Jump to content

Ego Eram Reputo

Administrator
  • Posts

    14,687
  • Joined

  • Last visited

  • Days Won

    278

Everything posted by Ego Eram Reputo

  1. Ooo.... Nice! I really like that Markie. A few things to try - just to see how they look: 1. Fade out the person/skull layer(s) by lowering the Opacity (press F4 with the layer active). This will make it look more spectral. 2. Shift the person/skull layers behind the buildings. At the moment there is a definite overlay the other way. 3. Lift the moon higher - to make it look more illuminating of the cityscape. Something like this:
  2. Sharpen image button? Do you mean Effects > Photo > Sharpen?
  3. I wonder if you have the zoom level set to something smaller than 100%? If I open any reasonably sized image and lower the view size it becomes progressively less easy to make a tiny selection. If you only want a 1x1 pixel selection set it via the Fixed Size option in the Toolbar
  4. If Inkscape can generate an SVG path you can copy that directly into ShapeMaker.
  5. ShapeMaker can import SVG shapes- there are tons of these available online.
  6. Its bound to be far older than that. Geometry is ancient. http://www.todayifoundout.com/index.php/2014/11/origins-mathematical-convention-using-x-unknown/
  7. X and Y are standard Cartesian graphing coordinates taken from algebra. See here under Two Dimensions and also Notation https://en.wikipedia.org/wiki/Cartesian_coordinate_system. It's a VERY COMMON system. We use it in programming to reference a 2D grid - like a screen. Every programmer will tell you instantly that (0,0) denotes the top left corner of the grid for example. It's just second nature. If you're going to mess with these conventions, get used to answers like Rick's when you share code.
  8. Excellent summary Midora! I've added this to the first post.
  9. 1. Clean out the existing installation with the Windows Installer CleanUp utility (http://forums.getpaint.net/index.php?/topic/692-install-update-or-uninstall-trouble-read-this/?p=2795) 1603 usually means a system file became corrupt. So... 2. run System File Checker with the /SCANNOW option (http://forums.getpaint.net/index.php?/topic/18931-fatal-installation-error-1603-fix/?p=323514) 3. Try a fresh download (from the paint.net website) and reinstall. If you have no joy reinstalling, redo 1 and then try this http://forums.getpaint.net/index.php?/topic/30437-win7-error-1603-32-bit-msi-may-not-be-installed-on-64-bit-os/#entry429646
  10. Something for all you gamers.... Hidden Content: Die1 <ps:SimpleGeometryShape xmlns="clr-namespace:PaintDotNet.UI.Media;assembly=PaintDotNet.Framework" xmlns:ps="clr-namespace:PaintDotNet.Shapes;assembly=PaintDotNet.Framework" DisplayName="Die1"> <GeometryGroup> <RectangleGeometry Rect="0,0,100,100" RadiusX="6" RadiusY="6" /> <EllipseGeometry Center="49,49" RadiusX="8" RadiusY="8" /> </GeometryGroup> </ps:SimpleGeometryShape> Hidden Content: Die2 <ps:SimpleGeometryShape xmlns="clr-namespace:PaintDotNet.UI.Media;assembly=PaintDotNet.Framework" xmlns:ps="clr-namespace:PaintDotNet.Shapes;assembly=PaintDotNet.Framework" DisplayName="Die2"> <GeometryGroup> <RectangleGeometry Rect="0,0,100,100" RadiusX="6" RadiusY="6" /> <EllipseGeometry Center="79,19" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="19,79" RadiusX="8" RadiusY="8" /> </GeometryGroup> </ps:SimpleGeometryShape> Hidden Content: Die3 <ps:SimpleGeometryShape xmlns="clr-namespace:PaintDotNet.UI.Media;assembly=PaintDotNet.Framework" xmlns:ps="clr-namespace:PaintDotNet.Shapes;assembly=PaintDotNet.Framework" DisplayName="Die3"> <GeometryGroup> <RectangleGeometry Rect="0,0,100,100" RadiusX="6" RadiusY="6" /> <EllipseGeometry Center="19,19" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="49,49" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="79,79" RadiusX="8" RadiusY="8" /> </GeometryGroup> </ps:SimpleGeometryShape> Hidden Content: Die4 <ps:SimpleGeometryShape xmlns="clr-namespace:PaintDotNet.UI.Media;assembly=PaintDotNet.Framework" xmlns:ps="clr-namespace:PaintDotNet.Shapes;assembly=PaintDotNet.Framework" DisplayName="Die4"> <GeometryGroup> <RectangleGeometry Rect="0,0,100,100" RadiusX="6" RadiusY="6" /> <EllipseGeometry Center="19,19" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="79,19" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="19,79" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="79,79" RadiusX="8" RadiusY="8" /> </GeometryGroup> </ps:SimpleGeometryShape> Hidden Content: Die5 <ps:SimpleGeometryShape xmlns="clr-namespace:PaintDotNet.UI.Media;assembly=PaintDotNet.Framework" xmlns:ps="clr-namespace:PaintDotNet.Shapes;assembly=PaintDotNet.Framework" DisplayName="Die5"> <GeometryGroup> <RectangleGeometry Rect="0,0,100,100" RadiusX="6" RadiusY="6" /> <EllipseGeometry Center="19,19" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="79,19" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="49,49" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="19,79" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="79,79" RadiusX="8" RadiusY="8" /> </GeometryGroup> </ps:SimpleGeometryShape> Hidden Content: Die6 <ps:SimpleGeometryShape xmlns="clr-namespace:PaintDotNet.UI.Media;assembly=PaintDotNet.Framework" xmlns:ps="clr-namespace:PaintDotNet.Shapes;assembly=PaintDotNet.Framework" DisplayName="Die6"> <GeometryGroup> <RectangleGeometry Rect="0,0,100,100" RadiusX="6" RadiusY="6" /> <EllipseGeometry Center="19,19" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="79,19" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="19,49" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="79,49" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="19,79" RadiusX="8" RadiusY="8" /> <EllipseGeometry Center="79,79" RadiusX="8" RadiusY="8" /> </GeometryGroup> </ps:SimpleGeometryShape> To use a Shape, copy the text into Notepad and save it as <DisplayName>.xaml (e.g. Die4.xaml). The file should be placed in your paint.net\Shapes\ folder and paint.net rebooted.
  11. Added Rocket, Prawn, T-Shirt, Apple, Bowling Ball, Bread, Coffee Mug.
  12. For a rectangular border... 1. Open your image 2. Go to Image > Canvas Size (Ctrl + Shift + R) 3. In the resize dialog, make sure "By absolute size" is selected. Then uncheck "Maintain Aspect Ratio" 4. In the Width textbox, type in a figure which is Current Size + 2 x border width. My original size was 130px. I want a border of 25 pixels either side so 130 + 2 x 25 = 180 5. In the Height text box, do the same as 4 using the original height (150+2x25=200). 6. Set the anchor point to middle. 7. Hit Ok. The original image is surrounded by a 25 pixel border. The color used to fill the border is whatever you had set as the Secondary color when you performed the resize. Grey in this example.
  13. 1603 is a known error. Try the solution here http://forums.getpaint.net/index.php?/topic/692-install-update-or-uninstall-trouble-read-this/?p=326988
  14. Scrolling past the edge of the canvas has been requested many times. See this list of feature requests http://forums.getpaint.net/index.php?/topic/2940-popular-feature-requests/ You can turn off the utility windows using the F5, F6, F7 & F8 keys.
  15. Nice pic motto! Good to see you around again @ishi - use the ShapeMaker plugin. It's much easier that fiddling with the code directly. I intend to add a number of new Shapes over the next few days. Stay tuned!
  16. This is a filetype plugin. It should be placed in the \Filetypes\ folder. You access the new file types via the list of extensions in the load/save dialogs.
  17. The StartMsi.vbs error looks to be generated by the clean up utility because scripting is disabled. See http://forums.techguy.org/all-other-software/741386-installer-cleanup-utility-msicuu2-exe.html
  18. Not quite. When Gaussian blurring, a small radius will take a small group of pixels and blur/combine them together. A large radius will take a greater number of pixels and combine them. Thus the small radius will retain more detail, while a larger radius will lose more detail. Try blurring any photo with a small radius vs a large one to see the difference. Noise reduction uses the radius to determine the size of the sample. The sample size is the number of pixels polled to determine if the pixel in question is noise or not. As far as I remember it, a smaller radius will remove more noise than a larger radius.
  19. I don't understand why you are using filehippo. Get it from the official website if you insist on downloading it. Paint.net updates from within the program, so you don't need to download anything separately or uninstall the existing version.
  20. Radius generally refers to the size of a round tool tip. This could be the size of a region taken as a sample, or the area that the effect is applied to. E.g. for Gaussian Blur the radius is the size of the sample taken and blurred.
  21. I maintain a list of all the plugins for paint.net. With one exception, they are all free. Find the list by clicking the link in my signature. Note: due to the threat of viruses and malware - never download a plugin unless it's hosted on this forum or accessed via a link posted here.
  22. LayerSaver or Alt to Layersaver are your best bets. Alternatively - try TechnoRobbo's Export Selection (select the entire layer with Ctrl + A)
  23. Not quite. Filetype plugins go in the \Filetypes\ folder, not \Effects\. From the first post...
  24. The Shapes in this image are now included in my Plugin Pack. I'll leave these source files here for those interested in studying them. To use a Shape source file, copy the text into Notepad and save it as <DisplayName>.xaml (e.g. Apple.xaml). The file should be placed in your paint.net\Shapes\ folder and paint.net rebooted.
  25. TechnoRobbo hasn't released the plugin officially, because BoltBait has a very similar plugin (Vignette Plus: http://forums.getpaint.net/index.php?/topic/28500-).You can find the CodeLab source code to SimpleLight here http://forums.getpaint.net/index.php?/topic/30134-suggestions-for-lighting-direction/?p=417404
×
×
  • Create New...