MadJik Posted June 28, 2007 Share Posted June 28, 2007 This tutorial is available as a PDF. Click here to view or download it A way to make a textured floor... The title says what this tutorial is for... Plugins: For this tutorial you should need the following plugins: Oblique: https://forums.getpaint.net/topic/2524-oblique-effect-plugin-ymd100714/ Seamless texture maker: https://forums.getpaint.net/topic/4591-seamless-texture-maker-ymd100718/ Fill from file (should replace Photo flood filler) https://forums.getpaint.net/topic/28556-fill-from-file-fill-from-clipboard-for-3511-updated-june-22-2014/ Model to achive: A ground covered by gravel and stones. 01. Create a new image 800x600px. 02. Select PrimaryColor:Grey (hex:333333) SecondaryColor:Orange/Brown (hex:FF9030) 03. Make a linear Gradient from top-left to bottom-right. 04. Apply the effect Oblique: H:-50, V:+50, Qly:1 05. Repeat the effect about 10-15 times (Ctrl+F) 06. Flip the layer horizontaly. 07. Repeat the effect about 10-15 times (Ctrl+F) 07a. Use the clone stamp tool to get ride off the remaining unchanged big center. 08. Apply the effect Seamless texture maker, mode=1. 09. Layer rotate/zoom: Angle=4;Twist Angle=90;Twist Radius=66.67;Zoom=1; Tiling=checked (play with the values!) 10. Optional Apply the effect Relief, angle=90 10a. Optional Layer rotate/zoom: Reset All Zoom=1.02 (to take away the relief of the edge) For the variantes, only changed steps are listed, you have to follow the model for the missing numbers. Variante 1: Field at spring time 02a. With the lasso select the top-left triangle (half image). 02b. Select PrimaryColor:Black SecondaryColor:Orange/Brown (hex:FF9030) 03. Make a linear Gradient from top-left to the center of the image in the selection. 03a. Invert the selection. 03b. Select PrimaryColor:Orange/Brown (hex:FF9030) SecondaryColor:Green 03c. Make a linear Gradient from the center of the image to bottom-right in the selection. 03d. Unselect (Ctrl+D). You must have an oblique gradient with 3 colors black/brown/green. 08. Apply the effect Seamless texture maker, mode=3 . Variante 2: Swamp (water & grass) 02. Select PrimaryColor:Blue (hex:00BBFF) SecondaryColor:Orange/Brown (hex:FF9030) 03. Make a radial Gradient from 100,200 to bottom-right. 08. Apply the effect Seamless texture maker, mode=3:!:. 09. Layer rotate/zoom: Angle=8:!:;Twist Angle=90;Twist Radius=66.67;Zoom=1; Tiling=checked (play with the values!) 10. NO relief! Variante 3: Lines/Squares 02. Select PrimaryColor & SecondaryColor: as you want! 03. Fill the image with anything you want : gradient/image/render...Something simple! 04. Apply the effect Oblique: H:200, V:between 40 and 60, Qly:2 05. Apply the effect Seamless texture maker (STM), mode=0. 06. Repeat the effect STM 1 or 2 times (Ctrl+F) 07. do nothing! 08. do nothing! Variante 4: Undersea 11. Optional Flip verticaly ( I think it's better to flip it!) 12. Add a New Layer. 13. Select PrimaryColor:Blue/Green (hex:007777) SecondaryColor:Orange/Green (hex:AA9000,Alpha:100) 14. Make a linear Gradient from top(x~=100) to bottom. Variante 5: Cloudy Sky 02. Select PrimaryColor:Blue (hex:7777FF) SecondaryColor:White. 03. Apply the effect Clouds: Scale=250, Roughness=70. Optional for darker clouds: 04. Select PrimaryColor:Transparent (alpha=0) SecondaryColor:Grey (hex:777777). 05. Apply the effect Clouds: Scale=250, Roughness=40. 06. do nothing! 07. do nothing! 08. do nothing! 09. Layer rotate/zoom: Angle=4;Twist Angle=-90 Twist Radius=66.67;Zoom=1.7 Y Pan 0.5 10. NO relief! Variante 6: Other textures you've created 02. Follow a tutorial to create some expected texture Rock texture: http://paintdotnet.12.forumer.com/viewtopic.php?t=5453 03 to 07. do nothing! 08. Be sure the texture is 'seamless' or apply the effect Seamless texture maker. Variante 7: Other existing textures 01. Create a new image the size around 800x600px must be a multiple of the size of your texture. Example: if you choose a texture 113x113 then your image's size should be 791x565 (7x5 tiles) or 904x678 (8x6 tiles). 02. Use the Fill from file plugin to fill the image with the texture. 03 to 08. do nothing! etc... __________________________ Other texture I've found! EDITED (for the new Shape3D) 1.Start PDN (white image 800x600). You could use any color you want (not too dark)! 2.Shape3D: all default expect : ...scaling = 1.37 ...light direction x=0,y=1,z=1. 2.a Duplicate the layer twice. On the top layer select bottom half of the sphere and delete it. 3. Seamless texture maker: mode="Only cut", use aplha=0, transparent is=1 (primary color should be black or dark). 3.a Repeat on bottom layer 3.b Merge the 3 layers. 4. Menu Layer, Rotate/Zoom: Tile=checked, zoom=0.25, Angle=0, Twist angle=90, Twist radius=20-40. more experimentations: 5.Gaussian blur: 2px. 6.Duplicate layer, F4:blend mode=negation 7.Gaussian blur top layer again. even more experimentations: Edit1: Added links to plugins ... Edit2: Other methode added... Edit3: Replace big images by thumbnail (click an image to enlarge)... Edit4: Refresh the tuto and rehost image (without thumbnail). Added some détails to the explanation. Edit5: Added steps for the white balls 1 Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
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