Jump to content

Ego Eram Reputo

Administrator
  • Posts

    14,686
  • Joined

  • Last visited

  • Days Won

    278

Everything posted by Ego Eram Reputo

  1. Welcome to the forum Nai. I've split this post of yours out from the thread you posted in because I think this is worthy of it's own thread. I'm very impressed with your tutorial and the results. Please post a handful of images here to demonstrate what your tutorial does by way of modifying a photo. That way users can see samples on this page and judge if they want to read the whole tutorial. Me? I'd love you to post a PDF version here too. Please?
  2. @JohnnysDream: Don't give up on the techniques you've learned. They are valuable. Planetoid fills a niche. I fully suspect that Gods advanced users will continue to make their own planets because of the fine control they have over the results. However - if you want to whip up a planet REALLY quick, Planetoid should do the job nicely. And now you have more time to make amazing skies with nebulae, globular clusters and Magellanic clouds to hang these planets in - until I crank out a plugin to do that too @David: Thanks for the pin!
  3. @XOD: Nice image - it looks like the planet is still being formed. All molten and lava. Nice nebulae and halo effect too. @DrewDale: I like that a great deal. @Mottoman: You've got a sense of humor like mine! Thanks for posting that! @Red Ochre: You're welcome. Thanks for helping us out with the development. @Goony: you also have a wicked sense of humor. Three days indeed! Harumph. Very impressed with the spacescape. To all the downloaders - Thanks for trying out this plugin and the nice comments. It's always humbling to have your work received with such enthusiasm.
  4. I thought my intro was VERY CLEVER. Parallelling God making the heavens and the earth with a Paint.NET user making a bit mapped planet! Hahaha....Oh Obviously some did not appreciate my sense of humor.... *sigh*
  5. NEW! Load and Save are supported!!! Planetoid creates realistic 3D planets, or 2D maps at the touch of a button. There is more however. Much more. You can configure the heavens (well - clouds actually) and the earth. You can move mountains, deforest entire continents and generally indulge your megalomania. Here's a sample of what you can create using the default settings Nice eh? The plugin itself will run under either Paint.NET 3.5.11 or 4.0.x so no one needs to miss out on the fun. To install the plugin, download my Plugin Pack and unzip it. Run the *.exe installer (written by BoltBait). Restart paint.net. You'll find Planetoid under the Effects > Render submenu. I'm not going to explain the UI here, because you'll find a HELP file built right into the last tab in the UI. See? Planetoid is a collaboration between myself and @TechnoRobbo. Honestly - I couldn't have done this without TR's help. Thanks mate. Thanks also to @Red ochre for his suggestions and comments. Technical: Planetoid uses Value Noise (incorrectly named Perlin Noise by many) to create landscapes by layering up a number of 'features' and compositing the results into a single layer. The resultant texture can be revealed as a rectangular (2D) map or wrapped around a sphere, with lighting, to create a very realistic looking planet. Original Value noise routines were stolen from Sepcot's website and were originally published by Hugo Elias. Ken Perlins aptly named Perlin Noise is actually quite different. Texture wrapping, lighting, custom animation, custom controls (and loads more!) by @TechnoRobbo. More planets and maps from Planetoid... Blue/Green Earth type planet Mars Gas Giant Barren Moon 2D Map (without clouds, naturally) Tips: 1. Rendering two different planets to separate layers then using a blend mode (like Color Dodge) can render some interesting textures Mars and Earth combined with color Dodge 2. Hiding all the layers Planetoid uses wraps the source layer around a sphere Planet paint.net 3. Careful use of tip #2 can yield some dramatic results!
  6. Glad you got it sorted Minni! Have fun with those plugins - they are addictive
  7. You've got the selection made - right? Press Ctrl + C to copy it then Ctrl + Shift + V to paste it into a new layer. Apply the Panelling plugin with a 16 pixel value in the direction you require. TechnoRobbo's PseudoSnap would achieve the same thing once the selection was on it's own layer.
  8. Welcome to the forum Grimmando. I can't think of an easy way to do this, except for the manual method: cutting out each part and erasing the unnecessary bits. If you make a rectangular selection around a piece, you can copy it with Ctrl + C then paste it into a new layer with Ctrl + Shift + V. All the same - it's going to take some time. Now if you had the image on one layer and the edges on another it would be a much easier task. Perhaps selecting all the edges (magic wand) and copying them into another layer would work. The idea here is that you can select the centre of the piece on the edges layer then activate the image layer and Ctrl + C / Ctrl + Shift + V.
  9. @Illustratious: Check you're not running Shape3D with the "Box" configuration. You want "Sphere" - then adjust the texture mapping to "Plane map".
  10. Move or copy the *.dll file to Paint.NET/Effects/ folder Full instructions here: http://forums.getpaint.net/index.php?/forum/36-how-to-install-pluginsgeneral-plugin-troubleshooting/
  11. How about trying this excellent plugin Dryad? With a bit of work you might get a "C" shaped trunk. @Pixey: It's called "Roseaces"
  12. Rather than resizing - try printing them out with either of these plugins Printer+ Print It
  13. Welcome to the forum netpicker9 Do you want to make the image larger or smaller?
  14. Your imported image is a LOT larger than the Michelle image. When Paint.NET opened the second image the canvas holding the original was enlarged to compensate for the the larger size. You're on the right track - don't worry! Before you do the import, find the approximate size of the area where you want the new image to be and resize the large image to that size (Image > Resize - type in the dimensions). If you do this then the second image will be the right size when the import is done. The canvas will not be resized as part of the import. That make any sense?
  15. As per my other reply, Grey 3 looks like a preset color. What are it's component RGB or CYMK values?
  16. I'm not familiar with that notation. Is grey 3 a preset color? If so the % figure looks like the opacity.
  17. You have four values. These might be CYMK (Cyan, Red, Magenta K=black) or RGBA (Red, Green, Blue & Alpha=transparency). Through trial and error - I don't think you have an RGBA combination. They just don't add up to teal. I suspect therefore, that you have an CYMK definition. Paint.NET works in the RGBA color space. Unfortunately there is no 1:1 correlation between CYMK and RGBA. You're best to do a best-bet approximation. I used this online resource: http://web.forret.com/tools/color.asp?C=27&M=00&Y=04&K=15 Inputting CYMK = 27, 00, 04, 15 the computed RGB values are 158, 217, 208 or hex #9ED9D0 To generate this color in Paint.NET, enlarge the Colors Window (press the MORE button) and type in the RGB values in the top right value boxes. When you enter the three RGB values, the hex value in the color window equals the same hex value the online tool gave us (#9ED9D0). Notice the square color indicator near the top left? Looks teal to me!
  18. Tell us more about your system... What OS (Operating System)? Any service pack installed? Are your upgrades to Windows up-to-date? What .NET frameworks are installed?
  19. BoltBait's excellent series of CodeLab tutorials! Specifically these two http://www.boltbait.com/pdn/CodeLab/help/tutorial4.php http://www.boltbait.com/pdn/CodeLab/help/tutorial3.php
  20. Which step are you having difficulty with?
×
×
  • Create New...