Lasse Edsvik Posted July 28, 2022 Posted July 28, 2022 Hello I'm making a golf course and you apply a texture, and then you can add an texture over that one (using Unity game engine), and I generated a bump map: And I want to change the black/grey to make it yellow/brownish...... AND make the lighter ones in the image like 90-100% transparent... How you go about doing that? Quote
Pixey Posted July 28, 2022 Posted July 28, 2022 You can use the Clouds Plugin: Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.
Lasse Edsvik Posted July 28, 2022 Author Posted July 28, 2022 Is there a way to make the white areas more transparent before applying that? Or do you have to like manually delete areas? Ty for your post Quote
Pixey Posted July 28, 2022 Posted July 28, 2022 You could 'select' the area and then use @BoltBait's Transpareny Plugin: Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.
MJW Posted July 28, 2022 Posted July 28, 2022 1 hour ago, Lasse Edsvik said: Is there a way to make the white areas more transparent before applying that? Or do you have to like manually delete areas? Try using Color Clearer with the Color to Make Transparent set to white. If the overall result is too transparent, you can use Red ochre's Alphathreshold to adjust the transparency range, or for more complete control (with more complexity), pyrochild's Curves+. It would be better to start with a map that goes the full range from black to white, then after running Color Clearer, run Brightness/Contrast to lighten the result to the desired range of gray. Otherwise, when you modify the transparency with Alphathreshold or Curves+, the range of transparency may be overly discontinuous. (This method assumes you want pixels to smoothly increase in transparency as the lightness increases, though adjusting the alpha channel afterward with Curves+ could allow a quite sudden transition, if that's your goal.) To change the map from white to brown, I'd try Ed Harvey's Color Filter. Quote
Lasse Edsvik Posted July 28, 2022 Author Posted July 28, 2022 (edited) 53 minutes ago, Pixey said: You could 'select' the area and then use @BoltBait's Transpareny Plugin: Can you provide I link? I just get ads like in 1998 for fat reduction and other magic pills Edited July 28, 2022 by Lasse Edsvik Quote
Pixey Posted July 28, 2022 Posted July 28, 2022 I believe it's in his Plugin Pack: Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.
MJW Posted July 28, 2022 Posted July 28, 2022 1 minute ago, Lasse Edsvik said: Can you provide I link? I just get ads like in 1998 for fat reduction and other magic pills BoltBait's plugin pack. Quote
Lasse Edsvik Posted July 28, 2022 Author Posted July 28, 2022 10 minutes ago, MJW said: BoltBait's plugin pack. How do I uninstall it? its not listed in "add/remove programs" Quote
BoltBait Posted July 28, 2022 Posted July 28, 2022 9 minutes ago, Lasse Edsvik said: How do I uninstall it? Run the installer again. Uncheck all of my plugins you no longer want installed on your system. Click the "Install Selected" button. Quote Download: BoltBait's Plugin Pack | CodeLab | and a Free Computer Dominos Game
Solution Ego Eram Reputo Posted July 28, 2022 Solution Posted July 28, 2022 2 hours ago, Lasse Edsvik said: Is there a way to make the white areas more transparent before applying that? Ref Pixey's image above. When you've set ther Primary color to yellow, open the More tab in the Colors window and reduce the transparency of the yellow shade. Then render the clouds. That will make the brighter areas of the texture more transparent. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker
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