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Showing results for tags 'texture'.
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Tartan Effects -> Texture -> Tartan Description Provides a UI to build custom tartan/plaid patterns. The left side of the UI is the builder section. The right side of the UI is what gets rendered to the canvas. The Horizontal Set & the Vertical Set get repeated. Screenshots Images have been cropped to give more desirable edges. ---> Change Log v1.5 (July 3, 2018) Added: Support for the Dark Theme Changed: Moved to the 'Texture' menu v1.4 (Dec 12, 2016) Changed: UI Corrections & Adjustments v1.3 (Jan 22, 2016) New: There is now a preview box for the Line Style Changed: Minor UI Adjustments v1.2 (Nov 7, 2015) Fixed: Crash caused by a race condition Fixed: Was using the wrong ending-coordinate on vertical lines v1.1 (Oct 31, 2015) New: Save & Load tartan patterns Changed: Minor UI Adjustments v1.0 (Oct 22, 2015) Initial release Notes Thanks goes to @TechnoRobbo for his Color Wheel code, on which the Color Control in this plugin is based. Save & Load icons based on icons from from Fugue Icons. Download Tartan.zip Source Code Source files and Git history
Fractal attractor What's this? Still looking for textures and fractal generator this plugin is based on this link! The result is impressive. This is a texture plugin. It replaces the selection (or fill the active layer if no selection). Tip: Give better results with large images (5000x5000 or 4000x3000 or 3200x2400). Download it! Plugin Fractal attractor.dll Here is the DLL It will be added in the next package release... MadJik all plugins pack How to install Close Paint.net Classic version of Paint.net Unzip and (re)place the DLL in your Effect folder usually: C:/Program Files/Paint.NET/Effects Microsoft Store version of Paint.net Unzip and (re)place the DLL in your Effect folder usually: /My Documents/paint.net App Files/Effects/ You have to adapt for your language My Documents The User interface This plugin is added to the menu Effects, submenu Texture. Distortion X: this value has an influence on the calculation of X (horizontal). Distortion Y: this value has an influence on the calculation of Y (vertical). Details: Low value to have more surface, High value to have more pixels. Formula: choose begin 4 formulas (using Sin/Cos/Tan in various ways). Chaos 1 to 4 mix all the formulas. Zoom: zoom... it isn't a real zoom as the aspect could change (more/less details). Level: this affect the number of color/grey to use. Origine: you could move the center. Color mode: choose between grey levels, or a formula (using Sin,Cos or Tan) to give colored result. Color channels: r for red, g for grenn, b for blue, choose to replace the channels each over. Some examples: initial size 4000x3000 reduced to 800x600 and autolevel. initial size 5000x5000 reduced to 500x500. Enjoy...
@Woodsy rediscovered this excellent tutorial while archiving tuts to PDF. I was so taken with the effect I wrote a plugin to make it easier to create a very similar effect. I know this is similar to Ed Harvey's Weave, but that seems to be non-functional in PDN 4.0+ The UI: Download the DLL >> WovenPhoto94.zip After installing, you'll find it in the Effects >Texture Demos: Run it twice with different sizes for some interesting overlays... Download it here for the time being. I'll put it in my Plugin Pack soonish.