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BoltBait

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Everything posted by BoltBait

  1. CodeLab v6.3 Released This is only for Paint.NET 4.3.1+! Quick update today... Changes in v6.2: ▪ Update to .NET 5.0 (toe_head2001) ▪ Scripts can use C# 9.0 compiler syntax (toe_head2001) ▪ Use an AssemblyLoadContext when loading built scripts (Rick Brewster) ▪ Switch to ILRepack for building CodeLab (toe_head2001) ▪ Minor code refactoring and bug fixes (toe_head2001) Changes in v6.3: ▪ Improve look of some icons (toe_head2001) ▪ Fix File>New>Filetype generated code (BoltBait) ▪ Fix File>New>Effect Advanced Pointer code (BoltBait) ▪ Improve IEnumerable<T> name suggestions (toe_head2001) ▪ Minor code refactoring and bug fixes (toe_head2001 and BoltBait) Grab the CodeLab DLL here: https://www.boltbait.com/pdn/CodeLab/
  2. CodeLab v6.3 for Paint.NET v4.3.1+ Changes - Improve look of some icons (toe_head2001) - Fix File>New>Filetype generated code (BoltBait) - Fix File>New>Effect Advanced Pointer code (BoltBait) - Improve IEnumerable<T> name suggestions (toe_head2001) - Minor code refactoring and bug fixes (toe_head2001 and BoltBait) Download https://boltbait.com/pdn/codelab/
  3. Please read the site rules... specifically #7: https://forums.getpaint.net/topic/2932-read-first-the-rules-yes-you-read-this-2013-12-21/#7
  4. We don't support any version of Paint.NET except for the latest one. You'll have to upgrade to v4.3 (as of this posting) for us to help you.
  5. I'm seeing the same thing. Clicking on the word "folder" does nothing.
  6. Photo taken by me on one of my daily walks.
  7. This is getting close to release. If the opening credits are any indication, this looks to be pretty good:
  8. You'll need to zip up the DDS file and share it here as well. (Just be sure it is "family friendly".)
  9. @AndrewDavid, you're jumping into the deep end of the pool before learning how to swim. At your level of understanding of C# and the inner workings of Paint.NET, I would recommend sticking with CodeLab. Let it do the heavy lifting for you. Work your way through all the tutorials, etc. CodeLab with the Paint.NET IndirectUI system masks a lot of the complexity of writing plugins. Honestly, I know how to write plugins with custom UI (like BBChart, etc.) and I hate to do it. That's why I myself use CodeLab for all my plugins.
  10. You actually use that?! Anyway, there's an update available here: https://forums.getpaint.net/topic/114530-boltbaits-charts-and-graphs-plugin-v02-updated-jun-22-2019/?tab=comments#comment-586630
  11. @Mischa, this thread is 9 years old... closing. Also, don't let the door hit you on the way out.
  12. I'm not seeing anything obvious. What type of main storage drive do you have (HDD, SSD, etc.)? Also, do you have a virus scanner running? If so, which one(s)? The reason I ask is because to show you the Tools tab, Paint.NET needs to read a ton of info out of the Registry. Perhaps access is being slowed by the type of drive you have or your virus scanner.
  13. Please do us a favor and go to your settings screen, click "Diagnostics", click the "Copy to clipboard" button, and paste that information into your message. That will help us figure out what's wrong. Here are some things you can try while waiting for an answer: 1. Windows Updates (keep doing this until it says you're up-to-date) 2. Reboot
  14. Well, that was a fail. Here's the update: https://forums.getpaint.net/topic/114530-boltbaits-charts-and-graphs-plugin-v02-updated-jun-22-2019/?tab=comments#comment-586630 It works on my system, but is 3 separate files.
  15. Here's the update for .NET 5 and Paint.NET v4.3: BBChart11.zip Unzip this file to your desktop, then move the BBChart directory (including the 3 dll files inside) to your Paint.NET Effects directory.
  16. I haven't done this yet. It was late, I was frustrated, and was about to delete the entire project... but, decided to go to bed instead. I'll try tonight. Grrrr.... I tried this. It builds fine, however, I can't get VS to put the necessary DLL files in the build directory. I had to hunt all over the system for them. But, I did get it working. Now to see if I can use ILRepack to combine all 3 DLLs into 1.
  17. I did this, which allowed me to compile the DLL. I haven't done this yet. It was late, I was frustrated, and was about to delete the entire project... but, decided to go to bed instead. I'll try tonight.
  18. Maybe. Does anyone actually use this thing? Anyway, I started working on this last night. I was able to build a new version, but ran into a problem when it was running under Paint.NET: Exception details: System.IO.FileNotFoundException: Could not load file or assembly 'System.Data.SqlClient, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified. File name: 'System.Data.SqlClient, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at System.Windows.Forms.DataVisualization.Charting.ChartImage.DataBind() at System.Windows.Forms.DataVisualization.Charting.ChartPicture.Paint(Graphics graph, Boolean paintTopLevelElementOnly) at System.Windows.Forms.DataVisualization.Charting.ChartImage.GetImage(Single resolution) at System.Windows.Forms.DataVisualization.Charting.Chart.SaveImage(Stream imageStream, ImageFormat format) It looks like part of the .NET 5.0 that Paint.NET runs under is missing? @Rick Brewster? Researching...
  19. Yeah, because that's how plugins work. Not exactly "hidden" because... that's how plugins work.
  20. First bug report: What's that?! (Yes, I know what it is... I'm just surprised it made it into a production build.)
  21. CodeLab v6.2 supporting Paint.NET v4.3+ - Update to .NET 5.0 (toe_head2001) - Scripts can use C# 9.0 compiler syntax (toe_head2001) - Use an AssemblyLoadContext when loading built scripts (Rick Brewster) - Switch to ILRepack for building CodeLab (toe_head2001) - Minor code refactoring and bug fixes (toe_head2001) Download https://boltbait.com/pdn/codelab/ I will update my web site in a few hours. Updated!
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