k.digennaro

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  1. Ciao nasosan, dare il benvenuto a Paint.Net. Fare tuo domanda in italiano, per favore. Kevin DiGennaro P.S. I'm not a native of Italy my grand father is, I speak some Italian although I am not fluent in Italian. I can read it better than I can speak/type it. I just asked him to ask his question in Italian. P.S.S I haven't been around in a while been focusing on web design and coding, and have been using PS lol I swore I'd never use it, but I'm ashamed to say I have upgraded to it haha, I haven't used PDN in a while but who knows, I might come back, I always loved the program. Kevin DiGennaro
  2. here's one i really like, just was messing around with a couple concepts.
  3. Here's one I did, its like 60% PDN, I used terragen to create a landscape, then I used dents on it. I saw this particular part that looked like an eagle, I took it feathered it added some blending and came up with this . Enjoy! Kevin
  4. Heres one I did for all my fellow italians . Wasn't really sure what to do with it. I might add more later. Hidden Content: Translation:"Friend who won't give, relatives who won't lend you a hand, avoid them like the plague." Enjoy! Kevin
  5. well last attempt before bed. i think ive got the texture down pretty good, there are a bunch of options for the texture. But the actual crack im having trouble with.... Thanks Kevin
  6. hmmmmm....its getting there. I think tomomorow ill start from stratch and see if i can make it better. Thanks for all the pointers -Kevin
  7. hmmmm, much better. But I want to make it more realistic if possible, any suggestions?
  8. Once again im here for help , I gotta be honest, when im just messing around with PDN and im not really into the particular drawing, ill just kinda finish it up and make it look alright. Then when i think of something i really want to draw or try and am really into it I might take weeks on it. We had a small earth quake here today, and I decided to try to draw a cracked ground. I used this pic and some others to give me an idea. http://news.nationalgeographic.com/news/2005/10/photogalleries/earthquake/images/primary/051011_earthquake1b.jpg Now I'm having a hard time with this. Basically right now I've been trying to combine brushes and dents to create all the textures I need. I've come up with this. I'm not happy with it. But its a starting point. Does any one have any suggestions on how I can achieve this with PDN?
  9. I dont go into the tut section very often, but i happened to look at madjiks abstract tut, I didnt follow it exactly, but i used the 2 tone gradient and polar inversion concept. I came up with this, about 3 mins work. Looks pretty cool.
  10. Ctrl-Shift-Z haha wow, i didnt even think of that lol. Thanks sabrown. I think i might acutally turn this into a background instead of a sig.
  11. oOOOooo, i like where thats going sabrown, watd you do? shape 3d? It still needs something, but looks really good, leme no how you achieved that, id love to play with it , Thanks Kevin
  12. thanks for the compliment ash , and ill fix the scroll thing right now
  13. hmmm, i was afraid someone would say that . What about if i made the pucks white or something that popped out? i really like this background. or even just lighten up the background. You could try lighten up the pucks. it still looks terrible, maybe i need to take a differnt approach to this concept...
  14. Don't use such dark background. hmmm, i was afraid someone would say that . What about if i made the pucks white or something that popped out? i really like this background. or even just lighten up the background.