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Red ochre

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Everything posted by Red ochre

  1. Congratulations maximilian and well done mottoman, doughy, Cc4fh and Seerose! edit:And Pixey (didn't mean to miss you out!)
  2. They will! Good to see you leading the way with some quality shapes though!
  3. Thanks Pixey! I hope the height map is a useful starting point. I believe TR's Third dimension still has much un-explored potential. Hope you are settled in to your new home and the alligators are well behaved!
  4. Thanks TR! Here's the height map and colour map and settings - just pulled it around a bit with liquify and added droplets (which I'm not happy with). http://i.imgur.com/kceJ36d.png http://i.imgur.com/Z8eQnDS.png http://i.imgur.com/zJYF59H.png phyllotaxis?
  5. Ever decreasing circles! Playing with Gradients Galore, Droste, Polar transformation and TRsThird Dimension + some Liquify and Squirklewarp on the attempted 'rose'. http://i.imgur.com/4oit7IO.png http://i.imgur.com/sWKlO6P.png http://i.imgur.com/xstz3iE.png http://i.imgur.com/wzqXSCB.png http://i.imgur.com/6r2gvuk.png http://i.imgur.com/WFJJrwv.png
  6. Good work Skull' - clouds and sea look good, great textures! and the rain and lightening are very well done too! The ship may possibly cast a tiny subtle shadow from the bottom of the hull towards the lower lefthand corner? Even add a small 'wake' and bow wave? It may help it blend into the scene better - but only a thought - not a criticism! Possibly move it slightly upwards towards the horizon? ... and seagulls!... maybe an albatross!! Then again, I like it the way it is! Many thanks for posting the image.
  7. 'Oblique' perhaps? http://forums.getpaint.net/index.php?showtopic=2524 You also try 'TR's Distort this' http://forums.getpaint.net/index.php?showtopic=26672 or DPY's 'perspective' http://forums.getpaint.net/index.php?showtopic=16197
  8. Great job on Tutorial 2, Rob! Neat trick using clone lines to stop an internal line being interpretted as an unfilled shape.
  9. Many thanks for the ongoing updates E.E.R. Good to see so many useful updates and original effects.
  10. It's an octopus's 'snow-angel'! Interesting new additions to the gallery too! Can I see some 'Helix' in some of them? Good work, keep it up.
  11. I would do - lovely creamy stuff! Almost every oil painting since the VanEycks used it ... till now. I used to get smothered in the stuff as a kid ... and they used to put lead in petrol too! Amazing I'm still alive really!
  12. Yes colour space is complicated! Mixing pigments is 'subractive' and is different to mixing light which is 'additive'. Eg.red paint + green paint = dark brown (if using decent pigments) red light + green light (pixels) = yellow. There used to be three good white pigments (for oil paints): Lead, Titanium and Zinc. They all behave differently in paint mixtures. Lead has great opacity, zinc is the whitest and titanium is good in mixtures. Unfortunately lead carbonate is discouraged (almost banned) in paint these days... which is sensible for household paint but a real nuisance for artist's paints. Lead is only poisonous if ingested (eaten or dust inhaled) but who eats oil paintings? I bought some flake white (lead based) a year ago in London (under the counter) it was expensive but it is irreplaceable. When that's gone I will have no choice but to make my own!.. I don't see that as a safer alternative? All the best colours come from poisonous metal compounds - Cobalt(blue), Cadmium-selenium sulphides (yellows and reds) even mercury 'cinnabar' (red). Lead and cobalt also act as 'driers' in oil paint. Computers and car batteries are full of toxic metals... but their manufacturers have more political power. Rant over.
  13. ^^ both - Thanks! - I ramped up the possible height and gave a choice of direction - will get round to updating it (and my pack at soon...ish ).
  14. Well done all! Congrats Doughty, MJW & Pixey! - good to see a variety of styles.
  15. Thanks for the compliment TR - wouldn't be possible without the plugin!!!(or Pdn). Sorry AgentGoodSpeed - forgot to say what a great job you did with the Arctic blast image - love the penguin's shadow!
  16. Many thanks for updating this excellent plugin TR! (I had also been having occasional crashes but forgot to report it, sorry!) Here are two images using it - I'm quite proud of the reflections in the mountain one... I used the inverted height option. http://i.imgur.com/rH7xLRc.png http://i.imgur.com/TQ2b3ip.png
  17. Thanks for posting the image Doughty! It's got a hippy tie-dye vibe. I like it! Here's an experiment I did with Cuboids (slight changes to the current published version).
  18. RacerX - You've done a great version of 'Goofy' there! It does make me wonder about copyright issues though? Big companies like Disney can be a bit over protective about copyright, registered designs etc etc and they can afford good (or evil) lawyers. Still they don;t know where you live!
  19. A tutorial on making tutorials - a meta tutorial? Very useful info TR - many thanks!
  20. Hi Pratyush, I asked TR about screen video capture software a while back. He pointed me to Microsoft 'expressions'. It is free and powerful (complicated)...but not too hard to get started. Windows live Movie Maker is useful too. Audacity is great btw! Expressions link:http://www.microsoft.com/en-us/download/details.aspx?id=27870
  21. Thanks MJW - will study what you've done later. Re: the original version - I got the list<T> thing working on Pdn4 with Rick's "..Rendering.PointInt32" struct. (The alternative version I was thinking of produces a different result - so will not pursue that). Also, finally got VS working on windows 10!(Though, ideally the finished effect will be 3.5.11 compatible). I'm hoping to restrict how much of the edgepixels list gets examined for each pixel, based on 'maxdistance' too. Something, it seems, that you've picked up on already. That may also allow checking each 'area' of the edgepixels list for both minimum and maximum distance - which should allow it to automatically get a full range of shades between edges. Glad you can see the potential Eli!
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