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Everything posted by Ego Eram Reputo
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Excising or exercising?
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Non-greyscale black and white
Ego Eram Reputo replied to cibelyea's topic in Paint.NET Discussion and Questions
Nope. It uses grayscale Ref: http://www.getpaint.net/doc/latest/AdjustmentsMenu.html -
Quick Thumbnail Saving
Ego Eram Reputo replied to imdandman's topic in Paint.NET Discussion and Questions
There is a list of plugins called the Plugin Index. You'll find a link in my signature. Don't hold your breath for this type of automation - plugins have restrictions on what they can access. -
crashes when using most adjustments/effects
Ego Eram Reputo replied to Dupleix's topic in Troubleshooting & Bug Reports
Great news! I can't claim the solution. Mods do have special powers (we only use them for good). Not that special -
Tiling Effect Perspective woes
Ego Eram Reputo replied to Red ochre's topic in Plugin Developer's Central
I used these transformation routines in my (unfinished) faux landscape generator. // Rotational transformation. // Rotates the layer rectangle into a diamond, with top-left corner rotated to the top-middle (i.e. by 45 degrees clockwise). // float x1 = (0.5f * (Width + x - y)); // float y1 = (0.5f * (x + y)); // However, I'm not rotating... float x1 = (float)x; float y1 = (float)y; // Project flat 2d point into 3d. // Simple 3d projection to convert x, y & height into perspective on a 2d screen. // The basic idea behind any perspective projection is to divide horizonal and vertical position by depth so // that objects further away appear smaller and vice-versa. float x2 = HalfWidth; float y2 = HeightMod; float z2 = HalfWidth - cVN + (y1 * (float)Amount10); // last float is the apparent view height. Larger = higher view, smaller = sea level view. float x3 = (x1 - HalfWidth) * (float)Amount11; // last is the view width. Larger = wider field of view. float y3 = (Width - y1) * (float)(Amount12/10) + 1.0f; // small float is the distance. Larger = further away, smaller = closer x1 = x2 + x3 / y3; x1 = (x1<0) ? 0 : (x1>=Width) ? Width-1 : x1; y1 = y2 + z2 / y3; y1 = (y1<0) ? 0 : (y1>=Height) ? Height-1 : y1; dst[(int)x1,(int)y1] = srcBgra; cVN is a Value Noise integer. Basically a heightmap value. -
crashes when using most adjustments/effects
Ego Eram Reputo replied to Dupleix's topic in Troubleshooting & Bug Reports
Does this affect the built in effects or plugins or both? -
As promised, here are a handful of new stick characters and a couple of poses for the default figure. StickFigures.zip
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@ReMake's Russian translation is complete. I've added his project to the first post in this thread. Thanks ReMake!
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The manual does two things: 1. It explains the UI controls. I've tried to make the UI as friendly as possible, so users should have little trouble figuring out what does what. 2. It explains how to make new stick figures from scratch. You want hands and shoulders? How about feet? Opposable thumbs? I'll upload my Snake and Spider figures later today to give you a starting point. First person to post a brand new stick figure wins a chocolate fish (...stick figure )
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crashes when using most adjustments/effects
Ego Eram Reputo replied to Dupleix's topic in Troubleshooting & Bug Reports
Ok. Let's have a look at your system. Please copy & paste the contents of the Settings > Diagnostics dialog into a post here. REF: http://www.getpaint.net/doc/latest/SettingsDialog.html -
Need help replicating colour effect
Ego Eram Reputo replied to Creepcruncher's topic in Paint.NET Discussion and Questions
This plugin might do the job http://forums.getpaint.net/index.php?/topic/26600-full-spectrum-posterizer-plugin/ -
Cc4FuzzyHuggles' Gallery! March/21/2016
Ego Eram Reputo replied to Cc4FuzzyHuggles's topic in The Pictorium
The signatures are breathtaking. Really beautiful. Great job Fuzzy! -
^^ Wow. I didn't expect that. Thanks for the info dipstick. Pixey: glad you got it working. I'll add the PDF manual to the first post in case others also have permissions trouble. In fact I can see I'll need to rewrite some of the first post. ReMake has begun a translation into Russian. I'll absolutely endorse it of course! Thanks ReMake.
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Highlight each of the entries in the top box of the Security tab dialog. One or more of them will have Full Control deselected. Click the Edit button to change the setting. Then Apply. Do that for each of the entries which don't have Full Control. Win 10 can be a bit if a pain in the security area. I've applied full control to nearly everything on my system
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@Flaner: create an animated stick figure by rendering to successive layers. Each layer should contain the figure in a slightly different pose to create the illusion of motion. The layers can be animated (I.e saved) in the AGIF format with the Animated Image file type plugin. Once saved all you need to do is rename the file extension from agif to gif. *.STK files are data files not images. They contain XML data which StickMan parses to draw the figures. Iron67 - you are correct.
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Eli: have you tried increasing the scale? It might give you some separation. If that doesn't work please save the figure and PM it to me. Seerose: Wonderful! Thank you. TechnoRobbo, Red Ochre & Boltbait: Thank you my friends! Lynxster4: I hope the file extension will not be a problem for you. I chose *.STK off the top of my head Flamer & Pixey: you can't open the manual because of the permissions set on the paint.net/Effects/ folder. Here's how to fix that... 1. Navigate to the paint.net installation folder. 2. Right click on the Effects folder > Properties 3. Click the Security tab. 4. Give yourself Full Control by checking the check box. 5. Apply this setting & click OK to exit.
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crashes when using most adjustments/effects
Ego Eram Reputo replied to Dupleix's topic in Troubleshooting & Bug Reports
Try running pdnrepair.exe. You'll find it in your paint.net folder.