ReMake Posted December 25, 2017 Share Posted December 25, 2017 This effect is based on the Average Edge Blur plugin by Cookies. You can find it in Effects -> Blurs -> Edge Blur RGB. < EdgeBlur.zip deleted> See Averaged Color Blur Average Edge Blur effect allows to blur red, or green, or blue channel together with alpha channel or without it. Edge Blur RGB effect has three additional mode for blur the channels. I would like to know as far as this effect can be interesting and useful? 4 1 Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted December 26, 2017 Share Posted December 26, 2017 You've made the UI easy to understand. Very intuitive. I like that. I think this is a useful update of AvgEB. In my simplistic test, the differences between the two are imperceptible. Calling it Edge Blur RGB is a little confusing. It's really Edge Blur RGBA, in which case can't you simply call it Edge Blur? I'm not sure I agree with placing it in Effects > Noise. It took me some time to find it (thanks Plugin Browser ). Why not Effects > Blurs? 1 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
ReMake Posted December 26, 2017 Author Share Posted December 26, 2017 1 hour ago, Ego Eram Reputo said: I'm not sure I agree with placing it in Effects > Noise. It took me some time to find it (thanks Plugin Browser ). Why not Effects > Blurs? This was a random bug using templates. Fixed. 1 hour ago, Ego Eram Reputo said: ... in which case can't you simply call it Edge Blur? Perhaps Edge Blur is the best variant. Thanks for reply. Quote Link to comment Share on other sites More sharing options...
BoltBait Posted December 26, 2017 Share Posted December 26, 2017 How is this different than my Channel Blur? Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
Seerose Posted December 26, 2017 Share Posted December 26, 2017 @ReMake! Thank you for your effort, and for sharing. 1 Quote Live as if you were to die tomorrow. Learn as if you were to live forever. Gandhi Link to comment Share on other sites More sharing options...
ReMake Posted December 26, 2017 Author Share Posted December 26, 2017 On 26.12.2017 at 10:28 AM, BoltBait said: How is this different than my Channel Blur? Probably you mean your Gaussian Blur+ effect. The difference between these two effects consists in the used algorithms. Visually, the difference between effects work can be seen in the images below. BTW, the interface of your effect has prompted me some ideas to improvement of my effect. Thanks for reply. 1 Quote Link to comment Share on other sites More sharing options...
ReMake Posted December 30, 2017 Author Share Posted December 30, 2017 The effect is renamed into Edge Blur. Added blending modes - it's allowed to vary the results of the work of effect. (A good idea from BoltBait's Gaussian Blur+.) Upload file from the first post. 2 Quote Link to comment Share on other sites More sharing options...
ReMake Posted January 1, 2018 Author Share Posted January 1, 2018 Two new blending modes was added (Exclusion and Hard Mix): Upload file from the first post. 1 1 Quote Link to comment Share on other sites More sharing options...
ReMake Posted January 2, 2018 Author Share Posted January 2, 2018 Fixed alpha-channel error for the new blending modes. New blending mode was added (it was very difficult to find the correct formula for this mode so that it exactly matches Photoshop's Vivid Light mode): Upload file from the first post. 1 Quote Link to comment Share on other sites More sharing options...
ReMake Posted January 3, 2018 Author Share Posted January 3, 2018 Unfortunately, paint.net was crashed with previous algorithm of Vivid Light when used alpha-channel. I replaced it with another algorithm, which does not lead to a crash. Two new blending modes was added (Linear Burn and Linear Light): Upload file from the first post. Quote Link to comment Share on other sites More sharing options...
ReMake Posted January 3, 2018 Author Share Posted January 3, 2018 On 03.01.2018 at 7:47 AM, ReMake said: Unfortunately, paint.net was crashed with previous algorithm of Vivid Light when used alpha-channel. Fixed: this mode now works right! Added 10 new blend modes, which aren't in paint.net. Upload file from the first post. 1 Quote Link to comment Share on other sites More sharing options...
ReMake Posted January 6, 2018 Author Share Posted January 6, 2018 I'm close to the completion of the effect. Can anyone suggest variants of icons for this effect? Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted January 7, 2018 Share Posted January 7, 2018 Something simple....... Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
ReMake Posted January 7, 2018 Author Share Posted January 7, 2018 As variant it's possible. Thank you. Quote Link to comment Share on other sites More sharing options...
BoltBait Posted January 7, 2018 Share Posted January 7, 2018 All of your example images show a candle's flame. Why not use one of those as your icon? 1 Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
ReMake Posted January 7, 2018 Author Share Posted January 7, 2018 44 minutes ago, BoltBait said: All of your example images show a candle's flame. Why not use one of those as your icon? Great idea! Thank you. 1 Quote Link to comment Share on other sites More sharing options...
Eli Posted January 7, 2018 Share Posted January 7, 2018 7 hours ago, BoltBait said: All of your example images show a candle's flame. Why not use one of those as your icon? I wanted to suggest the same thing but I felt stupid? Quote Link to comment Share on other sites More sharing options...
BoltBait Posted January 7, 2018 Share Posted January 7, 2018 Honestly, it really doesn't matter what the icon is; people will get used to anything. 1 Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
Eli Posted January 7, 2018 Share Posted January 7, 2018 By the way, Thanks for this effect @ReMake I have discovered new "blend modes". I wonder why they are not integrated to the "layers". 1 Quote Link to comment Share on other sites More sharing options...
BoltBait Posted January 7, 2018 Share Posted January 7, 2018 7 minutes ago, Eli said: I wonder why they are not integrated to the "layers". If my memory serves me correctly, Rick once explained that adding new blend modes would break the .pdn file structure. He would prefer never to do that. Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
Rick Brewster Posted January 9, 2018 Share Posted January 9, 2018 It wouldn't break the PDN structure but older versions of the app wouldn't know what to do with it. It's just a big unknown right now. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Rick Brewster Posted January 9, 2018 Share Posted January 9, 2018 Actually, newer versions of Paint.NET, since 4.0, will handle an "unknown" blend mode just fine and revert the layer to Normal. I'm not sure how 3.5.x would handle it, but oh well. Can't always maintain forward compatibility. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted January 9, 2018 Share Posted January 9, 2018 An Alpha Mask layer is still high on my wish list 1 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
lynxster4 Posted January 11, 2018 Share Posted January 11, 2018 (edited) Thank you @ReMake for adding the extra blending modes! Would love to see these integrated into PDN but, after reading the above posts, I guess that's not going to happen... Edited January 11, 2018 by lynxster4 Quote My Art Gallery | My Shape Packs | ShapeMaker Mini Tut | Air Bubble Stained Glass Chrome Text with Reflections | Porcelain Text w/ Variegated Coloring | Realistic Knit PatternOpalescent Stained Glass | Frosted Snowman Cookie | Leather Texture | Plastic Text | Silk Embroidery Visit my Personal Website "Never, ever lose your sense of humor - you'll live longer" Link to comment Share on other sites More sharing options...
Pratyush Posted January 17, 2018 Share Posted January 17, 2018 On 1/9/2018 at 6:00 AM, Ego Eram Reputo said: An Alpha Mask layer is still high on my wish list Once support period for windows 7 (i.e. 2020) is completed will we have some chance for new new blend mode in PDN. Since all of the person will have option to upgrade to v4.0. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.