Ash Posted June 17, 2007 Share Posted June 17, 2007 No, just use magic wand outside of the orb and hit delete button. Only you boject should remain on the screen with no background. and use feather. You don't need to select the object that you are going to use feather on. Hope this helps. Quote All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
Bob Posted June 17, 2007 Share Posted June 17, 2007 Use Radial Blur at ~3px instead. Quote No. Way. I've just seen Bob. And... *poof!*—just like that—he disappears into the mist again. ~Helio Link to comment Share on other sites More sharing options...
dragonpyro Posted June 19, 2007 Share Posted June 19, 2007 This is a GREAT plug-in, but sometimes the blur is a little too much, I don't know if this has been suggested or not but if its possible, maybe you could just anti-alias the hard edges instead of accually bluring them. This would be even better! Quote Link to comment Share on other sites More sharing options...
BoltBait Posted June 19, 2007 Author Share Posted June 19, 2007 This is a GREAT plug-in, but sometimes the blur is a little too much, I don't know if this has been suggested or not but if its possible, maybe you could just anti-alias the hard edges instead of accually bluring them. This would be even better! Try changing the second slider to the "shrink" position. "Shrink" does not blur the colors at all, only the Alpha channel. Quote Download: BoltBait's Plugin Pack | CodeLab | and a Free Computer Dominos Game Link to comment Share on other sites More sharing options...
TakeMangaka Posted July 11, 2007 Share Posted July 11, 2007 Isn't there a way of feathering not only the alpha channel, but the normal picture as well? You see, as I love painting drawings on PDN (http://takemangaka.deviantart.com/) one of the greatest problemas is making everythin look smooth. I've been using a combination of Resizes to do it, but there might be a cleverer way... Oh, and by the way, BoltBait, I've watched ya on DeviantArt ok? Quote I'm BRAZILIAN! I love Anime Art! Link to comment Share on other sites More sharing options...
Mr Frojo Posted July 11, 2007 Share Posted July 11, 2007 Im not sure if it can do that. The closest you can get to what you want (i think) is to use the gaussian blur at a low value. Quote I'm still alive! Link to comment Share on other sites More sharing options...
Yata Posted July 11, 2007 Share Posted July 11, 2007 gaussian blur at a low value. Thats what the request sounds like. Quote "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former" [ dA Paint.NET Chat :: Yata on dA ] Link to comment Share on other sites More sharing options...
Tanel Posted July 11, 2007 Share Posted July 11, 2007 Isn't there a way of feathering not only the alpha channel, but the normal picture as well?You see, as I love painting drawings on PDN (http://takemangaka.deviantart.com/) one of the greatest problemas is making everythin look smooth. I've been using a combination of Resizes to do it, but there might be a cleverer way... Try "Surface Blur" from Ed Harvey's plugin pack: http://paintdotnet.12.forumer.com/viewtopic.php?t=4367 That should smooth even areas while preserving sharp edges. Quote Link to comment Share on other sites More sharing options...
TakeMangaka Posted July 11, 2007 Share Posted July 11, 2007 I tried this, Fast and also Cross Blur. Nonme of them got even close. Quote I'm BRAZILIAN! I love Anime Art! Link to comment Share on other sites More sharing options...
barkbark00 Posted July 11, 2007 Share Posted July 11, 2007 I like using Unfocus Blur at 1-2px for that... Quote Take responsibility for your own intelligence. 😉 -Rick Brewster Link to comment Share on other sites More sharing options...
TakeMangaka Posted July 11, 2007 Share Posted July 11, 2007 Well, Ubfocus almost does the job, and so does the Gaussian, and Cross Blur at 2 or 3. But resizing makes it smooth without thickening the outline too much. Quote I'm BRAZILIAN! I love Anime Art! Link to comment Share on other sites More sharing options...
PainterKat Posted July 14, 2007 Share Posted July 14, 2007 I downloaded it but it wont work Quote Link to comment Share on other sites More sharing options...
BoltBait Posted July 14, 2007 Author Share Posted July 14, 2007 I downloaded it but it wont work What do you mean by "won't work"? Are you seeing it in the Effects > Blurs submenu? Or, are you not seeing any results when you run it? Quote Download: BoltBait's Plugin Pack | CodeLab | and a Free Computer Dominos Game Link to comment Share on other sites More sharing options...
Fisherman's Friend Posted July 21, 2007 Share Posted July 21, 2007 BoltBait, a tutorial remembered me on your Halo effect and now I wanted to ask you if you can move it to "Blur" (as you list it in this category on your googlepage). An more interesting option would be to merge Halo with Feather by enhancing Feather with the option to use the primary color instead of transparency (maybe by a checkbox). I have no knowledge about coding and don't know how much work this would be or if this is possible anyway. Regardless, thanks in advance. Quote Link to comment Share on other sites More sharing options...
Coriy Posted July 24, 2007 Share Posted July 24, 2007 I like this plug-in. It helps to smooth edges if I have to remove a shadow effect. Especially since I can do it on the entire image simultaneously. If the image is square, that is. If the image is rectangular, then trying to feather anything other than a small selected area causes PDN to crash. Quote Link to comment Share on other sites More sharing options...
Yata Posted July 24, 2007 Share Posted July 24, 2007 Do you have a crash log on your desktop? Quote "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former" [ dA Paint.NET Chat :: Yata on dA ] Link to comment Share on other sites More sharing options...
Coriy Posted July 24, 2007 Share Posted July 24, 2007 Yes, I do, Only from the last attempt, though. Since they mostly said the same thing, only differing on the size of the image I attempted to feather. Quote Link to comment Share on other sites More sharing options...
Yata Posted July 24, 2007 Share Posted July 24, 2007 Please post it. Quote "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former" [ dA Paint.NET Chat :: Yata on dA ] Link to comment Share on other sites More sharing options...
Coriy Posted July 24, 2007 Share Posted July 24, 2007 Sorry, I was not sure that that was acceptable. Here it is: Application version: Paint.NET v3.08 (Final Release build 3.08.2708.22795) Time of crash: 7/23/2007 9:37:46 PM Application uptime: 00:04:38.4843750 OS Version: 5.1.2600.131072 Service Pack 2 Workstation x86 .NET Framework version: 2.0.50727.832 x86 Processor: 1x "Intel® Celeron® M CPU 410 @ 1.46GHz" @ ~1463MHz Physical memory: 446 MB Tablet PC: no Locale: pdnr.c: en-US, hklm: en-US, hkcu: n/a, cc: en-US, cuic: en-US Exception details: PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.ArgumentOutOfRangeException: Coordinates out of range, max={Width=1278, Height=721} Parameter name: (x,y) Actual value was {X=1279,Y=1}. at PaintDotNet.Surface.get_Item(Int32 x, Int32 y) at PaintDotNet.Effects.UserScript.Render(Surface dst, Surface src, Rectangle rect) at PaintDotNet.Effects.UserScript.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length) at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderImpl() --- End of inner exception stack trace --- at PaintDotNet.Effects.BackgroundEffectRenderer.Join() at PaintDotNet.Effects.BackgroundEffectRenderer.Start() at PaintDotNet.Menus.EffectMenuBase.EffectConfigTokenChangedHandler(Object sender, EventArgs e) at PaintDotNet.Effects.EffectConfigDialog.OnEffectTokenChanged() at PaintDotNet.Effects.TwoAmountsConfigDialogBase.amount1UpDown_ValueChanged(Object sender, EventArgs e) at System.Windows.Forms.NumericUpDown.OnValueChanged(EventArgs e) at System.Windows.Forms.NumericUpDown.set_Value(Decimal value) at System.Windows.Forms.NumericUpDown.DownButton() at System.Windows.Forms.UpDownBase.OnUpDown(Object source, UpDownEventArgs e) at System.Windows.Forms.UpDownBase.UpDownButtons.OnUpDown(UpDownEventArgs upevent) at System.Windows.Forms.UpDownBase.UpDownButtons.BeginButtonPress(MouseEventArgs e) at System.Windows.Forms.UpDownBase.UpDownButtons.OnMouseDown(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ------------------------------------------------------------------------------ This text file was created because Paint.NET crashed. Please e-mail this file to paint.net@hotmail.com so we can diagnose and fix the problem. Application version: Paint.NET v3.08 (Final Release build 3.08.2708.22795) Time of crash: 7/23/2007 9:46:56 PM Application uptime: 00:05:04.3281250 OS Version: 5.1.2600.131072 Service Pack 2 Workstation x86 .NET Framework version: 2.0.50727.832 x86 Processor: 1x "Intel® Celeron® M CPU 410 @ 1.46GHz" @ ~1463MHz Physical memory: 446 MB Tablet PC: no Locale: pdnr.c: en-US, hklm: en-US, hkcu: n/a, cc: en-US, cuic: en-US Exception details: PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.ArgumentOutOfRangeException: Coordinates out of range, max={Width=2374, Height=1342} Parameter name: (x,y) Actual value was {X=2375,Y=3}. at PaintDotNet.Surface.get_Item(Int32 x, Int32 y) at PaintDotNet.Effects.UserScript.Render(Surface dst, Surface src, Rectangle rect) at PaintDotNet.Effects.UserScript.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length) at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderImpl() --- End of inner exception stack trace --- at PaintDotNet.Effects.BackgroundEffectRenderer.Join() at PaintDotNet.Effects.BackgroundEffectRenderer.Abort() at PaintDotNet.Menus.EffectMenuBase.RunEffect(Type effectType) at PaintDotNet.Menus.EffectMenuBase.EffectMenuItem_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at PaintDotNet.PdnMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ------------------------------------------------------------------------------ Quote Link to comment Share on other sites More sharing options...
MiguelPereira Posted July 24, 2007 Share Posted July 24, 2007 i don't know C# and the best one to talk about this is the creator but, (also @Boltbait) did the feather blur got out of the image range and the plugin crashed? or using the grow option it grew out of bondaries? welll anyway this is agood one to look at (i think anyway ) Quote [The stock on my sig is a photo I took not a render from Splatter] [My deviantART][My Gallery][My Space] Link to comment Share on other sites More sharing options...
Kazooma Posted July 27, 2007 Share Posted July 27, 2007 Can someone give me a step by step explanation of how I get that feathering plug-in into Paint.NET? Quote Link to comment Share on other sites More sharing options...
Crazy Man Dan Posted July 27, 2007 Share Posted July 27, 2007 http://boltbait.googlepages.com/install Quote I am not a mechanism, I am part of the resistance; I am an organism, an animal, a creature, I am a beast. ~ Becoming the Archetype Link to comment Share on other sites More sharing options...
Kazooma Posted July 27, 2007 Share Posted July 27, 2007 Once I click on save I can't find Paint.NET or effects What can I do? Quote Link to comment Share on other sites More sharing options...
Sozo Posted July 27, 2007 Share Posted July 27, 2007 You mean the PDN folder to save into? You don't really need to. Save to your desktop. Expand the zip file. Open Explorer and go to My Computer> Local Disk (C or whatever disk PDN is installed on)> Program Files> Paint.NET> Effects. Drag the .dll file into the effects folder. There you go. I hope this is what your asking. Quote Link to comment Share on other sites More sharing options...
Coriy Posted July 27, 2007 Share Posted July 27, 2007 Well, use explorer either directly or by opening up "my computer" click on the C: Hard Drive, Click on Program Files, Click on the Paint.NET folder, and then you'll see the effects folder, just move the extract dll, in this case Feather.dll into the effects folder. Next time you start up Paint.NET it will be in the effects menu under Blurs. Other plug-ins are added the same way, except for plugins like the icon/cursor one which is put into formats. Quote Link to comment Share on other sites More sharing options...
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