MadJik Posted June 28, 2007 Share Posted June 28, 2007 This tutorial is available as a PDF. Click here to view or download it A way to make a textured floor... The title says what this tutorial is for... Plugins: For this tutorial you should need the following plugins: Oblique: https://forums.getpaint.net/topic/2524-oblique-effect-plugin-ymd100714/ Seamless texture maker: https://forums.getpaint.net/topic/4591-seamless-texture-maker-ymd100718/ Fill from file (should replace Photo flood filler) https://forums.getpaint.net/topic/28556-fill-from-file-fill-from-clipboard-for-3511-updated-june-22-2014/ Model to achive: A ground covered by gravel and stones. 01. Create a new image 800x600px. 02. Select PrimaryColor:Grey (hex:333333) SecondaryColor:Orange/Brown (hex:FF9030) 03. Make a linear Gradient from top-left to bottom-right. 04. Apply the effect Oblique: H:-50, V:+50, Qly:1 05. Repeat the effect about 10-15 times (Ctrl+F) 06. Flip the layer horizontaly. 07. Repeat the effect about 10-15 times (Ctrl+F) 07a. Use the clone stamp tool to get ride off the remaining unchanged big center. 08. Apply the effect Seamless texture maker, mode=1. 09. Layer rotate/zoom: Angle=4;Twist Angle=90;Twist Radius=66.67;Zoom=1; Tiling=checked (play with the values!) 10. Optional Apply the effect Relief, angle=90 10a. Optional Layer rotate/zoom: Reset All Zoom=1.02 (to take away the relief of the edge) For the variantes, only changed steps are listed, you have to follow the model for the missing numbers. Variante 1: Field at spring time 02a. With the lasso select the top-left triangle (half image). 02b. Select PrimaryColor:Black SecondaryColor:Orange/Brown (hex:FF9030) 03. Make a linear Gradient from top-left to the center of the image in the selection. 03a. Invert the selection. 03b. Select PrimaryColor:Orange/Brown (hex:FF9030) SecondaryColor:Green 03c. Make a linear Gradient from the center of the image to bottom-right in the selection. 03d. Unselect (Ctrl+D). You must have an oblique gradient with 3 colors black/brown/green. 08. Apply the effect Seamless texture maker, mode=3 . Variante 2: Swamp (water & grass) 02. Select PrimaryColor:Blue (hex:00BBFF) SecondaryColor:Orange/Brown (hex:FF9030) 03. Make a radial Gradient from 100,200 to bottom-right. 08. Apply the effect Seamless texture maker, mode=3:!:. 09. Layer rotate/zoom: Angle=8:!:;Twist Angle=90;Twist Radius=66.67;Zoom=1; Tiling=checked (play with the values!) 10. NO relief! Variante 3: Lines/Squares 02. Select PrimaryColor & SecondaryColor: as you want! 03. Fill the image with anything you want : gradient/image/render...Something simple! 04. Apply the effect Oblique: H:200, V:between 40 and 60, Qly:2 05. Apply the effect Seamless texture maker (STM), mode=0. 06. Repeat the effect STM 1 or 2 times (Ctrl+F) 07. do nothing! 08. do nothing! Variante 4: Undersea 11. Optional Flip verticaly ( I think it's better to flip it!) 12. Add a New Layer. 13. Select PrimaryColor:Blue/Green (hex:007777) SecondaryColor:Orange/Green (hex:AA9000,Alpha:100) 14. Make a linear Gradient from top(x~=100) to bottom. Variante 5: Cloudy Sky 02. Select PrimaryColor:Blue (hex:7777FF) SecondaryColor:White. 03. Apply the effect Clouds: Scale=250, Roughness=70. Optional for darker clouds: 04. Select PrimaryColor:Transparent (alpha=0) SecondaryColor:Grey (hex:777777). 05. Apply the effect Clouds: Scale=250, Roughness=40. 06. do nothing! 07. do nothing! 08. do nothing! 09. Layer rotate/zoom: Angle=4;Twist Angle=-90 Twist Radius=66.67;Zoom=1.7 Y Pan 0.5 10. NO relief! Variante 6: Other textures you've created 02. Follow a tutorial to create some expected texture Rock texture: http://paintdotnet.12.forumer.com/viewtopic.php?t=5453 03 to 07. do nothing! 08. Be sure the texture is 'seamless' or apply the effect Seamless texture maker. Variante 7: Other existing textures 01. Create a new image the size around 800x600px must be a multiple of the size of your texture. Example: if you choose a texture 113x113 then your image's size should be 791x565 (7x5 tiles) or 904x678 (8x6 tiles). 02. Use the Fill from file plugin to fill the image with the texture. 03 to 08. do nothing! etc... __________________________ Other texture I've found! EDITED (for the new Shape3D) 1.Start PDN (white image 800x600). You could use any color you want (not too dark)! 2.Shape3D: all default expect : ...scaling = 1.37 ...light direction x=0,y=1,z=1. 2.a Duplicate the layer twice. On the top layer select bottom half of the sphere and delete it. 3. Seamless texture maker: mode="Only cut", use aplha=0, transparent is=1 (primary color should be black or dark). 3.a Repeat on bottom layer 3.b Merge the 3 layers. 4. Menu Layer, Rotate/Zoom: Tile=checked, zoom=0.25, Angle=0, Twist angle=90, Twist radius=20-40. more experimentations: 5.Gaussian blur: 2px. 6.Duplicate layer, F4:blend mode=negation 7.Gaussian blur top layer again. even more experimentations: Edit1: Added links to plugins ... Edit2: Other methode added... Edit3: Replace big images by thumbnail (click an image to enlarge)... Edit4: Refresh the tuto and rehost image (without thumbnail). Added some détails to the explanation. Edit5: Added steps for the white balls 1 Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
Ash Posted June 28, 2007 Share Posted June 28, 2007 Very nice, I especially like "under the sae" & "sky" This tut will goto my google page.. Although I don’t need it, this is a good example of how a tut should be written and how to help people to learn about PDN. Read and learn....read and learn. Quote All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
MadJik Posted June 28, 2007 Author Share Posted June 28, 2007 Thank you Ash... It isn't perfect, but it's even better now I've added the link to the plugin... Some pictures (you could have seen in the pictorium) using these methodes: Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
oma Posted June 28, 2007 Share Posted June 28, 2007 well done madjik! very easy to follow even for the beginners in the group. Ash you have a google page? Quote My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
FireFly Posted June 28, 2007 Share Posted June 28, 2007 ¿Cool! I think I'll try this one - I haven't tried any in ages. Quote Link to comment Share on other sites More sharing options...
Natrium Posted June 29, 2007 Share Posted June 29, 2007 stupid question, but how do you call this kind of material in English? Quote I'm a Paint.NET newbie, so please be patient with me Link to comment Share on other sites More sharing options...
Ash Posted June 29, 2007 Share Posted June 29, 2007 stupid question, but how do you call this kind of material in English? http://paintdotnet.12.forumer.com/viewt ... 1967#31967 Quote All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
FrEaK Posted June 29, 2007 Share Posted June 29, 2007 stupid question, but how do you call this kind of material in English? http://paintdotnet.12.forumer.com/viewt ... 1967#31967 wouldn't it just be easier to say diamond plate? Quote Site: RIP =( Link to comment Share on other sites More sharing options...
FireFly Posted June 29, 2007 Share Posted June 29, 2007 I made a perfectly tilable grass texture by roughly following the steps... It's a pretty big image so I thought I'd provide the thumbnail ! Grass like this is useful in simple RPG's. Quote Link to comment Share on other sites More sharing options...
Natrium Posted June 29, 2007 Share Posted June 29, 2007 stupid question, but how do you call this kind of material in English? http://paintdotnet.12.forumer.com/viewt ... 1967#31967 wouldn't it just be easier to say diamond plate? he prolly thought that I wanted to know how to create it But thnax, now I know that it is called diamond plate Quote I'm a Paint.NET newbie, so please be patient with me Link to comment Share on other sites More sharing options...
FireFly Posted June 29, 2007 Share Posted June 29, 2007 I didn't know what it was called either, until I stumbled upon the diamond plate tutorial when it first came out. Quote Link to comment Share on other sites More sharing options...
MadJik Posted July 12, 2007 Author Share Posted July 12, 2007 Other texture I've found! 1.Start PDN (white image 800x600). You could use any color you want (not too dark)! 2.Shape3D: all default expect the light direction x=0,y=1,z=1. 3.Seamless texture maker: mode=1, use aplha=0, transparent is=1 (primary color should be black or dark). 4.Menu Layer, Rotate/Zoom: Tile=checked, zoom=0.25, Angle=0, Twist angle=90, Twist radius=20. more experimentations: 5.Gaussian blur: 2px. 6.Duplicate layer, F4:blend mode=negation 7.Gaussian blur top layer again. Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
Ash Posted July 12, 2007 Share Posted July 12, 2007 quite nice, maybe you should put it in your 1st post Quote All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
MadJik Posted July 12, 2007 Author Share Posted July 12, 2007 quite nice, maybe you should put it in your 1st post Done! TY Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
Ash Posted July 12, 2007 Share Posted July 12, 2007 I really like the one with all the little ball in the reflection of the bigger ball Quote All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
Dalton#1 Posted July 12, 2007 Share Posted July 12, 2007 I like the 2nd one of the three other textures you found. The dark and light one. Quote :] Link to comment Share on other sites More sharing options...
Pixey Posted September 26, 2017 Share Posted September 26, 2017 Hi @MadJik - I know this is an old thread, but I am curious as to how you got the balls to overlap. These were your instructions: 1.Start PDN (white image 800x600). You could use any color you want (not too dark)! 2.Shape3D: all default expect : ...scaling = 1.37 ...light direction x=0,y=1,z=1. 2.a Duplicate the layer. On the top layer select bottom half of the sphere and delete it. 3. Seamless texture maker: mode="Only cut", use aplha=0, transparent is=1 (primary color should be black or dark). 3.a Merge the layers. 4. Menu Layer, Rotate/Zoom: Tile=checked, zoom=0.25, Angle=0, Twist angle=90, Twist radius=20-40. This is what I get - only one set. Wold love to know the instructions to line up the 2nd row. Thanks Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
MadJik Posted September 27, 2017 Author Share Posted September 27, 2017 Hi @Pixey The 2.a is missing a part and should be as: 2.a Duplicate the layer twice. On the top layer select bottom half of the sphere and delete it. 3. Seamless texture maker: mode="Only cut", use aplha=0, transparent is=1 (primary color should be black or dark). 3.a Repeat on bottom layer 3.b Merge the 3 layers. Edit: with layer rotate/zoom, actual version of paint.net (4.017) the twist angle should be -90 (minus) Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
Pixey Posted September 27, 2017 Share Posted September 27, 2017 Thanks so much @MadJik for adding the steps. I came up with some Aliens! I couldn't quite get the balls like your last example . Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
MadJik Posted September 27, 2017 Author Share Posted September 27, 2017 14 hours ago, MadJik said: Edit: with layer rotate/zoom, actual version of paint.net (4.017) the twist angle should be -90 (minus) Math talking inside? Your red skull is too small. It should be 98-100% of the height and more than 50% of the width at step 2: check the scaling On 28/06/2007 at 10:14 AM, MadJik said: 2.Shape3D: all default expect : ...scaling = 1.37 Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
MadJik Posted September 27, 2017 Author Share Posted September 27, 2017 And if you insist to let the twist angle +90 you should at step 2a delete the top half of the image Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
Pixey Posted September 27, 2017 Share Posted September 27, 2017 Thank @MadJik changing the angle from 90% to -90% made a lot of difference . Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
MadJik Posted September 27, 2017 Author Share Posted September 27, 2017 Are the "mignons" red sometimes ? 1 1 Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
Eli Posted September 28, 2017 Share Posted September 28, 2017 Very cool tutorial. I had fun doing it. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
MadJik Posted September 28, 2017 Author Share Posted September 28, 2017 @welshblue It could be due the shadow on a side... More testing? @Eli Lovely! Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
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