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Ego Eram Reputo

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Everything posted by Ego Eram Reputo

  1. Not quite. When Gaussian blurring, a small radius will take a small group of pixels and blur/combine them together. A large radius will take a greater number of pixels and combine them. Thus the small radius will retain more detail, while a larger radius will lose more detail. Try blurring any photo with a small radius vs a large one to see the difference. Noise reduction uses the radius to determine the size of the sample. The sample size is the number of pixels polled to determine if the pixel in question is noise or not. As far as I remember it, a smaller radius will remove more noise t
  2. I don't understand why you are using filehippo. Get it from the official website if you insist on downloading it. Paint.net updates from within the program, so you don't need to download anything separately or uninstall the existing version.
  3. Radius generally refers to the size of a round tool tip. This could be the size of a region taken as a sample, or the area that the effect is applied to. E.g. for Gaussian Blur the radius is the size of the sample taken and blurred.
  4. I maintain a list of all the plugins for paint.net. With one exception, they are all free. Find the list by clicking the link in my signature. Note: due to the threat of viruses and malware - never download a plugin unless it's hosted on this forum or accessed via a link posted here.
  5. LayerSaver or Alt to Layersaver are your best bets. Alternatively - try TechnoRobbo's Export Selection (select the entire layer with Ctrl + A)
  6. Not quite. Filetype plugins go in the \Filetypes\ folder, not \Effects\. From the first post...
  7. The Shapes in this image are now included in my Plugin Pack. I'll leave these source files here for those interested in studying them. To use a Shape source file, copy the text into Notepad and save it as <DisplayName>.xaml (e.g. Apple.xaml). The file should be placed in your paint.net\Shapes\ folder and paint.net rebooted.
  8. TechnoRobbo hasn't released the plugin officially, because BoltBait has a very similar plugin (Vignette Plus: http://forums.getpaint.net/index.php?/topic/28500-).You can find the CodeLab source code to SimpleLight here http://forums.getpaint.net/index.php?/topic/30134-suggestions-for-lighting-direction/?p=417404
  9. Hi Apollo702! See my reply here http://forums.getpaint.net/index.php?/topic/32121-installation-problem-please-help/?p=429479
  10. Hey colbert2677 - welcome to the forum. Obviously you've found that brute-force removal of the visible bits of an application can have unforeseen problems. You see, apps often leave unseen hooks and keys in your system. Go here http://forums.getpaint.net/index.php?/topic/692-install-update-or-uninstall-trouble-read-this/and read post #2 regarding Windows Installer CleanUp utility. That is the tool which we usually recommend (there are others) to clean those last remnants out. Once cleaned out you should be good to reinstall.
  11. Correct. This list of limitations might be worth reading through http://forums.getpaint.net/index.php?/topic/14566-what-is-and-isnt-possible-when-writing-plugins/
  12. Check your \paint.net\Effects\ folder for any files bearing "paint.net" in the filename. Some of the paint.net DLL files in particular will cause plugins not to show.
  13. Try making the selection then Ctrl + C to copy it and Ctrl + Shift + V to paste in to a new layer. Now you can run your effect on the new layer.
  14. BoltBait has written a new tutorial on the subject of extra surfaces: http://forums.getpaint.net/index.php?/topic/32107-how-to-write-an-effect-plugin-part-7-extra-surface/ Think of a 'surface' as a temporary layer/work space. With your process you would be much better doing step 1 in the paint.net environment then processing the layer with your plugin. This is because new permanent pdn layers cannot be created by plugins. So any pixel output (excepting the clipboard) will be output to the layer from which the plugin was called.
  15. Don't forget about the new ShapeMaker plugin http://forums.getpaint.net/index.php?/topic/32096-shapemaker-by-the-dwarf-horde-aug-5-2015/ It is a tool for creating new Shapes & can even import some other formats.
  16. ShapeMaker has just been released http://forums.getpaint.net/index.php?/topic/32096-shapemaker-by-the-dwarf-horde-aug-5-2015/ With it you can create your own shapes by tracing images or importing SVG graphics.
  17. I haven't time to add help to existing plugins (many of my larger project already have some sort of help built in). New plugins will definitely have help added
  18. Excellent tutorial! :star: One minor point - Where you say Why not use the destaturate pixelop or even the secondary color? It seems less versatile (to me) to hard code the color.
  19. Adorabelle says that she downloaded the plugins from here. @Adorabelle - if Null54 is correct then you should DELETE EVERYTHING in the \Effects\ folder and the \Filetypes\ folder. You'll then need to download the plugins you need from this forum.
  20. Pinned I'm loath to pin stuff when I've been a part of the developing team - but this plugin deserves it. This has truly been a team effort. @TechnoRobbo, @Red ochre, @BoltBait and myself are delighted with how ShapeMaker has turned out. Hopefully you'll all like it too and find it not only fun to use but useful as well. Thanks also to @Rick Brewster for his hints and tips as we neared the finishing line. (I wonder if we need a Shape thread for created shapes?)
  21. Good to hear! Thanks for letting us know.
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