Search the Community

Showing results for tags 'render'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Information
    • Forum Rules
    • Paint.NET Search
    • Help Files (the official documentation)
  • Paint.NET
    • Paint.NET Discussion and Questions
    • The Pictorium
    • Tutorials - Publishing ONLY!
    • Competitions
    • Plugins - Publishing ONLY!
    • Troubleshooting & Bug Reports
  • Off-Topic
    • Grand Theory of Everything
  • Paint.NET Programming / Development
    • Plugin Developer's Central
    • 4.0 preview center
    • Translation and Localization

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL









Found 28 results

  1. Calendar Creator v1.6 I needed this for work, so I coded it up. And, because I'm so nice I'm sharing it with you. I'm not so nice, however, to entertain requests for format changes to the calendar itself. The drop-down list boxes default to the current month and year. Compatible with Paint.NET v4.0.6+. Includes installer batch file and dll. Download Version 1.6 changes year entry into a slider instead of a drop-down list box. Source Code This is a little too complicated for CodeLab. Visual Studio is required to build this. I whipped this together quickly and never went back to clean it up--you have been warned. If someone wants to compile this for Paint.NET v3.5.11 (won't be easy), I wouldn't mind. Here's the icon: and here's a CodeLab script: Paint.NET v3.5.11 users can download a compiled version here! Enjoy.
  2. XY Coords (tool) What's this? This effect was a bonus in the bottom list of my pack of plugins without its post till now. It’s originally a tool I made to find out how a picture is distorted/transformed by over effects (useful with Shape 3D). This plugin can effectively assist the Color Modulo effect. The effect adds on the canvas regularly spaced X,Y couple of counters. Download it! Plugin XYCoords.dll Here is the DLL The MadJik's All plugins package is available! How to install Close Classic version of Unzip and (re)place the DLL in your Effect folder usually: C:/Program Files/Paint.NET/Effects Microsoft Store version of Unzip and (re)place the DLL in your Effect folder usually: /My Documents/ App Files/Effects/ You have to adapt for your language My Documents The User interface This plugin is added to the menu Effects, submenu Tools. Steps X/Y Horizontal/vertical spaces between coordinates. Font size Default 8 could be too small on large canvas. White Background Add a white area behind the text to make it more readable on contrasted pictures. Show X and Y Choose betwenn two display mode : Checked: x:2 y:3 Unchecked: 2.3 Text offset Use this to move the text inside the “virtual grid” The Example: Really? No don’t need more example! Voilà! Enjoy! Let me see what you could do with it!
  3. NomBot

    Mandala v1.0

    Here's something that might be fun to play with, whether it's useful or not. It draws cardinal splines, colors them with various brush settings, rotates them etc. For me it was an exercise in GDI+ and OptionBased UI. Any bug reports or suggestions welcome... Found under Effects>Render menu. UI: Option: controls the randomness of the splines. Rotations: how many copies of the spline around a circle. Tension: controls the spline tension, how jagged or 'loopy'. Angle: rotates the splines. Sigma Focus: gradient center. Sigma Scale: gradient falloff. Gradation Size: size of the gradient rectangle. Zoom: zoom in or out. Draw/Fill/Both: how to paint the splines. Color tabs: select Pen/Alt/Bgd colors. Path Brush Draw/Fill: use path brush on either draw or fill. Path Controls: click drop-down to display more path options. AntiAlias: set smoothing mode. Points: click drop-down to display/change point data Menu Button: allows saving and loading of options and other cool stuff. Installation: Unzip "" and copy the following files: mandala.dll, mandala.dlc into the Effects folder of your Paint.NET installation. A typical location is "C:\Program Files\Paint.NET\Effects". OptionBasedLibrary v0.7.9.dll, OptionBasedLibrary v0.7.9.dlc into the folder of your Paint.NET installation (not into the Effects folder!). (unless it is already there, then you can skip this step) A typical location is "C:\Program Files\Paint.NET". Thanks to Midora for the optionBased library and to toe_head2001 for examples of using it. Enjoy.
  4. Barcode This is a update of @Sepcot's original Barcode generation plugin. See changelog below. Effects -> Render -> Barcode '' encoded with Code 39 '93901' Postal Code encoded with POSTNET '070048016509' encoded with UPC-A Features Supports all three Code 39 barcode encodings: Code 39, Code 39 mod 43, and Full ASCII Code 39 Supports 5, 6, 9, and 11 digit POSTNET encodings Supports UPC-A encodings Automatically tries to convert text into an encodable format. (Example: "Paint" in Code 39 becomes "PAINT") Provides visual feedback for text that cannot be encoded. Uses the user defined Primary and Secondary colors to build the barcodes. Note: Barcodes built with colors other than Black (Primary) and White (Secondary) will probably not scan correctly. The width of the bars in the barcode adjust to fill the available space. No barcode is shown if the surface is too small for the barcode to be completely drawn. Supports non-rectangular selections. Note: Barcodes may not scan correctly if not rectangular. Changelog v1.5 (July 3, 2018) Added: Support for the Dark Theme v1.4 (Nov 14, 2015) Fixed: Code39 Mod43 was generating the wrong Check Digit (this has been wrong since Sepcot's first release in 2007, sorry) Changed: All barcodes render a whole lot faster now Changed: When an invalid text string is typed in, the canvas will now clear instead of the 'OK' button disabling Changed: Minor UI Tweaks, should look better on HiDPI v1.3 (Aug 24, 2015) New: Generate UPC-A barcodes New: Added option to force Black & White, rather than using the primary and secondary colors New: The 'Enter' and 'Esc' keys now work Changed: UI now has a faux IndirectUI style v1.2 (Feb 23, 2015) Fixed: Plugin would crash if Unicode characters were inputted into the text field (info) Fixed: Character validation was not functional on the 'Full ASCII Code 39' option Changed: Live preview and the 'OK' button are now disabled if invalid characters are inputted Changed: Menu entry in now under the 'Render' submenu New: Text cursor is now automatically placed in the text input field when the plugin is opened New: Metadata was added for the 'Plugin Browser' v1.1 by Sepcot (March 19, 2007) Supports 5, 6, 9, and 11 digit POSTNET encodings Supports non-rectangular selections. v1.0 by Sepcot (March 15, 2007) Initial release Download Source Code
  5. Frames Effect Plugin What's this? I know, there are some borders effects plug-ins already available. But I didn't find any of them able to do this kind of frame: ...till now! Download it! Plugin Frame.dll Here is the DLL The MadJik's All plugins package is available ! How to install Close Classic version of Unzip and (re)place the DLL in your Effect folder usually: C:/Program Files/Paint.NET/Effects Microsoft Store version of Unzip and (re)place the DLL in your Effect folder usually: /My Documents/ App Files/Effects/ You have to adapt for your language My Documents The User interface This plugin is added to the menu Effects, submenu Render. Choose the frame mode: ...Single border using primary color. ...Single border using secondary color. ...Double border using both colors. ...Frame with two reversed corners. ...Frame with four reversed corners. ...Frame with middle face with two reversed corners. ...Frame with middle face with four reversed corners. Distance from the edge (0,200, default=0): It's the margin. Width of external border (0,200,default=10) Width of internal border (0,200,default=10): Width of middle border (0,200,default=10) it's the size of each single border. Transparency level: Choose the transparency amount. It works better if you create the frame on a new emply layer. Or duplicate the layer with your image. Options: ...Check for same width amount: If checked all borders widths use the ‘Width of external border’ ...Invert Primary / Secondary colors: check to invert colors. ...Add lines: A small line is added between each border. The third color in mode for the middle face is the average color of primary and secondary colors and The color for the added lines is the negative of the third color. Some examples: Model of image used from my personal stock (a bee in my garden):
  6. As requested here: Dimensions Effects > Render > Dimensions Description Render dimension arrows on your canvas. This will NOT measure anything and will NOT convert pixel length to another unit of length. Until I add this to my plugin pack, download here: Download Save to your desktop, unzip files to your desktop and run the installer batch file. Source Code: (This was a quick hack, mostly cobbled together from other plugins, and the code is ugly. You have been warned.) Versions: 1.2 7/1/2018 Fixed a bug where it would clear the canvas when OK was clicked. 1.1 7/1/2018 Text surrounded by transparency instead of white. 1.0 6/30/2018 Initial Release.
  7. Found in Effects ► Render. ► ◄ As the name says, it draws some guiding lines. I think it's too simple to need a description. The UI screenshot:
  8. Fractal fern leaf What's this? This effect uses a fractal formula to draw a leaf of fern. Download it! Plugin FractalFern.dll Here is the DLL The MadJik's All plugins package is available! How to install Close Classic version of Unzip and (re)place the DLL in your Effect folder usually: C:/Program Files/Paint.NET/Effects (please reverse / for correct path) Microsoft Store version of Unzip and (re)place the DLL in your Effect folder usually: My Documents/ App Files/Effects (please reverse / for correct path) You have to adapt for your language My Documents The User interface This plugin is added to the menu Effects, submenu Render. Cycles (high values take time) Number of cycles to draw a fern. A random factor is used in the formula. Each calculation gives a different fern. Curvature Curvature factor of the fern. Zero for a straight stem. Population The bigger the population, the thicker the fern and vice versa. Left/Right Leaflet Adjust the left or right part of the foliage. Left/Right Leaflet Adjust the left or right part of the foliage. Length of the stem You could sometime need to change this value to make the stem continuous depending on the other parameters. Adjust Height Increase/Decrease the height of the fern. Dispersion Adjust the distance between dots. Size of the dot The dot is make with a surface, an outlining border (line) and a black shadow. You could change the size with this slider. Transparency Line/Surface/Shadow Adapt the transparencies of the elements of the dots to obtain relief, blending of the colors, etc. Set the value to zero to disactivate an element. Use palette of colors By default, the fern is drawn with green colors and brown for the sten. When checked, each dot use a color from the active palette. Square dot By default, a dot is a circle. You could choose to draw squares instead. AntiAlias Check this to use better quality. Switch left-right leaves If you need the first leaf to be on the left side then check this box. Examples Voilà! Enjoy!
  9. Rosaces Effect Plugin What's this? This plugin is added to the menu Effects, submenu Render. You could create multiple kind of Roses (Rosaces in French). Wiki link: I found the formulas here (French) This is where I got the Q,A,K factors... Download it! Plugin Rosaces.dll Here is the DLL The MadJik's All plugins package is available ! How to install Close Classic version of Unzip and (re)place the DLL in your Effect folder usually: C:/Program Files/Paint.NET/Effects Microsoft Store version of Unzip and (re)place the DLL in your Effect folder usually: /My Documents/ App Files/Effects/ You have to adapt for your language My Documents The User interface Q factor: the curve will be rose shaped with .. 2 x Q petals if Q is even, and .. 1 x Q petals if Q is odd. if Q > 0 the petals are outside if Q < 0 the petals are inside With Q=2 you obtain an ellipse. A factor: A is the radius of the base circle and it is useless if the option 'Fit the image..' is checked. Uncheck the option 'Fit the image..' and choose the size with this slider. K factor: K plays on the distance from the center to the inner curves. If you increase this value, you could have a kind of ring. Special values: K = 1 : No petal, just pikes. K = Q - 1 : you have a rose (each curve goes through the center) Quantity of vertex: You set here how many points should draw the curves. Steps: You could increase the step of the points to link together. Angle: You could rotate the figure to draw. Color: The primary color is the default color (the first time). You could choose another color... Variable color: Each line uses a different color. It increases the process time! 0 for fixed color (for the color wheel), 1 or > to set the number of cycle... Transparency: ...and another level of transparency. Brush width: Set the width of the lines to draw. Fit the image size: As all the points are pre-calculated, you could choose to reduce/enlarge to make the figure fit the image. The scale is the same for vertical and horizontal. Anti-Aliasing: As it says! Some tips: Set the brush width to 1 and the transparency to 30. Try the steps = 1/2 Quantity of vertex - 1 Some examples:
  10. Hi, I've created a plugin (my first) that draws perspective lines in order to help you with your perspective drawing. You can select between one or two vanishing points, and locate them on your desired location on the canvas. You can also set their brush width and their "aspect ratio" (for a lack of a better word). Get it here (version 1.2): A sample image of the UI (of version 1.1) & its result:
  11. Hexagonal Grid What's this? This is a plugin under Effect/Render menu. It allows you to create a hexagonal grid. The grid is centered on the middle of the picture (or selection). Oh, BTW, thanks to Boltbait for anti-aliasing code... Download it! Plugin HexaGrid.dll Here is the DLL The MadJik's All plugins package is available ! How to install Close Classic version of Unzip and (re)place the DLL in your Effect folder usually: C:/Program Files/Paint.NET/Effects Microsoft Store version of Unzip and (re)place the DLL in your Effect folder usually: /My Documents/ App Files/Effects/ You have to adapt for your language My Documents The User interface Size horz/vert: You choose the grid size (1 to 1000, default:100). Uncheck the box "Linked size" to change separatly the sliders. Anti-aliased: You choose with/without anti-aliasing. <End of lines: Check the box to have triangles instead half-circles at the end of the lines. You need to set the transparency low to see this option. Draw mode: You could choose between six drawing mode (see the UI). It is possible to mix the 3 horizontal modes and the 3 vertical modes. Brush width: You choose the brush size (between 1 and 100). Transparency: You choose the transparency/alpha level (between 0 and 255) Spot crossing: When checked each line crossing is covered with a white dot. Colors: These buttons open a color picker to set the colors for the draw modes and the spot. Some examples: Update 2018-04-15: -Color picker to select colors (more choice) -dark theme Update 2018-02-25: -6 draw modes available at the same time. -Drop down list to select colors -Spot crossing lines.
  12. Download: v1.2.6.2 September 2017 How to install plugins: =================================================== Original download link (from my website) My website -> download page document, and sample-image in this site. This website is not English page. =================================================== Nice to meet you. I do not understand English. This comment is filled in with a translation software. This plug-in adds the effect of three dimensions to the image. But, The processing of this effect might be a little slow. The effect of "Drop Shadow effect plugin" or "Object Reflections Plugin" was added to these samples later. First of all, the image. Next, select the object. "sphere" or "cylinder" or "box" Expansion reduction of object. Select the "Texture Map". And, Rotation of object, Camera-angle, Lighting, highlight, etc... ==== Version history ==== forces XML to use decimal point. Improved PluginSupportInfo and language support (menu placement) bugfix to get XML Load/Save working - (use "userSettings") Set Default - Save current settings as default. These settings will be used when the Reset button is clicked and when Shape3D is started. Delete Default - Delete user default settings. Window Position & Size - To restore the window position and size, checks it. Moved to the "Render" submenu. - It was corrected that the interface had collapsed by screen resolution occasionally. "Reset" button -> "Reset All" button. To return it to default completely, it changes the specification. A small Reset button is added to some items. - A part of an English translation was changed. The default value of Scaling was changed. - It is corrected that the rotation of the object reverses when the XML data by Version is loaded. - It unified units of Movement of display position - It was corrected that a global coordinate system and the direction of the rotation were opposite. It united it to the right-handed coordinate system. Changed Axis Default Value before Axis1 - Y | Axis2 - X | Axis3 - Y after Axis1 - X | Axis2 - Y | Axis3 - Z Changed Ambient Maxvalue before "1.0" after "10.0" Changed Diffuse Maxvalue before "1.0" after "10.0" Changed Lighting at the time of transparence before after And, Changed Ambient, Diffuse effect at the time of transparence Adds Movement of display position It was corrected that XML Load/Save It unified units of Width/Height/Depth of Sphere/Cylinder/Box Independent setting of the Top/Bottom of cylinder. Adds Cylinder-Face ON/OFF - Adds Box-Face ON/OFF Adds Reset-Button XML Load/Save - Adds English language. - Japanese language release.
  13. Graph Paper Effects -> Render -> Graph Paper Description Generates a graph with adjustable Cell Size, Group Size, and Cluster Size. Standard: Isometric: Change Log v2.1 (Feb 1, 2018) Fixed: Horizontal lines didn't fill the canvas v2.0 (Feb 17, 2016) New: Added options for Background Color and Line Colors New: Added options for Line Styles (Solid, Dashed, Dotted) Changed: Switch from IndirectUI to OptionBasedEffects v1.0 (Jan 9, 2016) Initial release Download Place both GraphPaper.dll & GraphPaper.dlc in your Effects folder. The required 'OptionBasedLibrary v0.7.9' files can be found in the Parallel Lines and Patterns plugin. Source Code
  14. Bulletin Board Trim Effects -> Render -> Bulletin Board Trim . . Hidden Content: UI Change Log v1.0 (July 9, 2016) Initial releaseDownload $USD $ GBP £ EUR € JPY ¥ CAD $ AUD $ Source Code
  15. NEW! Load and Save are supported!!! Planetoid creates realistic 3D planets, or 2D maps at the touch of a button. There is more however. Much more. You can configure the heavens (well - clouds actually) and the earth. You can move mountains, deforest entire continents and generally indulge your megalomania. Here's a sample of what you can create using the default settings Nice eh? The plugin itself will run under either Paint.NET 3.5.11 or 4.0.x so no one needs to miss out on the fun. To install the plugin, download my Plugin Pack and unzip it. Run the *.exe installer (written by BoltBait). Restart You'll find Planetoid under the Effects > Render submenu. I'm not going to explain the UI here, because you'll find a HELP file built right into the last tab in the UI. See? Planetoid is a collaboration between myself and @TechnoRobbo. Honestly - I couldn't have done this without TR's help. Thanks mate. Thanks also to @Red ochre for his suggestions and comments. Technical: Planetoid uses Value Noise (incorrectly named Perlin Noise by many) to create landscapes by layering up a number of 'features' and compositing the results into a single layer. The resultant texture can be revealed as a rectangular (2D) map or wrapped around a sphere, with lighting, to create a very realistic looking planet. Original Value noise routines were stolen from Sepcot's website and were originally published by Hugo Elias. Ken Perlins aptly named Perlin Noise is actually quite different. Texture wrapping, lighting, custom animation, custom controls (and loads more!) by @TechnoRobbo. More planets and maps from Planetoid... Blue/Green Earth type planet Mars Gas Giant Barren Moon 2D Map (without clouds, naturally) Tips: 1. Rendering two different planets to separate layers then using a blend mode (like Color Dodge) can render some interesting textures Mars and Earth combined with color Dodge 2. Hiding all the layers Planetoid uses wraps the source layer around a sphere Planet 3. Careful use of tip #2 can yield some dramatic results!
  16. Jigsaw Puzzle Effects -> Render -> Jigsaw Puzzle Description Generates a Jigsaw Puzzle cutout of an image. Example Images Before: After: Change Log v2.2 (Jan 9, 2016) Changed: Allow the 'Scale' to go up to 10 again v2.1 (Dec 4, 2015) Fixed: Puzzle pieces would sometimes get a little distorted at low Scale values v2.0 (Nov 26, 2015) New: Automatic puzzle Dimensions and Edge pieces New: Four puzzle patterns are now available Changed: Transparent line is now the default Changed: Scale range is now capped to 5.0x; down from 10.0x v1.0 (Oct 6, 2015) Initial release Download Source Code
  17. Two-point Perspective Effects -> Render -> Two-point Perspective Description Generates a Rectangular Cuboid in Two-point Perspective. Change Log v1.6 (March 27, 2017) New: Added an option to render the guide lines of the vanishing points Fixed: No more "ghost lines" when using a Fill option v1.5 (Jan 9, 2016) New: Adjustable outline Color and Width New: Fill options (None, Solid, Shaded) v1.0 (Dec 5, 2015) Initial release Download Source Code
  18. HiPhiSch

    Fill Gaps v1.0

    Ok, my third plugin is something I always wanted to have. Something to fill parts deleted from an image based on the surroundings: Fill Gaps v1.0 (found in the "Render" submenu) Demo 0 -- The extreme case (Done with default parameters): Demo 1 -- The simple case (Similar colors at the border, done with default parameters): Demo 2 -- Combination with plugin "Selective Toning" (Overlap: 20, Precision: 20) User Interface: Hints on usage: * The plugin will try to fill everything transparent in the selected region. Since layers are often transparent in the outer part, make sure to additionally select only the part you want to have filled! (For instance, use the wand on the outside and press + i to invert the selection) * The calculations of the algorithm take some time. The first to sliders control quality and calculation time. Left: fast, right: slow, but better looking * The two sliders tell the plugin what it treats as transparent. The third slider is the threshold value used for what pixels should be filled. The last one is the threshold for what pixels should be considered during reconstruction. How it works: * From each transparent pixel some circles are expanded. For some points on the circle the color values are considered. The precision value is equal to two times the pixel colors used. * If colored pixeled are found the circle may still be expanded a little more, to get some more averaging over colors. The min overlap slider controls how many steps the circle will be increased, after the first pixel colors are found. * The final color value of each pixel will be the average of all relevant pixel colors. Download: Source code (for programmers): The source code is for BoltBait's great plugin "Code Lab"! I hope you like it, Philipp
  19. Postage Stamp Effects -> Render-> Postage Stamp Before After(s) With the Mat option. The Drop Shadow plugin by @KrisVDM was run afterwards. The Outline option is useful for when you're going to manually tile the stamp: . Note When you manually tile the stamps, the edges match up without any perforation holes. Therefore, the "perforations" obviously are not simulating real perforations. This plugin instead simulates modern postage stamps, and was modeled after the stamps produced by the USPS here in the USA. I may add the old-fashion perforation styles at a later time. Change Log v1.1 (March 27, 2017) Improvement: The outer edges of the stamp render slightly better v1.0 (May 23, 2016) Initial release Download Source Code Icon from from Fugue Icons.
  20. Pie Chart Effects -> Render -> Pie Chart Features Renders a Pie Chart graphic based on specified Colors and Values. Can also render Labels on the chart. Outline Color, Rotation Angle, and Scale can be adjusted. Import from CSV files DONUTS! Screenshots Supported CSV Formats Tom, 9.9 Bob, 5 or: 9.9, Tom 5, Bob CSV files can be edited in MS Excel, or even Notepad. Changelog v2.5 (Dec 30, 2016) Changed: New tabbed GUI Changed: The chart data is now manipulated inline using a DataGridView (like a spreadsheet) New: Load CSV files New: Donut size is now adjustable Fixed: HiDPI issues v2.0 (Nov 7, 2015) Changed: Rewrote the Effect from scratch (excluding the UI) New: Adjustable Scale (0.1x - 1.0x). 1x means the pie fills the selection New: Donut Chart style option New: Render Labels option New: Exploded slice option. New: Option to not use an outline Versions before v2.0 were based on @evanolds' original Pie Chart plugin. v1.2 by toe_head2001 (Sept 12, 2016) New: Angle Control to rotate the chart New: Existing Categories in the list can be reordered New: Outline color of the Chart can be changed (Black, Gray, or White) Changed: Various minor fixes and UI adjustments. v1.1 by toe_head2001 (Aug 18, 2015) New: Display the numerical value of each existing Category in the list New: A random color is automatically selected for each new category. You can still change it manually. New: Text cursor is now automatically placed in the first textbox when the plugin is opened, so you can just start typing. Changed: Moved the help text to a fancy Help messagebox. There was no need to see this text everytime you opened the plugin. Changed: New icon from Fugue Icons. This is mainly to distinguish it from Evan's that is inside of EOEffects.dll Changed: Various minor UI adjustments. New: Metadata was added for the 'Plugin Browser' v1.0 by Evan Olds (Jan 6, 2012) Initial release Download: Source: Changes and source code Some icons from Fugue Icons.
  21. pyrochild

    Borders N' Shapes

    Download from my plugin set This effect appears in the Render menu. Effects > Render > Borders N' Shapes For developers:Borders N' Shapes is on GitHub!
  22. Ruler Effects -> Render-> Ruler Description This will create a ruler of arbitrary length. This will NOT measure anything and will NOT convert pixel length to another unit of length. Change Log v1.0 (March 12, 2016) Initial release Download
  23. Spoked Wheel Effects -> Render -> Spoked Wheel Change Log v1.1 (March 5, 2016) Changed: The range for Line Thicknesses now maxes out at 100 v1.0 (Feb 20, 2016) Initial release Download
  24. pyrochild

    Gradient Bars

    Download from my plugin set Effects > Render > Gradient Bars... Download from my plugin set For developers: Gradient Bars is on GitHub!
  25. Isometric Cuboid Effects -> Render -> Isometric Cuboid . Description Generates a Rectangular Cuboid in Isometric projection. Change Log v1.6 (Jan 9, 2016) New: Added option to disable Anti-aliasing v1.5 (Dec 31, 2015) New: Added option to Draw isometric Pyramid New: Added Fill options (Solid & Shaded) Changed: Moved some things around in the UI v1.1 (Dec 9, 2015) New: Added controls to adjust Line color and width v1.0 (Dec 4, 2015) Initial release Download Source Code