TrevorOutlaw Posted October 12, 2017 Share Posted October 12, 2017 11 minutes ago, Ego Eram Reputo said: You could try placing the OptionDased files in \Documents\paint.net App Files but I'm doubtful this will work. Still, it would be useful to know I also tried this approach and it didn't work. The plugin wouldn't register in the Effects>Tool menu. Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted October 14, 2017 Share Posted October 14, 2017 According to @toe_head2001, it should work if you place the OptionBased files in /My Documents/paint.net App Files/Effects/ Edit: ^^I just tried it. It does work! Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
TrevorOutlaw Posted October 14, 2017 Share Posted October 14, 2017 (edited) <withdrawn> Edited October 14, 2017 by TrevorOutlaw Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted October 14, 2017 Share Posted October 14, 2017 1 hour ago, TrevorOutlaw said: Edit: It does work, it shows up on the bottom of the Effects list, but I will have to live with this popup error message every time PDN starts. Umm, the error message tells you what you need to fix. Simply copy the ColorHarmonies.Effect.dlc file into the Effects folder. Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted October 14, 2017 Share Posted October 14, 2017 Yup. Unzip the entire attachment to that location. Remember, this changed installation method is only for the Windows Store version of paint.net. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
TrevorOutlaw Posted October 14, 2017 Share Posted October 14, 2017 1 hour ago, Ego Eram Reputo said: Yup. Unzip the entire attachment to that location. Remember, this changed installation method is only for the Windows Store version of paint.net. Thanks for your assistance; however, I have decided to boot this plugin from my system. Apologies for wasting your time in your assistance. Quote Link to comment Share on other sites More sharing options...
Reptillian Posted May 19, 2020 Share Posted May 19, 2020 Non-existent plugin is non-existent. I just thought I'd let you know. @Ego Eram Reputo Quote G'MIC Filter Developer I am away from this forum for undetermined amount of time: If you really need anything related to my PDN plugin or my G'MIC filter within G'MIC plugin, then you can contact me via Paint.NET discord, and mention me. Link to comment Share on other sites More sharing options...
Pixey Posted May 19, 2020 Share Posted May 19, 2020 14 hours ago, Reptillian said: Non-existent plugin is non-existent. I just thought I'd let you know. @Ego Eram Reputo Many thanks @Reptillian I can't find this Plugin in my collection If anyone has it, please post it and I'll re-post to the front page Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
xod Posted May 19, 2020 Share Posted May 19, 2020 >> snip << Thank you very much @xod for the File now on the first page. 2 Quote Link to comment Share on other sites More sharing options...
Reptillian Posted October 31, 2021 Share Posted October 31, 2021 (edited) This made me work on my own version of Color Harmonies though I will not be able to make a plugin for it as I don't know WinForms. It's actually quite easy to replicate the generation of palette. I have done everything in that area. Maybe @midora can work with this? For those who wants the color palette generation code: Spoiler +rep_color_harmony: ang,saturation,shade_tint,choice=${1-4} #x in the below is the id number of each color {arg(1+$choice%11,6,6,6,2,3,3,4,3,4,5,6)},1,1,3,">begin( #arg(1+n) is like a switch statement. 1 is used to shift to select first argument. The first 4 argument defines the dimension as in width,height,depth,number_of_channels fmod(a)=a-360*floor(a/360); #Enable wrap-around const start_ang=fmod($ang); #Starting Angle const saturation=cut($saturation,0,1); #cut restrict value of $saturation to be within 0,1 inclusive const shade_tint=cut((1+$shade_tint)/2,0,1); #See above const choice=$choice%11; #This defines the palette ang=start_ang; choice<3?( #Neutral 8-15 and Analogous 30 const add_ang=arg(choice+1,8,15,30); new_ang()=x?(ang+=add_ang;ang=fmod(ang);); ): choice==3?( #Complementary new_ang()=x?ang=fmod(ang+180); ): choice==4?( #Split Complementary new_ang()=x==2?(ang+=60;ang=fmod(ang);):x==1?(ang+=150;ang=fmod(ang);); ): choice==5?( #Triadic new_ang()=x?ang=fmod(ang+120); ): choice==6?( #Tetradic new_ang()=x?ang=fmod(ang+90); ): choice==7?( #Clash new_ang()=x?(ang=fmod(start_ang+(x%2?90:-90))); ): choice==8?( #Four Tone new_ang()=x?(ang=fmod(ang+arg(x%2+1,120,60));); ): choice==9?( #Five Tone new_ang()=x?(x==1?(ang=fmod(ang+120);):(ang=fmod(ang+arg(x%2+1,30,60)));); ):( #Six Tone new_ang()=x?(ang=fmod(ang+(x%2?30:90));); ); ); new_ang(); [ang,saturation,shade_tint];" hsl2rgb. Edited October 31, 2021 by Reptillian Quote G'MIC Filter Developer I am away from this forum for undetermined amount of time: If you really need anything related to my PDN plugin or my G'MIC filter within G'MIC plugin, then you can contact me via Paint.NET discord, and mention me. Link to comment Share on other sites More sharing options...
Rle Posted November 19, 2021 Share Posted November 19, 2021 Load and save on the Menu are non-functional /shortcuts (Ctrl+O , Ctrl+S) are functional BUT : Quote Link to comment Share on other sites More sharing options...
AndrewDavid Posted November 19, 2021 Share Posted November 19, 2021 @Rle That's what the OptionBasedLibraries do. We just need to be patient and send all our free time to @midora Quote Link to comment Share on other sites More sharing options...
Rle Posted November 19, 2021 Share Posted November 19, 2021 😭 Quote Link to comment Share on other sites More sharing options...
midora Posted November 19, 2021 Author Share Posted November 19, 2021 I can confirm that load and save of options no longer works in various plugins based on OptionBasedLibrary. This is a library issue the plugins themself are not involved. I can not update something there untile OptionBasedLibrary itself has been updated to 4.3.3. This may take some time. Load and save just serialize/deserialize the EffectToken (the dialog options) to XML. The library can do this w/o knowing the content of the EffectToken. 1 Quote Link to comment Share on other sites More sharing options...
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