DrewDale 796 Posted November 14, 2012 Report Share Posted November 14, 2012 I have the same question as above, why is it just EdHarvey.Effects.dll and EdHarvey.Effects.pdb? Is it more convenient this way or is there some other reason? (The plugins do work, though) To quote Null54 here "The pdb file provides debug information if the plugin crashes" 1 Quote Link to post Share on other sites
Rick Brewster 1,755 Posted November 14, 2012 Report Share Posted November 14, 2012 As for icons, Ed's already said too bad so sad on those. It's not a bug. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to post Share on other sites
Jemcrystal 2 Posted February 4, 2013 Report Share Posted February 4, 2013 This is a really good deal. Thx. Quote Link to post Share on other sites
AryaPutraSRJ 0 Posted August 18, 2013 Report Share Posted August 18, 2013 Thank You , Very Usefull & Nice Collection Quote Link to post Share on other sites
gab51299 0 Posted December 5, 2013 Report Share Posted December 5, 2013 Awesome, will be very useful soon Quote Link to post Share on other sites
Andronomos 2 Posted February 27, 2014 Report Share Posted February 27, 2014 (edited) First off, let me say that Ed's plugins are my most used plugins and I can't see myself using Paint.Net heavily without them. Unfortunately all of them crash my current install of Paint.Net v4.0 (b 4.0.5168.12074). I have tried re downloading the plugins from the original post as well as using older versions of the pugins, they all produce the same error described below in the crash log. I understand I am using the latest beta version of Paint.Net and that may be the issue. So this is my report, hope it helps. Crash log: File: C:\Program Files\Paint.NET\Effects\EdHarvey.Effects.dll Name: EdHarvey.Edfects.Effects.ColorFlipRotateEffect Version: 3.5.4426.2500 Author: Ed Harvey Copyright: Copyright © 2006-20112, Ed Harvey Website: Full error message: System.TypeLoadException: Could not load type 'PaintDotNet.SystemLayer.UI' from assembly 'PaintDotNet.SystemLayer, Version=4.0.5168.12074, Culture=neutral, PublicKeyToken=null'. at EdHarvey.UI.EtchedLine.InitForCurrentVisualStyle() at EdHarvey.UI.EtchedLine..ctor() in M:\EdFects-3.50 release\EdFects\Ed-fects\UI\EtchedLine.cs:line 17 at EdHarvey.Edfects.EdEffectConfigDialog3.InitializeComponent() in M:\EdFects-3.50 release\EdFects\Ed-fects\UI\EdEffectConfigDialog3.cs:line 155 at EdHarvey.Edfects.EdEffectConfigDialog3..ctor() in M:\EdFects-3.50 release\EdFects\Ed-fects\UI\EdEffectConfigDialog3.cs:line 17 at EdHarvey.Edfects.Effects.ColorFlipRotateEffectConfigDialog..ctor() in M:\EdFects-3.50 release\EdFects\Ed-fects\Color\FlipRotate\FlipRotateEffectConfigDialog.cs:line 12 at EdHarvey.Edfects.Effects.ColorFlipRotateEffect.CreateConfigDialog() in M:\EdFects-3.50 release\EdFects\Ed-fects\Color\FlipRotate\FlipRotateEffect.cs:line 23 at PaintDotNet.Menus.EffectMenuBase.RunEffectImpl(Type effectType) in D:\src\pdn\paintdotnet\src\PaintDotNet\Menus\EffectMenuBase.cs:line 913 Edited February 27, 2014 by Andronomos Quote Link to post Share on other sites
Ego Eram Reputo 2,757 Posted February 27, 2014 Report Share Posted February 27, 2014 Ed has released a new package which should be compatible with v4.0. Find it here: http://forums.getpaint.net/index.php?/topic/27701-ed-harvey-effects-for-paintnet-40-alpha/ Remember these are still in development as is this version of Paint.NET. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to post Share on other sites
Andronomos 2 Posted February 27, 2014 Report Share Posted February 27, 2014 Ed has released a new package which should be compatible with v4.0. Find it here: http://forums.getpaint.net/index.php?/topic/27701-ed-harvey-effects-for-paintnet-40-alpha/ Remember these are still in development as is this version of Paint.NET. Thank you, this didn't come up when I did a search for new versions of his plugins. Quote Link to post Share on other sites
Ego Eram Reputo 2,757 Posted February 27, 2014 Report Share Posted February 27, 2014 I think Ed is waiting for the public release of v4.0 before he makes these plugins available. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to post Share on other sites
Andronomos 2 Posted February 27, 2014 Report Share Posted February 27, 2014 I think Ed is waiting for the public release of v4.0 before he makes these plugins available. Aside from a few glitches with the project and layer previews, the current betta build is fairly polished. I think the only crashes or bugs I've experienced are from plugins Quote Link to post Share on other sites
EwillBKilledbitsch 0 Posted May 12, 2014 Report Share Posted May 12, 2014 (edited) What is the mathematics behind multiview warp plugin? I mean, in the first sight, what does it do? What kind of bigger transformation group (affine? distance-conservative? or hard-to-define? ) does it belong to? I don't want the exact code, if you want to keep it in secret, but a drafty description about its nature, if possible, in mathematical terms. Edited May 26, 2014 by EwillBKilledbitsch Quote Link to post Share on other sites
Ed Harvey 26 Posted June 22, 2014 Author Report Share Posted June 22, 2014 Since we are now at the release candidate stage of paint.net v4, here is a version that works with paint.net V4... EdHarvey-Effects-4-0-5120.zip [ link also placed on first post ] Quote Link to post Share on other sites
mackenzieh 19 Posted June 29, 2014 Report Share Posted June 29, 2014 The soft saturation effect is missing. It's not in the "Adjustments" category Quote Link to post Share on other sites
Ed Harvey 26 Posted June 29, 2014 Author Report Share Posted June 29, 2014 The soft saturation effect is missing. It's not in the "Adjustments" category Hmmm, you're right - sort of... Somewhere in the mists of time (I haven't done any real work on these plugins in ages) it somehow got renamed Vibrance I'll see if I can find the time in the next few days to rename it back... In the meantime, you now know where to find it Edit: On second thoughts, I think I'll leave it as is... Quote Link to post Share on other sites
Ed Harvey 26 Posted June 29, 2014 Author Report Share Posted June 29, 2014 What is the mathematics behind multiview warp plugin? I mean, in the first sight, what does it do? What kind of bigger transformation group (affine? distance-conservative? or hard-to-define? ) does it belong to? I don't want the exact code, if you want to keep it in secret, but a drafty description about its nature, if possible, in mathematical terms. sorry for the slow reply on this one, I only just noticed it... If I remember correctly, it's a relatively simple transform, the mapping is something like... for a given pixel at x,y (where x and y are relative to the center of the image) mx = (size * Math.Floor(x / size) + size / 2); my = (size * Math.Floor(y / size) + size / 2); ix = (mx - x) * shift; iy = (my - y) * shift; pixel at x-ix maps to x, and y-iy maps to y so basically it divides to image into squares, and maps shifted/scaled sections of the image into each square...hope that helps Quote Link to post Share on other sites
EwillBKilledbitsch 0 Posted July 1, 2014 Report Share Posted July 1, 2014 Thank you! It was so useful (both your explanation and the filter itself), maybe some demo of images for which I used your filter: http://ewillbkilledbitsch.deviantart.com/gallery/48325216/CGI-MFI-Maior-Series-2014-RWT-B and http://ewillbkilledbitsch.deviantart.com/gallery/49510054/CGI-MFI-Maior-Series-2014-RWT-A. Nice day to everyone! Quote Link to post Share on other sites
mackenzieh 19 Posted August 16, 2014 Report Share Posted August 16, 2014 (edited) Hmmm, you're right - sort of... Somewhere in the mists of time (I haven't done any real work on these plugins in ages) it somehow got renamed Vibrance I'll see if I can find the time in the next few days to rename it back... In the meantime, you now know where to find it Edit: On second thoughts, I think I'll leave it as is... I found it. I remember a plugin called Lattice. I've tried looking for it, but it's not there. Edited August 16, 2014 by mackenzieh Quote Link to post Share on other sites
Ed Harvey 26 Posted August 16, 2014 Author Report Share Posted August 16, 2014 Aaah, lattice... One of the first effects I ever wrote, and it showed! I think I dropped it from the pack quite some time ago as it was kind-of cr@p I'm away from home for the next couple of weeks - when I return, I'll put a copy of it in the 'Archives' Quote Link to post Share on other sites
BoltBait 3,235 Posted August 17, 2014 Report Share Posted August 17, 2014 Don't be so modest, Ed. Your worst plugin is better than my best plugin. Quote Click to play: Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game Link to post Share on other sites
Goonfella 220 Posted August 17, 2014 Report Share Posted August 17, 2014 Ed , on the first page there are two links for your plugins, one that says it is for v4 and one that says it is the latest version. Are they both OK for v4 ? If there are any differences between the two maybe you could say so . Or if they are both for v4 then maybe remove one of the links because it can be a bit confusing about which one should actually be installed. Quote Please feel free to visit my Gallery on PDNFans And my Alternatives to PDN Link to post Share on other sites
jlpsencik 0 Posted August 22, 2014 Report Share Posted August 22, 2014 the cross process will not download when I download the pack. it isn't there when I unzip to move all files. any ideas? Quote Link to post Share on other sites
toe_head2001 1,792 Posted August 22, 2014 Report Share Posted August 22, 2014 the cross process will not download when I download the pack. it isn't there when I unzip to move all files. any ideas? In this case each effect doesn't have it's own separate file. Ed Harvey complied them together. Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to post Share on other sites
FotoFactory 20 Posted September 17, 2014 Report Share Posted September 17, 2014 Can't find weave in Effects>Render all the other effects show up fine but I need weave to make a carbon fiber texture. Quote Here's my sig.(Click it now!) Hi, it's me. I like experimenting with PDN to make really cool effects. I also like to code in HTML and Lua. I like PC games and making youtube videos to show my friends. Nice meeting you! See you later. Link to post Share on other sites
Xhin 93 Posted November 7, 2014 Report Share Posted November 7, 2014 Yeah, I'm missing the weave plugin too Quote Link to post Share on other sites
Tarazha 0 Posted November 24, 2014 Report Share Posted November 24, 2014 I've been searching and searching for an older version of Ed Harvey's plugins and can't find them! The latest update to PDN requires Win7 and SP1, both of which I don't have. The latest version of PDN I'm able to use is v3.5.11. In particularly I'm looking for the Wobble plugin compatible with that version, but there is no link for the older version in the "Ed Harvey Effects v 3.5 (2012-02-13)" thread. Can a compatible version of the plugin be sent to me? Quote Link to post Share on other sites
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