Scy Posted February 1, 2015 Posted February 1, 2015 put the concrete layer above a white layer, make the concrete layer Xor mode, and then play with opacity and you can get a pretty good snow texture. Quote
Ego Eram Reputo Posted July 22, 2017 Posted July 22, 2017 Replace PB image links, added PDF link. Thanks to Pixey for her help restoring this popular tutorial. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker
Sakana Oji Posted September 14, 2018 Posted September 14, 2018 On 2/12/2011 at 3:32 AM, PeaceHeather said: May I ask - why orange to start? Absolutely freakin stunning effect, btw. Heather Because orange makes a wonderful color when solarized. Quote Big McThankies From McSpankies!
Seerose Posted September 14, 2018 Posted September 14, 2018 @Sakana Oji! ? Your result is really great. Thank you for sharing. Quote Live as if you were to die tomorrow. Learn as if you were to live forever. Gandhi
LeeTG3 Posted December 6, 2018 Posted December 6, 2018 (edited) Thanks! I am making hd versions of random old game textures and this is what I got using this (original on left, hd on right) after adding clouds I added noise and then crystalize Edited December 6, 2018 by LeeTG3 1 Quote
Sakana Oji Posted January 3, 2019 Posted January 3, 2019 I wish I could learn how to make a plugin of this... but I don't even know the code for the displacement plugin! Gaaaah! Quote Big McThankies From McSpankies!
Ego Eram Reputo Posted January 3, 2019 Posted January 3, 2019 9 hours ago, Sakana Oji said: I wish I could learn how to make a plugin of this... but I don't even know the code for the displacement plugin! Gaaaah! How about sorting out the problems with your first two plugins before taking on another project? Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker
Sakana Oji Posted January 4, 2019 Posted January 4, 2019 12 hours ago, Ego Eram Reputo said: How about sorting out the problems with your first two plugins before taking on another project? Awwww... I didn't know there'd be problems! Is it something to do with Takeafile? Quote Big McThankies From McSpankies!
LoudSilence Posted February 6, 2020 Posted February 6, 2020 (edited) i changed the steps and made this [image removed for less space] Edited October 24, 2020 by LoudSilence Quote PDN Discord Server
LoudSilence Posted February 11, 2020 Posted February 11, 2020 if you select lasso select the part of a more light grey area of the image and use stamp tool to spread it out you get this: Quote PDN Discord Server
ReMake Posted August 28, 2020 Posted August 28, 2020 In the first post after 'Plugins required:' the plugin was specified incorrectly. Should be Displacement by @MadJik instead of Displacement and Alpha Mask by @Bleek II. 1 Quote
Pixey Posted August 28, 2020 Posted August 28, 2020 1 hour ago, ReMake said: In the first post after 'Plugins required:' the plugin was specified incorrectly. Should be Displacement by @MadJik instead of Displacement and Alpha Mask by @Bleek II. Thank you @ReMake for pointing that error which I've now fixed 👏 1 Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.
LoudSilence Posted August 28, 2020 Posted August 28, 2020 (edited) i color tinted it to get rust ) Edited August 28, 2020 by LoudSilence Quote PDN Discord Server
MJW Posted August 28, 2020 Posted August 28, 2020 2 hours ago, LoudSilence said: i color tinted it to get rust I wrote a plugin called HSV Scarmpler that I think is useful for recoloring things like that in a natural-looking way. If Value is used as the source for Hue and Saturation, the color will vary with the brightness, rather than just remain constant. Usually the Hue Scale should be fairly low, so the hue doesn't change too much, but enough to give it some variety. 1 1 Quote
LoudSilence Posted August 28, 2020 Posted August 28, 2020 (edited) Hmm.. I didn't use Hue/Saturation.. i used Color Filter by Ed Harvey, ill try out yours. Edited August 28, 2020 by LoudSilence Quote PDN Discord Server
MJW Posted August 28, 2020 Posted August 28, 2020 Color Filter does a fine job of recoloring images, but it produces a constant color. I think having the color vary a little sometimes results in a more interesting and natural appearance. 1 Quote
ReMake Posted August 29, 2020 Posted August 29, 2020 47 minutes ago, welshblue said: Would anyone mind or think it's 'uncool' if I wrote another concrete tutorial ? I think no one will mind, and we will look forward to the new tutorial. 1 Quote
Pixey Posted August 29, 2020 Posted August 29, 2020 Yes please @welshblue I need a new texture so that I can use it on a lady's hat that I'm thinking of creating. No, this is not a joke 👍 1 Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.
Djisves Posted August 31, 2020 Posted August 31, 2020 On 8/29/2020 at 8:45 PM, welshblue said: Would anyone mind or think it's 'uncool' if I wrote another concrete tutorial ? I've never seen any kid complain about being given a new toy. 1 Quote
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