Red ochre

Tone Gradient Angle (new July '17)

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Very cool B)

 

Thank you Red. I've been doing something like this with John Stewein's To Angle filter. This new plugin will give me more options!

 

One thing I did note was that the dark areas are highlighted as peaks and the white areas as valleys. Can we (pretty please) have an option to reverse this? I particularly want the white areas to be peaks as I'm using colorization in my RPG maps to determine topography (white = snow).

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Cool image Lynxster - thanks for posting it!

 

Quote

One thing I did note was that the dark areas are highlighted as peaks and the white areas as valleys.

Have you tried:

1. The opposite angle

2. The negation blend mode.

3. Inverting the 'map' before use?

If none of those work I can P.M. you the code, so you can tweak it for your needs.

The tone gradient is what it is - I'm simply applying shading based on adding an offset angle.

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I haven't d/l's it yet, so I missed the negative blend mode completely. The opposite angle might work too. Too many things to try :lol:

 

Thanks again.

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LionsDragon and barbieq25, thanks for saying thanks!:)

 

Thanks for the image Eli B)... but the gold paint isn't quite dry yet!:D

DkSlD0c.png

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Nice new, spanking and cool Plugin @Red ochre thank you.  I had a quick play around and it's a fantastic teture for making frames B)

 

BJJaeJg.png

 

 

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Another great addition to our collection @Red ochre of plugins. I think it replaces a few tutorials as well. Surprised you didn't make a reference to your fingers. Gave me a thought. B)

 

ebaeYVZ.png

 

Edited by AndrewDavid
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Thanks for posting Pixey. The frame looks great and compliments the bird image.B)

 

Thanks Andrew:trophy:  ... I was tempted.:lol:

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Thank you Sasha and Nitenurse... Good to see you both frequenting the forum.
I look forward to seeing what you come up with Sasha.

 

Dipstick - That's brilliant! B)  Your animation skills always amaze, thank you for posting it.

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Thanks Red. Here is a combination of two of your plugins. In this case I used Tone Gradient Angle to make the reflection map using clouds as source. I then overlayed the reflection map when exporting GIF, as apposed to applying Tone Gradient Angle to each frame like I did in the previous animation.

 

8wJqyOX.gif

 

8r3Qxzj.gif

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Another great result on the gear-wheel animation D.S.B)

Many thanks for posting it and the tips.

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Wow @Dippy - that engine looks like an Aztec artifact B).

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