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null54

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  1. There is a FileType plugin that saves all layers into a zip file:
  2. G'MIC has always opened in a new window, it is a separate application from Paint.NET. That behavior depends on the G'MIC filter. Only G'MIC filters that output a single image is the same size as the Paint.NET canvas will be shows as a preview in Paint.NET.
  3. It sounds like the bug reported in the DDS Plugin topic, there is a screenshot in that post. I did some more digging, and discovered that the bug is due to the DirectXTex flag that tells it to skip decoding mipmaps. Presumably the way it skips the mipmaps is not compatible with DDS files containing multiple images. I reported that discovery to the DirectXTex developers, so I am hoping the behavior of that flag can be fixed.
  4. Release version 1.0.7, which updates libjxl to version 0.11.1.
  5. Release version 2.0.11, which fixes crashes in additional FilterMeister-based filters.
  6. It is a DirectXTex bug. The full-size image(s) are being read, but for some reason only the first cube map face is extracted correctly. I reported the issue to the DirectXTex developers.
  7. Release version 2.0.1, which changes the spinner controls to use right aligned text.
  8. This was a change made in 5.1: Paint.NET 5.1.1 (currently in beta) adds an option to choose the canvas fill type.
  9. @seontonppa You are replying to a thread that is 7 years old. Please read the Forum Rules and note Rule #11.
  10. Release version 2.0.10, which fixes a crash with the 64-bit Mehdi plugins. Technical Details I don't know the underlying cause of the crash, but I suspect that it is a change in .NET or the OS. The process exit code appeared to be a Windows 'Exception thrown from user callback' error. The trigger (or part of it) appears to have been sending the plugin one part of its last parameter data when it reshows its UI after being applied once. But the same data doesn't cause any issues when running as a repeat effect. 😕 In any case, not sending that parameter data when reshowing the UI fixed the issue. The plugin will load the correct parameter values for its UI from the Photoshop scripting data.
  11. Confirmed. Looks like there is something with the filter's saved parameters that is causing it to crash. Investigating.
  12. Release version 3.11.0, which updates AOM to version 3.11.0. This release is for Paint.NET 5.1+.
  13. Release version 2.0.9, which fixes a graphics glitch when running some 64-bit filters.
  14. Release version 2.0, which has the following changes: Allow the user to change the algorithm's random number seed. Made the plugin's rendering multi-threaded. Improved responsiveness when cancelling the effect. Reduced the plugin's initialization time (thanks @Rick Brewster). Fixed the dialog's tab order.
  15. Release version 3.4.3, which updates G'MIC to version 3.4.3.
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