concepts2a Posted January 26, 2016 Share Posted January 26, 2016 Was wondering if anyone is currently working on any equivalent to the Intel Texture works BCn/DXT compression software. Currently only available for use on Photoshop. Hopefully I posted this in the right place. Link to comment Share on other sites More sharing options...
Rick Brewster Posted January 26, 2016 Share Posted January 26, 2016 You mean like a plugin for Paint.NET? Is this a special form of compression for DDS (DirectDraw Surface) files? The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Ishi Posted January 27, 2016 Share Posted January 27, 2016 Well after some Google search, Intel Texture Works is a plugin for Photoshop. Try PSFilterPDN. Its an amazing plugin for Paint.NET that hosts Photoshop plugins so hopefully, it can host this Intel Texture Works as well. Link to comment Share on other sites More sharing options...
null54 Posted January 27, 2016 Share Posted January 27, 2016 Well after some Google search, Intel Texture Works is a plugin for Photoshop. Try PSFilterPDN. Its an amazing plugin for Paint.NET that hosts Photoshop plugins so hopefully, it can host this Intel Texture Works as well. The Intel Texture Works plugin is a Photoshop File Format plugin (its equivalent of FileType plugins), PSFilterPDN only hosts Photoshop Filter plugins (its equivalent of Effect plugins). Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
concepts2a Posted January 28, 2016 Author Share Posted January 28, 2016 Yes, a plug-in allowing Texture works or an equivalent to work with Paint.Net. Of course Intel would go for the named program of Photoshop and not make any additional files for anything else (e.g. Corel, Paint.net, Daz Studio) Link to comment Share on other sites More sharing options...
btn2k3 Posted March 28, 2017 Share Posted March 28, 2017 I would like to please request someone on the PDN team to take a look into adding the DirectX 11/12 DDS compression formats into Paint.net as well. If you need source and data information you can find at either Intel's GitHub page or on Intel's actual Source page. Intel's Texture Works GitHub Page: https://github.com/GameTechDev/Intel-Texture-Works-Plugin Intel's Sample Source (linked on the GitHub page): https://software.intel.com/en-us/articles/fast-ispc-texture-compressor-update Intel's Wiki page for DDS format and who supports what version (note: Paint.net is not even listed): https://github.com/GameTechDev/Intel-Texture-Works-Plugin/wiki/BCn-App-Support (I guess Intel doesn't even know Paint.net exists, which is a shame as it is a good program). The only other item that Paint.net could really use, is the ability to view channels individually (color channels not image layers). Side note: Fallout 4 Normal's (xxx_n.dds) and Specular's (xxx_s.dds) use a grey scale on the red and green channel, with the blue channel being completely blacked out. And the FO4 Normal maps have an inverted depth of field compared to Skyrim's R8G8B8 DDS textures. from BringtheNoise (just some FO4/Skyrim tinkerererererererer). Link to comment Share on other sites More sharing options...
Marcurios Posted May 27, 2020 Share Posted May 27, 2020 i'm sure that if the devs of Paint.net would add support for the new dds files, that donations would come pouring in. I donated some a while ago, but i would definitely donate a lot more compared to what i did before if the new dds format would be implemented. and i would actively spread the word about it and tell people to show you guys some love. Since now we MUST use photoshop, and photoshop is getting worse with every update, not the software itself, but the CC app is horribly unreliable and crappy software. I'd happily start using Paint.NET and Affinity Photo combined to replace the Adobe software, cause me and many people alike in the gaming bussines are getting fed up wit Adobe. And they are potentially millions of gamedevs on this world right now in dire need of an alternative. Link to comment Share on other sites More sharing options...
null54 Posted May 27, 2020 Share Posted May 27, 2020 4 hours ago, Marcurios said: i'm sure that if the devs of Paint.net would add support for the new dds files... Paint.NET has had built-in support for the new DDS files since 4.2.2, which was released on September 18th, 2019. The new DDS support comes from bundling DDS FileType Plus, which was released on September 2nd, 2017. This is why there is a forum rule against posting to old threads, they are likely out of date. 1 Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted May 27, 2020 Share Posted May 27, 2020 17 minutes ago, null54 said: This is why there is a forum rule against posting to old threads, they are likely out of date. This. <closed> ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
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