the Surface Blur (SurfaceBlurEffect.png) effect (Effects -> Blurs -> Surface Blur) with Radius 6 and Threshold 65.

3h.jpg

5. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 90, Distance 4. The Centered checkbox should be checked.

4h.jpg

6. Make the layer black and white (Ctrl+Shift+G). Go to the Layer Properties (Properties.png) and set the blend mode to Overlay.

5h.jpg

7. Apply the Color Balance+ effect (Adjustments -> Color Balance+) with Cyan-Red 15, Magenta-Green (-20), Yellow-Blue 15. Leave the rest of the default settings.

6h.jpg

8. Merge both layers (Merge-Layer-Down.png) and we got another simple wood texture.

7h.jpg

 

Variant 10

Spoiler

1. Decide on the dimensions of your future image. Open a new (FileNew.png) image with dimensions 1.7-1.8 times larger (in my case, it will be the dimensions 1000x750px for the future image 600x450px). Set the default colors (Black-And-White.png).

 

2. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 100, Color Saturation 0 and Coverage 100. Repeat (Ctrl+F) the effect.

1k.jpg

3. Apply the Unfocus (Unfocus-Effect.png) effect (Effects -> Blurs -> Unfocus) with Radius 1.

2k.jpg

4. Apply the Angled Strokes filter (Effects -> 8bf Filter -> Brush Strokes -> Angled Strokes) with Direction Balance 0, Stroke Length 50, Sharpness 1.

3k.jpg

5. Apply the Rotate / Zoom (RotateZoomIcon.png) effect (Layers -> Rotate / Zoom) with a rotation angle of 45.

4k.png

6. Change (Canvas-Size-Icon.png) the canvas size to 600x450px with Middle Anchor.

5k.png

7. Add a new (Add-New-Layer.png) layer. Set the primary color to 4B230F and fill the layer with it (Paint-Bucket.png). Go to the Layer Properties (Properties.png) and set the blend mode to Additive. Merge both layers (Merge-Layer-Down.png).

6k.png

8. Apply the Relief (Relief-Effect.png) effect (Effects -> Stylize -> Relief) with Angle 20-25.

7k.jpg

We got the next simple wood texture.

8k.jpg

Tip: Try applying different colors and blending modes in step 7 to get different results.

 

Variant 11

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 600x450 px. Duplicate (Duplicate-Layer.png) the layer. Set the default colors (Black-And-White.png).

 

2. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 100, Color Saturation 0 and Coverage 100.1L.jpg

3. Go to the Layer Properties (Properties.png) and set the blend mode for this layer to Difference.

2L.png

4. Go back to the bottom Background layer and repeat (Ctrl+Fthe Add Noise effect. Merge both layers (Merge-Layer-Down.png).

 

5. Apply the Unfocus (Unfocus-Effect.png) effect (Effects -> Blurs -> Unfocus) with Radius 2.

3L.jpg

6. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 0, Distance 100. The Centered checkbox should be checked.

4L.jpg

7. Apply the Sharpen (SharpenEffect.png) effect (Effects -> Photo -> Sharpen) with Amount 20.

5L.jpg

8. Add a new (Add-New-Layer.png) layer. Set the primary color to 7D5A00 and fill the layer with it (Paint-Bucket.png). Go to the Layer Properties (Properties.png) and set the blend mode to Screen.

6L.jpg

Merge both layers (Merge-Layer-Down.png).

 

9. Apply the Relief (Relief-Effect.png) effect (Effects -> Stylize -> Relief) with Angle 22,5. Repeat (Ctrl+F) the effect.

7L.jpg

10. Apply the Bulge (Bulge-Effect.png) effect (Effects -> Photo -> Bulge) with Bulge 100, Center -0,20 and 0,50.

8L.jpg

11. Apply the Twist (Twist-Effect.png) effect (Effects -> Distort -> Twist) with Amount / Direction 10, Size 0,75, Center 0,25 and -0,50, and Quality 5.

9L.jpg

12. Repeat the Relief effect.

10L.jpg

We got a pretty realistic wood texture.

11L.jpg

 

Variant 12

Spoiler

1. Open a new (FileNew.png) image and resize (ResizeIcon.png) it to 450x600 px. Set the primary color to C8B9AA.

 

2. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 100, Color Saturation 0 and Coverage 100.

1m.jpg

3. Duplicate (Duplicate-Layer.png) the layer and disable its visibility (Layer-Visibility.png). Go back to the bottom Background layer.

 

4. Apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 0, Distance 3. The Centered checkbox should be checked.

2m.jpg

5. Re-apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Angle 90, Distance 75. The Centered checkbox should be checked.

3m.jpg

6. Apply the Grain filter (Effects -> 8bf Filter -> Texture -> Grain) with Direction Intensity 10, Contrast 10, Grain Type: Vertical.

4m.jpg

7. Go to the top Background layer and set the following Layer Properties (Properties.png)blend mode - Lighten and opacity - from 20 to 25.

5m.jpg

Merge both layers (Merge-Layer-Down.png).

 

8. Apply the Relief (Relief-Effect.png) effect (Effects -> Stylize -> Relief) with Angle 10.

6m.jpg

9.Using the Liquify effect (Effects -> Tools -> Liquify), apply several strokes in different directions ranging in size from 80 to 300.

7m.jpg

We got this result:

8m.jpg

Try applying the Grid Warp effect (Effects -> Tools -> Grid Warp) with various mesh settings instead of the Liquify effect

9m.jpg

 and you will get another interesting texture:

10m.jpg

 

Note: All settings described in this tutorial are approximate and depend on image size and the desirable end result.


* External links

S3D#3:Use Cylinder to do Tree/Wood/Stems.(EASY)

Make your own wood!

The Ultimate Wood Texture Tutorial

Создание текстуры древесины в Photoshop (Creating wood texture in Photoshop)

Как создать текстуру дерева в paint.net (How to create a tree texture in paint.net)

and many others

rmSineShear.zip

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Thank you @ReMake!  Nice variants of the wood texture.  I, also, have to say 'Bravo'.

 

We need to revisit the idea you had to create a subforum for all textures, etc...  I can't find the original post where I attached a pic..  🤗

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Man, this make me miss Welshblue as he was one of the masters when it comes to wood texture. Woodsy was awesome in his old west motif as evident by his awesome gallery.

 

Also, this awesome nugget in variant 6, "...and we will get a texture with an imitation of a bitch."

 

🤣

Edited by TrevorOutlaw
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20 hours ago, TrevorOutlaw said:

Also, this awesome nugget in variant 6, "...and we will get a texture with an imitation of a bitch."

 

Translation difficulties and probably wordplay.

Fixed it as best I could.

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+1 Nice. :star:I used Sin Waves (because, lazy). The result wasn't as nice, but passable.

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10 hours ago, Ego Eram Reputo said:

The result wasn't as nice, but passable.

 

Now I'm finalizing the filter algorithm and the interface. I am not sure that Flip Direction is correct (understood unambiguously) checkbox name. Maybe Inverse Direction is a more correct name.

 

Also, as soon as possible, I will prepare a short tutorial on how to use this filter.

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Added Variant 12 (last). At this point in time, the technique of creating wood textures is quite monotonous and differs only in the applying of various effects at the final stage. Perhaps in the future, when updated paint.net and (or) new effects will appear, I will continue this tutorial.

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