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toe_head2001

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Everything posted by toe_head2001

  1. Looks like you could take advantage of PreRender() This makes your code much faster, since you no longer compute the same exact stuff over and over. // Name: // Submenu: // Author: // Title: // Version: // Desc: // Keywords: // URL: // Help: #region UICode IntSliderControl pts = 50; // [1,200] Points DoubleSliderControl var_density = 1; // [0.01,2] Density DoubleSliderControl H = 0.05; // [-5,5] H DoubleSliderControl K = 3; // [-75,75] K DoubleSliderControl var_zoom = 1; // [0.1,1] Zoom AngleControl var_ang = 0; // [-180,180] Angle PanSliderControl Origin = Pair.Create(0.0,0.0
  2. I think if you describe what the popcorn macro is supposed to do, we could probably help you write some C# code for it.
  3. Thanks for the extra testing everyone. I've attached the patched version to the first post. My aim was to fix the crash without changing the plugin's behavior. That's how the original plugin did it, so it's working as expected.
  4. At the request of the author, the tutorials were deleted.
  5. Over the years, there have been many reports of crashes with this plugin. I believe I have fixed the issue, but I need some people to test the plugin and make sure it still functions 100% properly.
  6. I had disabled the auto lock on this topic earlier today. You didn't need to edit the competition topic. Oh well, I got it fixed, so no big deal.
  7. @NSD In your second image, the src and dst parameters have been swapped. They need to be in the correct order.
  8. We actually got the competition started yesterday, but once the deadline for entries has past, feel free to create a poll for it. Thanks!
  9. Paint.NET Banner Ad You have two weeks to create a banner ad for Paint.NET. @BoltBait will run the winning entry on his website, https://BoltBait.com, until he gets tired of looking at it. Deadline: November 4th, 2020 at 9:00 PM UTC-0 (UK Time) Rules: - Image must be made in Paint.NET; plugins allowed; clipart allowed; official Paint.NET logo allowed - Image dimensions need to be 468x89 or smaller - Image files only; no HTML5/JavaScript/Flash - Image may be static or animated - You may modify or replace your image until the deadline
  10. I'd be willing to run the competition, if none of the regular hosts step up.
  11. There's no way to do that from CodeLab. You'll have to export the plugin to Visual Studio. Here's some example code for the property rule: new ReadOnlyBoundToValueRule<int, Int32Property>(PropertyNames.Target, PropertyNames.Source, 5, false)
  12. Yes, Microsoft Security Essentials on Windows 7 will continue to receive signature updates until 2023. https://support.microsoft.com/en-us/help/17150/windows-7-what-is-microsoft-security-essentials
  13. What you're describing did not exist. Maybe the meaning of your words got lost in translation. Can you post a screenshot of the button in v4.1.x ?
  14. People aren't meant to run the example code, but if it bothers you, submit a Pull request on the Github project.
  15. Whoa, I had forgotten all about that plugin. Maybe I'll add some more options to it.
  16. The one in CodeLab shouldn't be too difficult to resize. If you want a simplified Color Wheel based on the same code, take a look at the Tartan plugin. That original one from TR is sooo buggy. I do not recommend it.
  17. The radio buttons are also disabled if your plugin has no Controls. No Controls -> No Dialog -> No Help
  18. This is my favorite new feature. I've wanted to add these indicators for a long time, so I'm glad I finally got around to implementing them. Having the indicators is a huge improvement to usability. They remove a lot of the guess work of figuring out what's linked and what's not linked.
  19. Version 1.7 has been released. This version focused on improvements for Contiguous (Linked) Paths. See the first post for the full changelog.
  20. I've posted a "patched" version of Curtis' pack. It fixes the following plugins: - Equations - Effects Lab The following were not fixed, and remain incompatible: - Channel Mask - Displacement Map - Blur Map
  21. There seems to be a small issue with tile invalidation. 1. Paste onto an existing image. https://i.imgur.com/wRHK4TU.png 2. Undo with Ctrl+Z https://i.imgur.com/AoSEcKV.png Part of the Move handle is still visible until I perform an action (like clicking)
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