frio Posted August 11 Share Posted August 11 I do some texture work for a 3D environment procedurally in Blender, but I also tinker with what I can come up with manually. I'm not much a "painter" type artist so I just use basic tools and filters, and luckily that's just what Paint.net has in spades, and felt like sharing some things I've come up with. Lately I've been experimenting with glTF PBR materials: certain properties of the surface are packaged into varying channels in a set of textures, which are then rendered according to those properties within the scene. These images have the base color, normal map and ambient occlusion, roughness and metallicity: They combine to look like this in the actual 3D environment: For something slightly more organic but not necessarily super realistic, a literal golden eye, as in the eye color is luminous metallic gold. The fourth image contains the emissivity of the material, i.e. it actually radiates a bit of golden light: Within the scene, it does look kinda groovy and shiny: Some older material, using diffuse-specular rendering. I made this cassette tape model in Blender as close to the real dimensions as I could, with a fairly low polygon count to make it usable for realtime rendering, extracted the ambient occlusion and then painted on details like the label and screws: As a side note, the cassette is actually functional inworld and can hold about as much data as a C-20 cassette would have on a Commodore 64, used with a 6502 CPU emulator. I also make some particle effects (that is, just small textured squares that always face the camera, like sprites in classic Doom). This set is for something that simulates classic JRPG style status effects, think of oldschool Final Fantasy: The skull wasn't all self-drawn, but a public domain poison symbol I rearranged and removed the jaw from. The control panel for the above effect is also made in Paint.net: 3 2 2 Quote Link to comment Share on other sites More sharing options...
Red ochre Posted August 11 Share Posted August 11 Very impressive results and knowledge of Blender, height maps etc. The C20 is very convincing, I believe I still have one in the dedicated cassette player for my C64.🙂 1 Quote Red ochre Plugin pack.............. Diabolical Drawings ................Real Paintings Link to comment Share on other sites More sharing options...
Pixey Posted August 11 Share Posted August 11 Great work 🥳 and I love the glossiness 1 Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
Tactilis Posted August 11 Share Posted August 11 2 hours ago, frio said: I do some texture work for a 3D environment procedurally in Blender, but I also tinker with what I can come up with manually. I'm not much a "painter" type artist so I just use basic tools and filters, and luckily that's just what Paint.net has in spades, and felt like sharing some things I've come up with. Awesome work @frio. The tools and filters used maybe basic but the way you apply them and combine paint.net with other apps is superb. 1 Quote Link to comment Share on other sites More sharing options...
lynxster4 Posted August 11 Share Posted August 11 Very impressive work @frio! I'm particularly drawn to the eye...beautiful highlighting. ☺️ 1 Quote My Art Gallery | My Shape Packs | ShapeMaker Mini Tut | Air Bubble Stained Glass Chrome Text with Reflections | Porcelain Text w/ Variegated Coloring | Realistic Knit PatternOpalescent Stained Glass | Frosted Snowman Cookie | Leather Texture | Plastic Text | Silk Embroidery Visit my Personal Website "Never, ever lose your sense of humor - you'll live longer" Link to comment Share on other sites More sharing options...
frio Posted September 16 Author Share Posted September 16 Sauron sees what you did there. 4-layered particle effect, the eye base (iris/pupil area) sadly isn't animated since the particle engine is a bit limited and janky, but the ring of flames dances and shimmers pretty convincingly if I say so myself. Click for full size on Imgur. 3 1 1 Quote Link to comment Share on other sites More sharing options...
lynxster4 Posted September 16 Share Posted September 16 It's mesmerizing and creepy from Lord of the Rings. Quote My Art Gallery | My Shape Packs | ShapeMaker Mini Tut | Air Bubble Stained Glass Chrome Text with Reflections | Porcelain Text w/ Variegated Coloring | Realistic Knit PatternOpalescent Stained Glass | Frosted Snowman Cookie | Leather Texture | Plastic Text | Silk Embroidery Visit my Personal Website "Never, ever lose your sense of humor - you'll live longer" Link to comment Share on other sites More sharing options...
frio Posted September 16 Author Share Posted September 16 42 minutes ago, lynxster4 said: It's mesmerizing and creepy from Lord of the Rings. Since particle effects in this 3D engine (almost) always face the camera, it's always staring at you, judging. Quote Link to comment Share on other sites More sharing options...
Pixey Posted September 16 Share Posted September 16 Very fiery indeed. I love the reflection texture very much 🤗 1 Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
Tactilis Posted September 16 Share Posted September 16 3 hours ago, lynxster4 said: It's mesmerizing and creepy... Now combine it with your latest stained glass technique @lynxster4 to make it "mesmerizing and creepy, but rather lovely" 😉 Amazing work @frio 1 Quote Link to comment Share on other sites More sharing options...
lynxster4 Posted September 17 Share Posted September 17 19 hours ago, Tactilis said: Now combine it with your latest stained glass technique I don't know if it's 'rather lovely' but here it is. I had no shape to work with so I added random lines, but I did 'stain-glassify' it. This is for you @frio ☺️ I did this rather quickly, so it's probably not the greatest. 1 Quote My Art Gallery | My Shape Packs | ShapeMaker Mini Tut | Air Bubble Stained Glass Chrome Text with Reflections | Porcelain Text w/ Variegated Coloring | Realistic Knit PatternOpalescent Stained Glass | Frosted Snowman Cookie | Leather Texture | Plastic Text | Silk Embroidery Visit my Personal Website "Never, ever lose your sense of humor - you'll live longer" Link to comment Share on other sites More sharing options...
frio Posted September 17 Author Share Posted September 17 (edited) 1 hour ago, lynxster4 said: I don't know if it's 'rather lovely' but here it is. Perfect for decorating the dining hall of Angband, love it. (For the non-LotR nerds, that's a fortress Sauron used to command before the books' time.) Edited September 17 by frio 1 Quote Link to comment Share on other sites More sharing options...
Tactilis Posted September 17 Share Posted September 17 16 minutes ago, frio said: Perfect for decorating the dining hall of Angband Yes! In his younger days, Sauron liked a bit of stained glass in the fortress. He was also big into decorative curtains and placed scatter cushions randomly to enhance the casual ambience. A nice guy. Not sure what happened to him. 😉 1 Quote Link to comment Share on other sites More sharing options...
frio Posted September 29 Author Share Posted September 29 Today's project: Metroid Prime logo and/or Varia suit powerup. Click for a full 4K resolution image on imgur. The model is from Sketchfab, though I did end up redoing and smoothing out most of the geometry and textures were made from scratch, baked with Blender and composited/adjusted with paint.net. Also recorded a short animation loop to appreciate the shiny metals: https://i.imgur.com/a3H0y1w.mp4 (animations won't embed, click to view) 3 Quote Link to comment Share on other sites More sharing options...
frio Posted Friday at 07:10 PM Author Share Posted Friday at 07:10 PM For today, some spicy cobalt, the infamous radiation source rod. Drew the details and the text in paint.net trying to match the original font as closely as I could (turns out Liberation Sans was very close, needed to manually edit only a couple letters), used those as the normal map/color source in Blender, then added some brushed metal texturing and blemishes into appropriate channels. Simple but satisfying, I just enjoy how simple two-tone textures can turn into realistic metals. 2 1 1 Quote Link to comment Share on other sites More sharing options...
lynxster4 Posted Saturday at 02:49 PM Share Posted Saturday at 02:49 PM Nicely done @frio Looks like a photograph. That's what I call realistic! 😊 1 Quote My Art Gallery | My Shape Packs | ShapeMaker Mini Tut | Air Bubble Stained Glass Chrome Text with Reflections | Porcelain Text w/ Variegated Coloring | Realistic Knit PatternOpalescent Stained Glass | Frosted Snowman Cookie | Leather Texture | Plastic Text | Silk Embroidery Visit my Personal Website "Never, ever lose your sense of humor - you'll live longer" Link to comment Share on other sites More sharing options...
frio Posted Saturday at 03:58 PM Author Share Posted Saturday at 03:58 PM 57 minutes ago, lynxster4 said: Looks like a photograph. That's what I call realistic! 😊 Part of why I've been enjoying this tinkering lately is that it's actually presented a realtime game engine, so fancy raytracing and such isn't required anymore to get some pretty decent realistic light behavior. If you look close enough you can still see it's all just smoke and mirrors as opposed to the real raytracing, but... the end result being convincing but still running at 60 frames per second is what matters. Quote Link to comment Share on other sites More sharing options...
Pixey Posted Saturday at 04:52 PM Share Posted Saturday at 04:52 PM Wow! That is SO authentic - it looks like the real deal 👏 1 Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
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