Reptillian Posted December 17, 2020 Author Share Posted December 17, 2020 (edited) Audacity style glitch art filter possible? Seem that it is. Edited December 17, 2020 by Reptillian 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted December 21, 2020 Author Share Posted December 21, 2020 Last night, I added negative overload count support for Thorn Fractal. I know negative overload doesn't make sense as count numbers are not negative, but it activates a special feature within Thorn Fractal. 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted December 23, 2020 Author Share Posted December 23, 2020 Not a big deal, but I had optimized Grouped Pixel Axis-Based Shift. The last filter to optimize is the Chirokov-Taylor filter. Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted December 26, 2020 Author Share Posted December 26, 2020 (edited) Axis Streak, Perspective Streak, Grouped Pixels Shift By Rectangular Polar Transformation has been optimized. Edited December 27, 2020 by Reptillian 1 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted December 27, 2020 Author Share Posted December 27, 2020 (edited) I had changed Reverse Engineer Gradient Map. Thanks to garagecoder at discuss.pixls.us, he was able to optimize the part of reverse engineering gradient map. Now, you can use large image, and you get result quickly. No need to wait 3 s or more. Edited December 27, 2020 by Reptillian Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted December 29, 2020 Author Share Posted December 29, 2020 Chirikov-Taylor has a new feature where you can enable/disable multi-threading. Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted January 1, 2021 Author Share Posted January 1, 2021 (edited) Roadmap for 2021: Refactor Naeddyar mapmaking script to more suitable version. He wrote scripts with little knowledge of gmic scripting. So, hence the need of refactoring. <- I’m here now. Refactor few of my script and adding new feature. New filters only after the refactor. I won’t be refactoring my script for optimization, etc. I'll be making filters that are so much harder to create. Edited January 2, 2021 by Reptillian 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted January 3, 2021 Author Share Posted January 3, 2021 (edited) New filter Color Curve Reverse Engineering. This can be used to create a gradient map using essentially what the calculated color curve on a black and white gradient. So, you can find approximate Instagram filters color curves, etc. Edited January 3, 2021 by Reptillian Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Vagabondi Posted January 3, 2021 Share Posted January 3, 2021 On 1/2/2021 at 2:12 AM, Reptillian said: Roadmap for 2021 On 1/2/2021 at 2:12 AM, Reptillian said: I'll be making filters that are so much harder to create Good luck on the road! Speaking of the filters that already exist: I discovered your Non-Convolution Edge Extraction the other day and was really impressed by its accuracy and settings (Blending Opacity is the best). Added to Faves; how come its status is still "testing"? And playing with Offset / Angle can make surprising things... 1 Quote my gallery is here Link to comment Share on other sites More sharing options...
Reptillian Posted January 3, 2021 Author Share Posted January 3, 2021 7 minutes ago, Vagabondi said: Added to Faves; how come its status is still "testing"? I am not the one to decide whether it should be moved out of testing. That would go to @G'MIC Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted January 6, 2021 Author Share Posted January 6, 2021 Looks like upgrading Perspective Streak is going to take a while. That being said, I added 3 new formulas to Thorn Fractal: Chaotic Hooks Unearthing Sinusoidal Liquid Cosinusoidal Liquid Should be here after 2:22 EST. 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
lynxster4 Posted January 9, 2021 Share Posted January 9, 2021 On 1/6/2021 at 1:22 PM, Reptillian said: That being said, I added 3 new formulas to Thorn Fractal: Have you had a chance to make this upgrade? 🙂 Thanks! Quote My Art Gallery | My Shape Packs | ShapeMaker Mini Tut | Air Bubble Stained Glass Chrome Text with Reflections | Porcelain Text w/ Variegated Coloring | Realistic Knit PatternOpalescent Stained Glass | Frosted Snowman Cookie | Leather Texture | Plastic Text | Silk Embroidery Visit my Personal Website "Never, ever lose your sense of humor - you'll live longer" Link to comment Share on other sites More sharing options...
Reptillian Posted January 9, 2021 Author Share Posted January 9, 2021 18 minutes ago, lynxster4 said: Have you had a chance to make this upgrade? 🙂 Thanks! Yes. If it haven't arrived, then that means that gmic version is no longer supported and a new version should arrive at some point later which would have this update after refresh. 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
lynxster4 Posted January 10, 2021 Share Posted January 10, 2021 Yes, it's updated now @Reptillian. Thank you! Quote My Art Gallery | My Shape Packs | ShapeMaker Mini Tut | Air Bubble Stained Glass Chrome Text with Reflections | Porcelain Text w/ Variegated Coloring | Realistic Knit PatternOpalescent Stained Glass | Frosted Snowman Cookie | Leather Texture | Plastic Text | Silk Embroidery Visit my Personal Website "Never, ever lose your sense of humor - you'll live longer" Link to comment Share on other sites More sharing options...
Reptillian Posted January 14, 2021 Author Share Posted January 14, 2021 Note: The new rep_recpoltrans has not been implemented yet. I still have to edit rep_axis_streak_color to finally fix a bug before release. Wow! Now I think I solved recpoltrans! The new changes is by far more faster. From 1.5 s to .194 s. It is also more accurate. I only worked on if -3, and 2 part of rep_recpoltrans since they matter a lot more than the others as they’re both designed for precision. The others if in rep_recpoltrans don’t really matter too much for me to fix them. In addition to these changes, I’m closer to fixing a bug in perspective streak! See here. Left: Original Middle: recpoltrans -3 to recpoltrans 2 Right: Xor Analysis [gmic]-2./ Elapsed time: 0.19 s. Also, saving code here: Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted February 11, 2021 Author Share Posted February 11, 2021 (edited) I'm gonna put the rep_recpoltrans on hold for now. I'm working on mode-related image processing. Speaking of which, does anyone know that thread where a person asked to fill image based on mode of colors? I really would like to mention that person even if it fruitless now. In the spoiler, there are 3 cases, and how the mode are calculated are different. Case IMGS>2 : Find the mode of all images within the same pixel coordinates. Outputs nan if multiple modes are found or no modes are found. Case IMGS==2: Checks if pixels are the same. If they are, output the current pixel, otherwise nan. Case IMGS==1: Find all the mode within a image. If there are no mode, do nothing. If there are multiple modes, then you can choose which modes to choose or output a nan if no input is detected. Spoiler rep_mode_color: if $!>2 +a z colormap. 0 a[^-1] c {w#0},{h#0},{d#0},{s#1},"begin( const vs=w#1; const ss=s#1; const css=s#0/ss; endnan=vectors(nan); ); nmaxfreq=0; vfreq=vectorvs(-1); vp=I#0; for(pos=0,pos<css,pos++, curcol=vp[pos*ss,ss]; for(posfreq=0,posfreq<vs,posfreq++, coltestpos=I(#1,posfreq,0,0); if(curcol==coltestpos,vfreq[posfreq]++;); ); ); maxfreqcount=max(vfreq); if(maxfreqcount+1, posmaxfreqcol=find(vfreq,maxfreqcount,0,1); for(fs=0,fs<vs,fs++,if(vfreq[fs]==maxfreqcount,nmaxfreq++;);); if(nmaxfreq==1,I(#1,posmaxfreqcol,0,0);,endnan); ,endnan; );" k. elif $!==2 f. "begin(endnan=vectors(nan););I==I#0?I:endnan;" rm.. else minv={im} - $minv repeat s sh. $> bsize$>={iM#-1} rm. done if s==1 $bsize0,1,1,1 eval.. ++i(#-1,i,0,0,0) elif s==2 $bsize0,$bsize1,1,1 eval.. ++i(#-1,I,0) elif s==3 $bsize0,$bsize1,$bsize2,1 eval.. ++i(#-1,I) else $bsize0,$bsize1,$bsize2,$bsize3 eval.. ++i(#-1,I) fi fi EDIT: Found the thread - That was the thread that inspired me to do this. Also, tagging @FanofSMBX even if pointless. Edited February 11, 2021 by Reptillian Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted February 18, 2021 Author Share Posted February 18, 2021 I finished with the mode filter. I tested this code $ sp cat rep_dupsdaxy 12,50,20,1,1,0 rep_mode_color ,, {w},{h},{d},1,!isnan(i#0)?255 replace_nan.. 0 a c drgba Potential for a new artistic filter. It's pretty slow though because you are calculating the mode as a blending mode. 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted March 12, 2021 Author Share Posted March 12, 2021 I haven't really managed to get new filters though I was experimenting for a bit. Sorry about that. Can anyone take a guess at what this is? Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
midora Posted March 12, 2021 Share Posted March 12, 2021 Looks like a special kind of radial gradient bur maybe I'm totally wrong... Quote Link to comment Share on other sites More sharing options...
Reptillian Posted March 12, 2021 Author Share Posted March 12, 2021 5 hours ago, midora said: Looks like a special kind of radial gradient bur maybe I'm totally wrong... It's a Henon Phase Diagram - http://paulbourke.net/fractals/henonphase/ I thought these shapes are interesting to add as a filter. Even more useful than my Chirikov-Taylor filter. 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted March 14, 2021 Author Share Posted March 14, 2021 (edited) New Filter! Henon Phase Diagram EDIT: Addressed all issues with Henon Phase Diagram filter. Check in 1 hour or so, and then you'll see a good version of Henon Phase Diagram. Edited March 15, 2021 by Reptillian 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted March 15, 2021 Author Share Posted March 15, 2021 Bad news! Henon Phase Diagram has been disabled. Bluescreen crashes, so I was forced to disable it until it get looked at. Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted March 16, 2021 Author Share Posted March 16, 2021 (edited) I restored it with a measure to hopefully prevent BSOD crash. If it happens to you with Henon Phase Diagram, don't hesitate to report it as it's going to need to be blocked again. Details from github: I'm going with these measures to avoid BSOD crash: 1. Added if inf,-inf break line. I theoretize that this is the main reason for the crashes. 2. Limited X0 Increments. 3. And test some more to see if it needs to be blocked again. Clarification on 1: I believe that it was using inf, and -inf, nan, -nan weirdly on multiple threads at once running as fast as possible, and that's why I get BSOD error, so I added the break line in hope to resolve that. Edited March 16, 2021 by Reptillian Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted March 29, 2021 Author Share Posted March 29, 2021 It seems that Henon Phase Diagram has been working. Had not caught a BSOD problem. That being said, not much update for now. I will point out that I had split Overload Count in Thorn Fractal into 2 different variables. So, you only have positive number on overload count, and a checkmark option to switch to negative overload mode. This makes it easier to switch from positive to negative, and vice versa. 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
Reptillian Posted April 16, 2021 Author Share Posted April 16, 2021 (edited) Added new filter! Skew! Thanks to @BoltBait for inspiration, and @mszlazak for the idea of using angle. It should be here in a hour or two. Probably here by the time you're reading this comment. So check by. Commit: https://github.com/dtschump/gmic-community/commit/9ae1f91f611840cafc893b8c85e08aada62d39b5 Edited April 16, 2021 by Reptillian 1 Quote G'MIC Filter Developer Link to comment Share on other sites More sharing options...
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