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Ego Eram Reputo

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Everything posted by Ego Eram Reputo

  1. IrFanView is the only other application that I know of which will open paint.net's proprietary file format. I have no idea if there is a Mac version. How many images are you talking about? Some very nice person might be willing to convert them for you.....
  2. I've got it working fine with 4.0 build 5086.
  3. Utilities Menu > Check For updates. When the dialog opens the Options button gives you the ability to automatically scan for updates.
  4. ? I've got Effect Lab working in both 3.5.11 and 4.0.... I just ran FurBlur through it - though it might be a good workout for Effect Lab It passed.
  5. I don't see why that should be the case, it's been closed for over four years. Rick has put up with enough rip-off artists trying to make a quick buck from his source code. For the low down see this blog post by Rick: http://blog.getpaint.net/2009/11/06/a-new-license-for-paintnet-v35/
  6. Well done that man! Sure. I edited each of the posts the same way. You can edit your own posts but not other peoples (it's a Mod thing - I have POWER ) When editing, there is a little toggle switch in the editing tool bar next to the eraser. Use that to toggle the editor between HTML and Compose mode. When you can see the post source you'll note that images are enclosed in square bracketed IMG tags whereas links are just a naked URL. Like so: [img=http://somecoolimage.png] // example of a posted image http://somecoolimage.png // example of a link to the same image For each of the posts I edited I removed the surrounding IMG tag to leave the URL which the forum software reproduces as a clickable link. You can also post thumbnail images as clickable links. See http://forums.getpaint.net/index.php?/topic/12193-how-to-use-images-in-your-posts-signatures-and-avatars/ And finally - edited the thread title to more accurately describe this thread.
  7. Plugin and ALSO the thread. For simplicity, keeping the thread the same name as a plugin makes locating both a great deal easier. @Anthony: Edit the first post then click the button "Use Full Editor" at the foot of the editing window. The full editor has the option to change the thread title.
  8. Wait. Some of these plugins are obsolete because they have been updated, so that list is just a guide. Please don't delete a plugin just because it appears in the list - you might have the correct version installed. Download the pdf version of the Plugin Index and check them off before deleting them (my original recommendation).
  9. Ok guys - time for me to point out that the maximum size of an image posted on the forum is 800 pixels. I've changed both images in this thread to links to comply. Thanks.
  10. Try using the recolor tool. Set secondary to the shade you want to replace (Color Picker + Right click). Set the Primary color to the new color with the lower opacity you want. Recolor over the image with a large sized brush and a very low tolerance. Does that work?
  11. Reading a crash log: Check the end of the file under the heading Exception details: The name of the offending plugin should be there.
  12. Paint.net cannot interrogate the plugin internals. Imagine the plugin had a divide-by-zero error built in but was otherwise perfectly formed. Paint.net wouldn't know until it was actually run. Crash log is a text file located on your desktop. Subsequent crashes get appended - so it might be long. Recommend you delete any existing log so the next crash log will detail only the latest crash. Download a copy of the Plugin Index. Plugins listed with a Status of Depreciated, Obsolete or Built-in should be deleted (list below) as those have known issues or are obsolete. All other plugins should be fine so please report any that you have trouble with. Align Object Barcode Plugin CellMaker Clouds Plugin Color to Alpha Advanced (PR1) Feather Plugin - Old Version Fire Plugin (aka Burninate) Grid Maker v2.0 JPEG 2000 OptiPNG Outline Selection Paint.NET Effect Installation Right-Click Menu Option Point Warp / Engorged smudge Seamless Texture Helper Sine Curves Sparkle Glitter Sparkle Stars Texture Water Reflection Add/Remove/Recover Watermark Alpha Transform v1.0 Another Raw File Loader ASCII Art Asmageddon_Strange Bulger B Batch Processor - PROTOTYPE Benchmark Utility (PdnBench) Bilateral Filter Brightness/ Darkness to Alpha CannedBrush 1.5 Custom Brushes 5.1.5 CustomBrushesMini 1.0 RC3 Cutout Effect Cutout Effect Drop Shadow EasyWatermark Ed Harvey Effects Ed Harvey Effects (v3.30 Beta 1) Ed Harvey Effects (v3.30) Ed Harvey Effects v3.36 EdHarvey Effects Enormators Effects Erode / Dilate filter Flip Flip Horizontal Floyd-Steinberg dithering Glass Orb Generator Google Image Search GREYCstoration Wrapper *BETA* Hue / Saturation+ Invert Alpha Make Colour Transparent NormalMap 1.1 Object Reflections - Wet Floor Effect Paint.NET Bulk Image Processor Paint.net Plugin Installer Paint.NET Search for Firefox PdnBench for Paint.NET v3.0 PdnBench for Paint.NET v3.20 Photoshop file plugin Resource translator v1.0 BETA Sabrown100 Plugin Pack Threshold Vignetting Filter
  13. Plugin load errors are detailed in the Utilities menu. Entries in this location indicate that the plugin either failed to load or was blocked from doing so. Think "compatability issue". Paint.net would have to load each plugin and try every setting to diagnose usability issues. This is simply not feasable. Imagine how long that would take. A plugin causing a crash will be identified in the crash log.
  14. Mimicing BoltBait's plugin is not a problem. I would argue that his plugin is also probably due a relocation (he'll read this, then I'll have some explaining to do ). Location aside, I think you should do a little renaming to make it clear how to find the plugin. I would change this thread title and the plugin name and the dll filename to "Switch Color to Alpha". Otherwise users are going to struggle to find it. Like I did. If the Alpha version of pdn4.0 didin't show the plugin path as a tooltip I would never have found it. Re: forum activity. There is lots going on. Check out the Pictorium for lots of new images and posts.
  15. As I said - it shouldn't. Paint.net should easily handle a few images open simultaneously. I suspect you have another application or task running that is overloading resources. Try doing a little detective work with Task Manager.
  16. The accidental report is not a problem Thanks for updating the post. Ok. Found it. It's appearing under the Object menu as "Switch Color to Alpha". 1. I recommend you rename the plugin to something like Switch Color to Alpha to differentiate from the others. 2. I don't really think it belongs under the Object menu. That's for plugins which act on groups of pixels surrounded by transparency (i.e. objects). Other options might be the Color menu (the other Color-To-Alpha's are there) or even the Transparency menu (with AlphaThreshold, Selection2clear and Tweak Transparency). Your call.
  17. With one relatively modest image open paint.net shouldn't be causing this. A handful that size with a few layers each and you might be surprised how much memory might be taken up. See http://forums.getpaint.net/index.php?/topic/8606-out-of-memory-to-loadedit-an-image-read-this-first/ Formula: (W x H x 4) x (L + 2) e.g. for your image 506 x 3142 x 4 x (layers + 2) = approx 19mb for a single layered image and an additional overhead of 6.3mb for each additional layer.
  18. CodeLab cleverly forces you to save your code before a build. Filename = namespace If you're copying that build into VS that might be the mechanism for the duplicated namespace. Delete all the old dll's and try my build event command line. That should ensure there "can be only one."
  19. ^ Reckon this is it. I believe that CodeLab takes the namespace from the name of the *.cs file. So naming your plugin is important. Using the VS template the namespace is derived from the project name you first type in to name your project.
  20. When you try to edit your post, click the Use Full Editor button at the foot of the editing window. The full editor has the option of changing the thread title.
  21. Oh. Nice texture! Thanks 'noob Bookmarked!
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