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Maximilian

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Everything posted by Maximilian

  1. I'm unsure what to call the following, but I think it's something like embossed characters on a rusty corrugated tin pane... or something alike Anyway, I had to make a first use of the new toy
  2. I think basic users may also find a complex tool appealing, but mostly if they can count on a detailed tutorial (soldiers need training ), and provided the basic user is not an occasional user but rather a newbie willing to learn to master the tool in question. Then again, a detailed tutorial for newbies is time-consuming to prepare. But in general terms, I think this type of tool is appropriate for basic users eager to test their courage in face of a complex plugin
  3. I'll be interested too if I can have a 3.5.11-compatible version.
  4. You need to upload the photo to an image hosting site, like Photobucket for example. Then you'll be able to show it here.
  5. 100% PdN Everything Shape3D, except accompanying background scenery. Full size version
  6. Before working on the desired layer, you have to make it active first. This is done by means of the layers window, which you can open by pressing F7. Once you have the layers window open, select the layer you want to work on by clicking on it. After that, you can do whatever you want on the active layer.
  7. I have to say you must be one of the sweetest persons on this forum, if not the most
  8. Really creative use of such a versatile plugin, Seerose!
  9. Cool vid, Red! The tune bears a certain relaxing mood
  10. Like I myself admit in that other thread, I use Sculptris ONLY TO MAKE BASE MODELS, which I would say qualifies as a sort of self-made drawing inasmuch as they are CAPTURES OF BASIC MODELS SCULPTED BY MYSELF, then captured as images, then PROCESSED IN PAINT.NET WITH MY OWN SELF-MADE TECHNIQUES (unless I follow a tutorial, which wasn't the case in this opportunity). After a preliminary —and really elementary— sculpting process, all the rest of the work is completed entirely in Paint.NET. I use TR's Plasmatics and ReMake's Sponge to create skins, and then I use Red ochre's New Clipwarp to put the skins on the monsters. Other than that, I also use TR's Third Dimension and Red ochre's Furblur to create the soil, mountains, and grass for my landscapes, plus a playful combination of blend modes and the like. By the way, I've never used stock landscapes so far. Anyone accustomed to these and other plugins should be perfectly sure that all this is possible inside Paint.NET with no further need for another software. However, if it is required, I can show in pictures how the whole process was done and then you will see that 99% percent of my works are purely Paint.NET, and the remaining 1% is also done by myself somehow (Sculptris or hand sketches, to give two examples). I haven't used stock of any kind in no piece of mine since I joined this forum, let alone for a contest. There was a time long ago when I would resort to stocks every now and then, but at that time I was a rookie and didn't know how to cook my own food. Now I do. Evolution tastes way too yummy to be cast aside Cheers!
  11. Yes, I've tried that already, skully, but the problem remains. Instead of having a capture of a model on the program's interface background, I get a capture of the model on a black background. At least this is what I get on my computer running Sculptris Alpha 6, which I understand to be the latest version. I don't get a transparent background, but a black one
  12. Thank you very much to all voters (and/or fans), congrats and greetings to everyone that took part, and thanks again to chimay for hosting the contest one more time Also special thanks to MJW who recently made me realize the usefulness and convenience of difference masks, and also for his HSV Eraser plugin with which I have experimented a number of times while working on these and other horrible creatures! This time around I had to work substantially, but it turned out enjoyable and enriching!
  13. I agree with Eli. It renders appealing results for a code that isn't lengthy at all. That's your artistic mindset speaking!
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