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aatwo
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thanks Salu

I've still not figured out how to give him that craigy skin look. Not sure its possible in Paint.Net but maybe someone will give me some ideas. I'm stuck.

I posted some screen shots of the transformation from photo thru the vector to this picture on my Deviant art gallery. if you want to have a peek http://omagrandmother.deviantart.com/ar ... n-73717874 (the link for the rest of my gallery is just under my sig)

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Good job, Oma. Very nice shading, it looks great.

Comments on this please, it looks better full size, but it's a desktop wallpaper, I was experimenting with a few new plugins I installed, and came up with a pretty decent wallpaper. Constructive critizism welcome. :mrgreen:

To infinity and beyond! Don't ask me why I put that...lol :shock:

infinitybgthumb.png

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thanks Salu

I've still not figured out how to give him that craigy skin look. Not sure its possible in Paint.Net but maybe someone will give me some ideas. I'm stuck.

I posted some screen shots of the transformation from photo thru the vector to this picture on my Deviant art gallery. if you want to have a peek.http://omagrandmother.deviantart.com/ar ... n-73717874 (the link for the rest of my gallery is just under my sig)

how about the new plugin from the edeffects (i think) the crystal one

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The crystal one I imagine would work okay...but I'm not sure, try experimenting, Oma, I'm sure you'll figure something out. :wink:

Edit: I was trying out different effects and discovered that noise :AddNoise: works well, just make the color saturation 0 and the intensity about 23. It looks pretty good for skin.

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I made this:

metaltexture.png

in a quick... say... 30 minute job, rushing the detail etc. It was based on this: http://div.dyndns.org/EK/tutorial/texture/ I took some creative liscense making the square border rounded and the blocks in the background became shutters.

Any Comments?

*A thanks to Salu who did give me comments. As for whats behind it I believe I might make a light shine through.*

chalksig2-1.png
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I made this:

th_metaltexture.png

in a quick... say... 30 minute job, rushing the detail etc. It was based on this: http://div.dyndns.org/EK/tutorial/texture/ I took some creative liscense making the square border rounded and the blocks in the background became shutters.

Any Comments?

*A thanks to Salu who did give me comments. As for whats behind it I believe I might make a light shine through.*

ease up on the noise a bit on the pattern, other then that, I think you got the PS tut down just right. :)

The_next_thousand_words_by_0_ASH_0.png

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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@ Oma:

you could try texturing the skin/flesh tones by adding a new layer, fill with black, generate noise and cut the layer's transparency. Then recolouring with a colour similar to the flesh you used (and a high tolerance setting...

will try add sample below (crosses fingers)

11750_4b2e5e000195c1e7c7f345dbc948d476

[img]http://www.geocities.com/gerry_satrapa/PDNsig.jpg[/img]

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thanks everyone on the advise on how to get the craigy skin. I did manage last night. used at least 10 layers of the under skintone very low transparencies with small amount of noise on each. two or three of the layers were then gassiaun blurred and the bottom layer of skin tone was the the full alpha and on that I did film (found under Photo)

the finished fellow is now in my Deviant art gallery you can all look at him there by just following the link within my sig below.

remember any of the ones in my gallery just click on them and they will come up larger and you are more than welcome to leave a comment there.

:D

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