frandaman Posted January 30, 2011 Share Posted January 30, 2011 BlendMode is working fine. It's the operator that's not doing it right. Let's say you want layer A to "blend" with layer B. Highlight and click on layer A, CTRL+A (to select all), and CTRL+C (to copy). Then highlight and click on layer B. Run Effect>Tools>BlendMode. Click on "Copy from Clipboard" option. Select linear dodge from the list. Click ok. Done. wow thanks dude this si wat the thread starter shouldve said wat an idiot. thanks dude this is awsome/ Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted January 30, 2011 Share Posted January 30, 2011 ... wat an idiot. Be nice. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
simon007 Posted April 8, 2012 Share Posted April 8, 2012 How do you install this PLUGIN There are 2 links Download the PLUGIN and SOURCE? What is the organiser? Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted April 8, 2012 Share Posted April 8, 2012 You don't need the source unless you're a programmer. For help with installing plugins, try here: Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Zombie Stew Posted April 8, 2012 Share Posted April 8, 2012 I love blend modes. If photoshop offered custom blend modes I'd run out and buy it... that's how much I love the idea Does your plugin offer only more modes or a way for user desined mode? In either case can someone with a copy of my native paint.net format file benefit from the blendmode **without** having to install your plugin? somehow embedding into file? if not this is a feature suggestion Quote Link to comment Share on other sites More sharing options...
frmys Posted August 7, 2012 Share Posted August 7, 2012 Thanks for this amazing plugin. I have tested with 2 different photos ( actually 4 in total , 2 background and 2 for blending) , Vivid Light and Stamp blending looks exactly the same. Could you please check if there is a bug? Regards Quote Link to comment Share on other sites More sharing options...
KetchupKid Posted February 7, 2013 Share Posted February 7, 2013 Just what I was looking for but I need similar functionality from within Paint.net to use on an already loaded image I am editing. I'll keep looking. Quote Ketchup Kid Link to comment Share on other sites More sharing options...
Jemcrystal Posted March 4, 2013 Share Posted March 4, 2013 Do I have to have the organizer or will plugins work without it? Where does the organizer go, in effects??? When I tried to change the organizer's shortcut icon to something attractive it kept opening the organizer and screwing my desktop up; flashing, disappearing tray sections on desktop. 1 Quote Link to comment Share on other sites More sharing options...
piblow Posted March 5, 2013 Share Posted March 5, 2013 I'm not sure why this isn't in Paint.NET as a standard layer option, but its not. It should be added to this plugin. Bitwise AND It would make creating masks so much simpler. Quote Link to comment Share on other sites More sharing options...
CSKKILLER Posted March 18, 2013 Share Posted March 18, 2013 i have no clue hot to use it or find it or how to install it or what it dose.i downloaded it opened it then opened paint then looked for it but found nothing? i tryed to copy this but dont c this anywere (Run Effect>Tools>BlendMode) Let's say you want layer A to "blend" with layer B. Highlight and click onlayer A, CTRL+A (to select all), and CTRL+C (to copy). Then highlightand click on layer B. Run Effect>Tools>BlendMode. Click on "Copyfrom Clipboard" option. Select linear dodge from the list. Click ok.Done. Quote Link to comment Share on other sites More sharing options...
DrewDale Posted March 18, 2013 Share Posted March 18, 2013 (edited) Download the zip folder, open the zip, click on blend mode organizer If you want all the blend modes, click on save and then open up pdn, Remember to copy the blendmode.dll to your paint.net effects folder first Edited March 18, 2013 by DrewDale Quote Link to comment Share on other sites More sharing options...
Hussein Horack Posted April 8, 2013 Share Posted April 8, 2013 Woo! My Mum has PS, but I have a fully plug'd Paint.NET! XD Quote I play lots of Minecraft, (Minecraft.net), only 'creative mode' though. View my 'builds' and other stuff here: planetminecraft.com/member/fighterbear12 Link to comment Share on other sites More sharing options...
Spair Posted September 17, 2013 Share Posted September 17, 2013 Does the organizer have to be copied to the effects folder, a sub-folder, or somewhere else? The pop-up dialog states that its publisher is Microsoft. Quote I wish we'd all been ready. Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted September 17, 2013 Share Posted September 17, 2013 The standalone executable allows you to select which of the blend modes you want to have available. It's not required for the plugin to operate and should be able to be run from elsewhere on your system (hint place it somewhere you can find it). 1 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Spair Posted September 17, 2013 Share Posted September 17, 2013 The standalone executable allows you to select which of the blend modes you want to have available. It's not required for the plugin to operate and should be able to be run from elsewhere on your system (hint place it somewhere you can find it). It's fine only if it's stored in the same memory disk, right? Quote I wish we'd all been ready. Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted September 18, 2013 Share Posted September 18, 2013 Yes. fine.. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted October 4, 2013 Share Posted October 4, 2013 Why not Adjustments > Brightness & Contrast? Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Painterryu Posted October 26, 2013 Share Posted October 26, 2013 What does the Phoenix blend do? Quote Link to comment Share on other sites More sharing options...
ftlog666 Posted December 14, 2013 Share Posted December 14, 2013 Bug: If the clipboard does not contain an image, there is a valid file path in the textbox, and the user selects the clipboard option, the plugin will crash. If the image from the clipboard or file is a different size than the layer, it will be stretched to fit the whole layer. This, I think, should be optional and also respect selections. That is, if the stretching is enabled, it should stretch to the selection rather than the whole layer. Also, an option to position the fake layer would be nice. ~yep~ mine crashes every time - hve sent crash reports - no answer yet. Quote Link to comment Share on other sites More sharing options...
ftlog666 Posted December 19, 2013 Share Posted December 19, 2013 File: C:\Program Files\Paint.NET\Effects\BlendModesPlus.dll Effect Name: BlendModesPlus.EffectPlugin Full error message: PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.MissingMethodException: Method not found: 'Byte PaintDotNet.Utility.ClampToByte(Single)'. at BlendModesPlus.EffectPlugin.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length) at PaintDotNet.Effects.Effect.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois) in D:\src\pdn\paintdotnet\src\Effects\Effect.cs:line 186 at PaintDotNet.Effects.BackgroundEffectRenderer.RenderWithClipMask(Effect effect, EffectConfigToken token, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, IRenderer`1 clipMaskRenderer) in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 161 at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderTile(EffectConfigToken token, Int32 tileIndex) in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 143 at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderNextTile(EffectConfigToken token) in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 135 at PaintDotNet.Effects.BackgroundEffectRenderer.ThreadFunction() in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 229 --- End of inner exception stack trace --- at PaintDotNet.Effects.BackgroundEffectRenderer.DrainExceptions() in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 431 at PaintDotNet.Effects.BackgroundEffectRenderer.Abort() in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 387 at PaintDotNet.Menus.EffectMenuBase.<>c__DisplayClass36.<RunEffectImpl>b__25() in D:\src\pdn\paintdotnet\src\PaintDotNet\Menus\EffectMenuBase.cs:line 1026 could someone please explain this for me ....many thanks Quote Link to comment Share on other sites More sharing options...
ftlog666 Posted December 19, 2013 Share Posted December 19, 2013 Woo! My Mum has PS, but I have a fully plug'd Paint.NET! XD elements 12 had 'blend' under filters in Australia Quote Link to comment Share on other sites More sharing options...
ftlog666 Posted December 20, 2013 Share Posted December 20, 2013 elements 12 had 'blend' under filters in Australia File: C:\Program Files\Paint.NET\Effects\BlendModesPlus.dll Effect Name: BlendModesPlus.EffectPlugin Full error message: PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.MissingMethodException: Method not found: 'Byte PaintDotNet.Utility.ClampToByte(Single)'. at BlendModesPlus.EffectPlugin.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length) at PaintDotNet.Effects.Effect.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois) in D:\src\pdn\paintdotnet\src\Effects\Effect.cs:line 186 at PaintDotNet.Effects.BackgroundEffectRenderer.RenderWithClipMask(Effect effect, EffectConfigToken token, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, IRenderer`1 clipMaskRenderer) in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 161 at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderTile(EffectConfigToken token, Int32 tileIndex) in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 143 at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderNextTile(EffectConfigToken token) in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 135 at PaintDotNet.Effects.BackgroundEffectRenderer.ThreadFunction() in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 229 --- End of inner exception stack trace --- at PaintDotNet.Effects.BackgroundEffectRenderer.DrainExceptions() in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 431 at PaintDotNet.Effects.BackgroundEffectRenderer.Abort() in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 387 at PaintDotNet.Menus.EffectMenuBase.<>c__DisplayClass36.<RunEffectImpl>b__25() in D:\src\pdn\paintdotnet\src\PaintDotNet\Menus\EffectMenuBase.cs:line 1026 could someone please explain this for me ....many thanks i should point out tht i have 'blend organiser' pinned to taskbar - had it on screen with the 2 i wanted to blend & that is what came up & i had to close the program.....h e l p....thank you Quote Link to comment Share on other sites More sharing options...
ftlog666 Posted December 28, 2013 Share Posted December 28, 2013 just how many crash reports do i have to send in to get some advice??? just asking - not a criticism - there must be light on somewhere in the world ♫ HAPPY NEW YEAR ♫ Quote Link to comment Share on other sites More sharing options...
ftlog666 Posted December 28, 2013 Share Posted December 28, 2013 File: C:\Program Files\Paint.NET\Effects\BlendModesPlus.dll Effect Name: BlendModesPlus.EffectPlugin Full error message: PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.MissingMethodException: Method not found: 'Byte PaintDotNet.Utility.ClampToByte(Single)'. at BlendModesPlus.EffectPlugin.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length) at PaintDotNet.Effects.Effect.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois) in D:\src\pdn\paintdotnet\src\Effects\Effect.cs:line 186 at PaintDotNet.Effects.BackgroundEffectRenderer.RenderWithClipMask(Effect effect, EffectConfigToken token, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, IRenderer`1 clipMaskRenderer) in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 161 at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderTile(EffectConfigToken token, Int32 tileIndex) in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 143 at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderNextTile(EffectConfigToken token) in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 135 at PaintDotNet.Effects.BackgroundEffectRenderer.ThreadFunction() in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 229 --- End of inner exception stack trace --- at PaintDotNet.Effects.BackgroundEffectRenderer.DrainExceptions() in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 431 at PaintDotNet.Effects.BackgroundEffectRenderer.Abort() in D:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 387 at PaintDotNet.Menus.EffectMenuBase.<>c__DisplayClass36.<RunEffectImpl>b__25() in D:\src\pdn\paintdotnet\src\PaintDotNet\Menus\EffectMenuBase.cs:line 1027 Quote Link to comment Share on other sites More sharing options...
null54 Posted December 28, 2013 Share Posted December 28, 2013 That crash is a bug in 4.0, one of the obsolete utility methods the plugin requires was removed. Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
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