someone2016 Posted July 4, 2007 Share Posted July 4, 2007 Well, I'm still pretty new at cursor packs so what would you rate it on a scale from 1-10 for my first pack? Edit: New cursor pack coming in the near future: Magmouse and Magmouse 2 Magmouse: Magmouse 2: Link to comment Share on other sites More sharing options...
moc426 Posted July 4, 2007 Share Posted July 4, 2007 cd cube Link to comment Share on other sites More sharing options...
David-sh-12 Posted July 4, 2007 Share Posted July 4, 2007 Im still new to this program so my one is simple: Link to comment Share on other sites More sharing options...
Sozo Posted July 4, 2007 Share Posted July 4, 2007 Good stuff David. I like your sig. Link to comment Share on other sites More sharing options...
Soldier_Dude05 Posted July 5, 2007 Share Posted July 5, 2007 Looking at some of your art, I don't see how I can even compete. That stuff is amazing. Anyway, here is a few of my own pictures: Crazy Artist (click for larger img): Symbol (Played around with Tube Oblique tool): Avitar Idea: And what do you think: Keep current avitar or upgrade to the one above? Holey bloody potato! I have a museum!!!--> S_D's Museum!! Clicky! Link to comment Share on other sites More sharing options...
usedHONDA Posted July 5, 2007 Share Posted July 5, 2007 @SD's Symbol: Looks like a cursor.... I guess everything looks like a cursor when designing one. EDIT: Well I might as well post my status on my tNOS2 pack. I can safely say that I'm over half way done and very satisfied. All of the cursors are dark gray colors. No black pixels, no white pixels. Just dark gray. But it isn't a dull form of it, as you may be thinking. These cursors are made of smooth, almost 3d-like gradients of dark gray. Refresher: I spent quite a while trying to design the busy cursors. It's the normal cursor, but with an animated (dark gray) circle made from scratch. From what I'm seeing right now, only one of the cursors from tNOS1 will be transfered to tNOS2 (the text selector). "The greatest thing about the Internet is that you can write anything you want and give it a false source." ~Ezra Pound twtr | dA | tmblr | yt | fb Link to comment Share on other sites More sharing options...
oma Posted July 5, 2007 Share Posted July 5, 2007 My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
oma Posted July 5, 2007 Share Posted July 5, 2007 @Soldier_Dude05 not a competion here at all its a place to put up your work for constructive comments. you'll find you improve very quickly if you have an open mind and try new things everyday. My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
Ash Posted July 5, 2007 Share Posted July 5, 2007 @oma: liking your latest works That background looks like from Gem tut v2 All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
mustang maverick Posted July 5, 2007 Share Posted July 5, 2007 Nice work Oma. I would like to second what you said about improving if you maintain an open mind and try new things often. And once again, nice work! :wink: Link to comment Share on other sites More sharing options...
oma Posted July 5, 2007 Share Posted July 5, 2007 thanks Ash and mustang maverik and yes Ash that is like the background of your tut on gems. its an eroded triangle then I polar inverted it just because that's my favourite thing to do. My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
mustang maverick Posted July 5, 2007 Share Posted July 5, 2007 Has anyone ever taken pictures of the stars with a really long shutter speed so that the stars are elongated? Suggestions? :wink: Link to comment Share on other sites More sharing options...
Ash Posted July 5, 2007 Share Posted July 5, 2007 A bit of very dark blue for the water, so you can tell the night sky and the water apart. Try more random formations for the stars. In a very very clear night sky, you can see lots of colors for the stars as well. Good luck. All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
trooper Posted July 5, 2007 Share Posted July 5, 2007 Ok, here is the (near) final results of the UT99 clan skin I've been working on. As I've stated, the only problems I've had with it has been when the game itself down-converts the 32-bit .bmp's to 16-bit indexed .pcx's. Overall, however, I'm happy. I must say, this has been my first skinning project in PDN and I'm *much* happier using it vice GIMP. Native tools rock. Oh, and I've fixed the comment system on my site. :oops: You can now leave comments without having to be logged in as a member. Please feel free to drop by. There's a small, not very informative write up on them at the site that was done off the cuff. :wink: I'll get a little deeper if I get the OK on this version of the skins or get the final product done. Link to comment Share on other sites More sharing options...
mustang maverick Posted July 5, 2007 Share Posted July 5, 2007 Thanks Ash, i'll work on that. You always seem to have positive criticism.(which I need without a doubt.) Thanks for that. Nice work Trooper. Link to comment Share on other sites More sharing options...
trooper Posted July 5, 2007 Share Posted July 5, 2007 Nice work Trooper. Thank you. Link to comment Share on other sites More sharing options...
Ash Posted July 5, 2007 Share Posted July 5, 2007 @mustang maverick: No prob @trooper: Good job. Ahh...UT99, the good old days All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
MadJik Posted July 5, 2007 Share Posted July 5, 2007 New version : new possibilities... http://paintdotnet.12.forumer.com/viewtopic.php?t=5231 My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
Ash Posted July 5, 2007 Share Posted July 5, 2007 Very cool!! All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
Boyke046 Posted July 5, 2007 Share Posted July 5, 2007 I was a bit bored. lol. Link to comment Share on other sites More sharing options...
Paran Posted July 5, 2007 Share Posted July 5, 2007 Hi there, I'm new here and would like to hear your comments to my first wallpaper i ever made. Greetings Paran Link to comment Share on other sites More sharing options...
oma Posted July 5, 2007 Share Posted July 5, 2007 :? time for OMA to learn some new terms @Trooper whats skinning? oh and here is my age really coming out UT99 is that a game? or a comic hero? @Madjik you amaze me with your ability to keep coming up with great plug ins. like this one I'll be using it in today's something new play session. If I get something decent this first time around I'll post. @paran welcome nice work. My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
trooper Posted July 5, 2007 Share Posted July 5, 2007 :? time for OMA to learn some new terms @Trooper whats skinning? oh and here is my age really coming out UT99 is that a game? or a comic hero? Hi, oma! Skinning is the act of putting "skins" on game character models. I think that would be the best way to describe it. See, the game characters are 3d entities generated, or modeled, in programs such as 3ds Max, Maya, or Blender, et al. Once they are generated, they're usually done so in a bland, generic way (grey scale) and you use colored "skins" on the model to differentiate them. The colors you see on the humanoid model in my post are the character's "skin"; which I did in PDN and imported into the game using the game's native editor. Oh, and UT99 stands for Unreal Tournament, a game; the 99 part is the year the game was released as there are multiple versions of it. [edit] fixed verb tense Link to comment Share on other sites More sharing options...
mustang maverick Posted July 5, 2007 Share Posted July 5, 2007 Welcome paran. Nice work by the way. :wink: Link to comment Share on other sites More sharing options...
oma Posted July 5, 2007 Share Posted July 5, 2007 thanks trooper good explanation simplified grandmother version = 3d computor generated paper dolls for boys LOL! actually i think this must be extremely hard and time consuming. I'll have to try it sometime. thanks for taking the time to tell me what this term meant. I hear it often on the forum. chow OMA My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
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