denverpotsmoker Posted August 31, 2015 Share Posted August 31, 2015 I've been trying to "recreate" a skin for AllMyNotes by changing the colors. The original skin font is shades of gray. I want to change them to green. Due to anti-aliasing, this ends up being many shades of gray which I will make many shades of green (hopefully looking as good as the original but green instead of gray). That said, I tried using HSV...as with the gray colors, mostly just the V changes. With green, I tried to compute how much S would be equivalent. That is: Making Gray Lighter = More V Making Green Lighter = Less S I've even "read up" on HSV color system some. Very mathematical. Didn't really work too well, so now I'll just "eye" the colors. Which made me wonder why this system is used in the first place. In "real life", if one wants a lighter shade of a color, doesn't one usually add white? To make darker, add black? Isn't this is the way painters have done for centuries? Yet this is NOT done in any graphx program (such as Paint.net). Why? You know, if computer color systems were done more like real world painters do it, then perhaps people could learn how to mix colors in the "real world" as they were using the programs to make things for computers. (Just a Thought). Also, why is the color palette so small? I'll just stick with a pdn file and the color picker. Quote The Rise of the Creative Class by: Richard Florida Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.