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BoltBait

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Everything posted by BoltBait

  1. Did you know that there is already a transparency adjustment plugin? http://paintdotnet.12.forumer.com/viewtopic.php?t=3285 But, yeah, that would be a pretty cool addition to this plugin. I don't think I ever published it, but Evanolds, PM me if you want my source code and I'll see if I can dig it up...
  2. Usually, you can see/hide the color wheel with the F8 function key. (That's how I do it.) But, every once in a while it really gets lost. In those cases, in the Window menu, click on the top option that reads, "Reset Window Locations". That should do it.
  3. Always good to look through the tutorials section here. The tutorial you are looking for is stickied at the top of the forum. http://paintdotnet.12.forumer.com/viewtopic.php?t=2756 Follow this tutorial, but keep the nubs of the gradient close together.
  4. Try this: Ink Sketch with color slider to no color. Magic wand, tolerance to 0, shift click the white. Delete. Feather using the shrink method Clean up the rest yourself using the eraser tool. (Links to the various plugins I mentioned are in my sig.)
  5. You can do this by simplying pressing 'm' after making your selection.
  6. Read this tutorial: http://paintdotnet.12.forumer.com/viewtopic.php?t=3393
  7. This forum is for tutorial publishing only... Moved.
  8. I think a good place to start is with this tutorial: http://boltbait.googlepages.com/install It explains, step-by-step, how to install plugins. This is a great place to start as most tutorials include steps that require plugins that do not ship with Paint.NET. Then, once you understand how to install plugins, I recommend visiting the plugin forum. Most posts in that forum include steps on how to use the plugin along with a link to the plugin itself. Once you are comfortable with all of the plugins, you can tackle some of the more complex tutorials in the tutorial forum.
  9. This post breaks rule #14. http://paintdotnet.12.forumer.com/viewt ... 7760#27760 If you have something to share, share it. But, don't make "official" threads for things. Sorry, but... Closed.
  10. Well, what the...? :oops: Hehe. Nevermind, then.
  11. You should update your UI screenshot in the first post.
  12. If you follow the steps carefully once or twice, you'll be to the point where it is automatic. I know it shows 7 steps, but it takes less than 10 seconds to do the whole thing. Maybe I could add screen shots. Would that help?
  13. There is a fairly easy way to decrease a selection by a desired number of pixels. Once you have your selection just do the following: 1) Create a new layer and select it 2) Press Ctrl-I to invert your selection 3) Press the backspace key to fill your selection with your primary color 3) Press ESC to deselect 4) Gaussian Blur by your desired expansion level 5) Set your tolerance to 0, then Shift-Click a totally transparent pixel using the magic wand 7) Delete your temporary layer You are now back to your original layer and your selection has contracted by the number of pixels you specified to Gaussian Blur. (No, this is not a double post. )
  14. There is a fairly easy way to increase a selection by a desired number of pixels. Once you have your selection just do the following: 1) Create a new layer and select it 2) Press the backspace key to fill your selection with your primary color 3) Press ESC to deselect 4) Gaussian Blur by your desired expansion level 5) Set your tolerance to 0, then Shift-Click a totally transparent pixel using the magic wand 6) Press Ctrl-I to invert your selection 7) Delete your temporary layer You are now back to your original layer and your selection has expanded by the number of pixels you specified to Gaussian Blur.
  15. barkbark00, are you following me around commenting on my posts today? "Templates" could mean lots of different things. I'm just asking what umgfear means. And, believe me, I am a noob when it comes to image manipulation and terminology.
  16. Templates? I'm just a noob, so maybe you could describe what they are...
  17. Try this menu: Window > Reset window locations
  18. At this point, its probably better to see what Rick has implemented in the next version of Paint.NET. usedHONDA, you missed your window.
  19. The problem with an idea like this is the fact that you need to get the permission of every one you take plugins from. Good luck with that.
  20. If you want to learn how to write a plugin, here is a great place to start: http://paintdotnet.12.forumer.com/viewtopic.php?t=5281 8)
  21. You could just follow one of the tutorials: http://paintdotnet.12.forumer.com/viewtopic.php?t=4289 http://paintdotnet.12.forumer.com/viewtopic.php?t=1158
  22. Rick does not accept unsolicited code/code changes. (I'm guessing that this is due to copyright issues.) So, unless Rick (or Tom) create the effect themselves, it won't be bundled in Paint.NET. But, that's OK! We have the Plugin forum and if usedHONDA gets off his lazy... um... backside we'll have the Paint.NET Plugin Pack (PPP). Also, if you read Rick's Blog, http://blog.getpaint.net you would see that he is planning a major overhaul to the plugin system that may include things like a database of plugins that can be installed from right inside of Paint.NET itself. Read his thoughts here: http://blog.getpaint.net/2007/06/12/the ... t-plugins/
  23. No, nothing gets screwed up. CodeLab is smart enough to look for the "int Amount..." lines in order to setup the UI. Those comments really don't do anything to the code, they only list defaults for the UI design dialog box for when you build a DLL. The values you enter into the Build DLL UI design dialog box override anything you've put into the code's comments. It is only there for the convience of posting CodeLab scripts to this message board. In fact, I may extend them to include comments for the default effects sub folder and menu text... next time I work on CodeLab.
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