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Showing content with the highest reputation since 04/23/2016 in all areas

  1. 18 points
    TechnoRobbo's Monolithic (3D Text Generator) Version 1.0.4+ Special thanks to the Dwarf Horde for their advice and support Version 1.0.4+ Removes the need to press the Enter Key to affect a change in the number boxes Version 1.0.3+ adds some code to avoid a potential crash version 1.0.2+ improves anti-aliasing Menu: Effects -> Text Formations Instructional Video TRsMonolithic.zip
  2. 16 points
    Name:Poster Description:Posterizes an image using the average colours in the image. Keywords:Posterize|Pleasantville effect|Flat colour|color|Tone|Saturation|Hue|Simplify Menu: Composition* Original release date:28th October 2016 Author: Red ochre (John Robbins) .dll name: Poster Compatability:Tested on Pdn 3.5.11 and Pdn 4.0.12 Now in my 10.1 pack Red ochre plugin pack V 10.1 This effect analyzes the BGR values within a selection, sorts them into bands by my own definition of Hue, saturation and Tone. Averages the values, then recolours the image. It works within rectangular selections or the whole canvas but the averages may not be correct for irregular selections... use objects instead if this is an issue as fully transparent areas are not included in the averages. I have used a simple BGR cube colour space model to calculate hue, saturation and tone, not the Pdn definitions for H,S,V. The total number of separate colours is given by multiplying the numbers for each of the sliders. Eg. 4 hues, 4 saturations and 4 tones = a maximum of 64 colours. Now, if only one hue band is selected, one saturation band and 10 tones, the image will be composed of 10 colour bands which depend upon the colours in the image. So if all the dark colours are reds and the light colours are blues, the tone bands will not be monochrome! This can be used for a faux 'Pleasantville' effect for some images. * I have decided to create a new SubMenu name 'Composition'. The other relevant sub-menus are overcrowded and I intend to add other relevant effects to this category. As always, the best way to learn is by experiment. My examples are below and please do post your example images in this thread too! .
  3. 14 points
    Hello and Welcome I've been playing around with Paint.Net for about three years. The bulk of my work is made from fantastic tutorials written by great artists. I may have a few photo manipulations but I credit the majority of my work to the friendly people who make up this forum. A special thanks to Rick for writing this awesome program. Please enjoy and you are welcome to give me your opinion (good or bad). I have been urged to post this video! I was looking for something to do and found Paint.Net. This video was my very first project, before I knew about plugins and before I knew there was a forum that could guide me. I took hundreds of pictures and included the model cars that I built years ago. First I made a gif and got bored with it so I made it into a movie and put in sound effects using Windows Movie Maker.
  4. 14 points
    Thank you so much @Red . After many hours of playing with the Texture Merger:
  5. 14 points
    This update adds the ability to configure the Rounded Rectangle shape's corner size. It also fixes issues with scrolling and panning, effect rendering performance, high DPI, and a rare system hang caused by WPF. As usual, you can download the update directly from the website, or you can use the built-in updater via Settings –> Updates –> Check Now. New: Rounded Rectangle's corner size ("radius") is now configurable New: Overscroll can now be disabled from within Settings Fixed: The Zoom tool was broken in 4.0.10 Fixed: Auto scroll will no longer engage overscroll. This prevents the image from shooting off in all directions when drawing on it or when making a selection. Fixed: Panning with the middle mouse button would sometimes be "sticky", as reported at http://forums.getpaint.net/index.php?/topic/110131-dragging-with-the-mouse-wheel-is-sticky/ Fixed: Effect rendering performance had significantly regressed in 4.0.10, by as much as 50%, on Intel CPUs with HyperThreading. http://forums.getpaint.net/index.php?/topic/110090-paintnet-run-significantly-slower-on-windows-10-compared-to-windows-7/ Fixed: Selecting the entire image and then using Zoom to Selection or the Zoom Tool would align the image in an awkward manner Fixed: In rare cases, Settings -> Plugin Errors was hanging the whole system (bug in WPF?). This UI is now implemented in WinForms instead of WPF. http://forums.getpaint.net/index.php?/topic/110002-plugin-error-screen-complete-pc-freezelockout/ Fixed some more high-DPI issues, especially when using multiple monitors with mixed DPI, or when using Remote Desktop Enjoy!
  6. 14 points
    This update introduces overscroll, which is the ability to scroll the canvas past the bounds of the image. This has been a highly requested feature for several years now, and it's finally here Also included is a big serving of miscellaneous bug fixes and small improvements. As usual, you can download the update directly from the website, or you can use the built-in updater via Settings –> Updates –> Check Now. Change log: New: The canvas may now be scrolled past the edge of the image New: When holding the spacebar, you may scroll using the keyboard arrow keys (in addition to click-and-drag panning). Holding Ctrl will scroll at 10x the rate. New: You can now hold Ctrl+Shift while clicking on the floating window icons in order to reset their location and docking. Ctrl+Shift along with the appropriate hotkey (F5, F6, F7, F8) also does the trick. Improved: The rate of auto-scrolling, which triggers when the mouse is at the canvas edge and a button is being held down, has been improved and is based on time instead of frames Improved: Fixed Size selection drawing now defaults to 400x300 pixels instead of 4x3 inches Improved: Tooltips for Custom Shapes now include their file system location Improved: Edit->Invert Selection should perform much faster when used with unmodified selections from the Magic Wand tool Improved: When running within VMWare, "Hardware accelerated rendering" is disabled by default (Microsoft's WARP is faster than VMWare's D3D emulation) Fixed: Erratic brush/pencil drawing when running within VMWare (this is caused by a bug in Win32's GetMouseMovePointEx API, and is not actually limited to VMWare) Fixed: Color Picker tool could crash if used at the bottom of the image, as reported at http://forums.getpaint.net/index.php?/topic/109248-paintnet-crashes-when-color-picker-off-screen-update/ Fixed: There was a glitch in the Gradient tool's rendering when dx was equal to dy, as reported at http://forums.getpaint.net/index.php?/topic/107380-gradient-bugs-in-direction-and-length/ Fixed: The Layers window would sometimes auto-scroll the active layer to the bottom when performing certain operations, as reported at http://forums.getpaint.net/index.php?/topic/32527-layers-auto-scrolling-when-adding-or-duplicating/ Fixed some mouse cursor glitches when using panning using the spacebar Fixed many glitches and a few crashes in the image size dialogs (File->New, Image->Resize, Image->Canvas Size) Fixed a problem with inconsinstently skipped input when using the arrow keys to move tool handles, as reported at http://forums.getpaint.net/index.php?/topic/108932-selected-area-moving-with-direction-keys-bug/ Fixed: Custom Shapes did not always have the correct bounding box, and would have weird behavior as a result Fixed: Line/Curve handles were unusable for up to 500ms after adjusting properties in the toolbar Fixed some crashes and soft hangs in the Save Configuration dialog Fixed a blemish at the top of the main window when Windows is set to 200% DPI Fixed: There were some precision bugs with IndirectUI sliders that would cause them to get "stuck" at certain values (mostly affects effect plugins) Improved: IndirectUI's Angle Chooser control now supports the DecimalPlaces property (for plugins) Improved: IndirectUI's Slider controls now support all-negative ranges (e.g. [-200, -20]) Enjoy!
  7. 14 points
    Name: Aardvark Description: Tiles an image with choices for reflected and brick tiling, rotation and perspective distortions Keywords: Tiling|Tiles|Texture|Tessellation|perspective|tilt|rotation|zoom Menu: Distort Original release date: 10th July 2016 Authors: Red ochre (John Robbins) and M.J.W. .dll name: Aardvark Compatibility: tested on Pdn 3.5.11 and Pdn 4.0.10 Aardvark.zip Firstly let me thank M.J.W. for his help and patience. He is solely responsible for getting the 'tilt' to work correctly and helped enormously with the 'super-sampling' and general speed of the effect. Please do give him a rep' point! The controls are quite self-explanatory but it is worth noting: 1. It is mainly designed for zooming out, (to see the tiling) but it can zoom in, by unchecking the 'limit to integer' check box and setting the zoom below 1.00. 2. The tilted surface rotation slider is greyed out if there is no tilt. 3. The Max samples slider affects the quality. The default of 11 allows high quality maximum zooming out when not tilted. If using tilt, I suggest first lowering the sampling to quickly get the image as desired, then increase to maximum for best results. 4. Many of the example images were created by using Aardvark a number of times, on different settings. Do experiment! 5. Why is it called Aardvark?...why not! Please post any images you make using it here. I've included some example images below but I always enjoy seeing what others create.
  8. 13 points
    A few fellow forum members suggested I make a tutorial after giving shading tips on a different thread. No plug-ins needed. This will work on colored images as well to accent the highlights and shadows, but I tend to play with it the most on my sketches. First, start with your base image. Add a new layer for shadows and set the Blending Mode to Color Burn Add another layer for highlights and set the Blending Mode to Color Dodge Using a dark gray on the Dodge layer, color where you want highlights. The lighter the color, the brighter the highlight. If it looks too bright, try a darker color. Black will probably not show up at all. I like to lower the hardness of the brush to get a softer edge to help with blending later. If you want distinct highlights, you can try a harder brush. Using a light gray on the Burn layer, color where you want shadows. The darker the color, the deeper the shadows. Use Gaussian Blur to smooth out the shadows. Play with the slider to see what works best for your image. Do the same to the highlights. Using the eraser tool, clean up the edges of the highlights and shadows so they don't creep beyond the borders of your image. If you find a section that needs a bit more adjustment, you can color where needed, use the selection tool to choose just that area, and then blur again to smooth it out. Another option is to reduce the hardness of your brush and adjust the opacity to make it slightly transparent, if you want just a subtle change. And then, you're done! You can adjust the opacity of the Dodge and Burn layers if the highlights and shadows are too bright/dark. This same technique on a colored photo (done quickly for this tutorial, not because my daughter needed any dramatization to her face):
  9. 13 points
    BoltBait has encouraged me to collect up my plugins Thanks to his truly excellent installer, this plugin pack is now yours to enjoy! To use, simply download the pack by clicking this link EER's plugins.zip Unzip it and run install.exe BoltBait's installer will take care of the rest. Sweet as! de plugins... Effects CellMaker - Renders x,y sized cells whose edges are entirely within a given selection. Use CellMaker Rev, the improved version. ChessFEN - Draws chessboard and position from scratch or by parsing a FEN string. Font selector included however I recommend using the Chess Merida font. Dr Scott's Markup Renderer - Render markup including web pages, tables, text, XML and complex mathematical equations (MathML, TeX or LaTeX formats) straight to the paint.net canvas. Note: rendering of math equations requires an internet connection. Fibonacci Fill - A pattern generator which creates increasing sized colored squares, spiralling outwards from the central point. Each successive square has a side length equal to the sum of the previous two squares' sides. Co-authored by Red Ochre. Organigram - Renders simple circular charts and diagrams. Planetoid - Create realistic looking 3D planets or 2D maps. Co-authored by TechnoRobbo. Polaroid Frame - Overlays a frame with the correct size ratios to form a Polaroid. StickMan - A plugin which helps position & pose predefined stick figures using a simple click-n-drag interface. TileWorld - Tiles square regions of a loaded image onto the active layer using a point & click interface. WhichSymbol / WhichSymbolPlus - Character & symbol browser/writer for installed fonts. Character is rendered using the Primary color. Filetypes CSV (comma separated values) Filetype - Saves the image as a text file containing the pixel RGBA information in numeric format. Shapes Shapes included in this pack Version 1.0 = initial release Version 1.01 (14 Dec 2016) adds Organigram Version 1.02 (18 Dec 2016) updates CSV Filetype to add Binary Monochrome
  10. 13 points
    I was looking for a plugin to create a box-fitting image and didn't see any, so I decided to try writing my own. And here it is. Would appreciate any suggestions on how it could be improved etc.. Controls: Max Box Size: Really the max possible size, the boxes tend to be much smaller .. Some interesting effects if size is very low. Reseed: Not that mysterious, just press to randomize the boxes until you get the effect you want. Stroke Color: The color outside the boxes. (Found under Artistic menu) New version! V1.1 boxfitting.zip
  11. 13 points
    BoltBait's Meme Maker Plugin v1.3 If you are using Paint.NET v3.5.11, Download here: MemeMaker13.zip (v1.3) Unzip this to your desktop and run the Install_MemeMaker.BAT file to install. If you are using paint.net v4.0.6+, Download here: BoltBait's Plugin Pack for paint.net v4.0.6+ (v1.3 with Shadow option) Once installed, you'll find this under the Effects > Photo > Meme Maker menu. Requirements: - Paint.NET 3.5.11 or higher - The font "IMPACT" must be installed on your system. It probably is as it comes standard with Windows. Versions: -1.3 Added shadow option -1.2 Fixed a bug when centering in a selection -1.1 Added separate size for each text, Added ability to use Primary/Secondary colors -1.0 Initial Release CodeLab source for v1.2
  12. 12 points
    Rubber Stamp Effects -> Object -> Rubber Stamp Before: After: Changelog v1.0 (April 15, 2017) Initial release Download RubberStamp.zip Source Code https://github.com/toehead2001/pdn-rubber-stamp Icon from Fugue Icons.
  13. 12 points
    Shepard Fairey to create a poster "Hope" used the original manner of creating image in the style of Pop Art Let us try to create a portrait in same, or close to this manner. Open the suitable image. I used a fragment of a photo of Nicolas Cage. With any method accessible to you (with tools of selection the Magic Wand, Lasso Select) select a background and delete it (keys Ctrl+X). Apply to the image AA's_Assistant effect (Effects -> Object -> AA's_Assistant) with default settings. Convert your color image to black-and-white (keys Ctrl+Shift+G). If your image was black-and-white this step can be passed through. Apply to the image Advanced Greyscale (Effects -> Advanced Greyscale) or Advanced Greyscale effect (Effects -> Photo -> Advanced Greyscale) with the settings like in pictures below. As a result we have such image: With the Magic Wand select the sections of the image shown in a picture below. Copy the selection (keys Ctrl+C). Add a new layer (keys Ctrl+Shift+N) and paste selection into it. Set the color to #AAAAAA in the Colors window. Apply Lines/Grid effect to a copy of a layer with the settings shown in a picture. Switch to the Background layer. Run Gradient Mapping effect (Adjustments -> Gradient Mapping). Right-click on the left marker of a gradient bar and choose Change Color in the drop-down list. In the new dialog box enter #00202F in the field under a color wheel, click OK. Right-click on a gradient bar and choose Add Color in the drop down list. In the dialog box enter #E01825 in the field under a color wheel, click OK. Right-click again on a gradient bar more to the right of the left marker and choose Add Color. Add color #7498A4. Change color of the most right marker to #FDE5A9. Right-click on a gradient bar and choose Spread in the drop down list - all markers will be arranged with equal intervals. Check the box Prerserve Alpha. Click on the list under a gradient bar and choose Save current as preset. In the appeared dialog box enter a name of preset (I named it Pop_Art_Hope) and click OK. Note: you can download this preset (see below). Place it in a folder paint.net User Files\Effect Presets\Gradient Mapping. If this folder is not present, run a Gradient Mapping effect - the folder will be created automatically. Note: changing the colors of gradients, their amount and position of markers you will influence directly result necessary for you. Download: Pop_Art_Hope.zip Remove selection, switch to the Layer 2 and merge both layers. Add a New Layer (keys Ctrl+Shift+N) and move it below the Background layer. With Rectangle Select tool select a rectangle. Set the color to #7498A4 in the Colors window. Fill the selected area with Paint Bucket tool. Invert selection (keys Ctrl+I) and fill the left part of a layer by color #FF6868. Remove selection and merge both layers. Our portrait is ready! One more method. For this method, I used a photo of Bruce Willis. Delete the background and use the AA's Assistant effect as described above. Apply to the image Majority Color Effect by MadJik. Set the color mode in Reduce to primal colors. With the controls Radius of analyse and Color tolerance level achieve the desired image. Apply Gradient Mapping effect with one of the presets from Pop_Art package and finish work as it is described above. Note: All settings described in this tutorial are approximate and depend on image size and the desirable end result. Вариант на русском языке: Портрет в манере HOPE.
  14. 12 points
    Name: Organigram Description: Renders simple relationship diagrams or organizational charts. Keywords: Organigram | flowchart | chart | diagram Menu: Render Original release date: 14 December 2016 Last update: 05 March 2017 .dll name: Organigram.dll Compatibility: Tested on Pdn 4.0.13 Psssst. Hey Buddy. You need a diagram? Try this...... Organigram renders simple relationship diagrams or organizational charts. All charts have the 'wheel' structure shown above with a central shape surrounded by other shapes. There are eight shapes to choose from. Note: all shapes in a chart will be the same selected type. New Controls (05 March 2017)! Render Spokes: deselect to stop spokes from being drawn. Render Center Bubble: deselect to stop central shape from being drawn. Spoke Length Increment: Use a value (+/-) to increase or decrease successive spoke lengths. Spoke Angle Increment: Use a value (+/-) to increase or decrease the successive spoke angles. This plugin is found in my Plugin Pack:
  15. 12 points
    Zebra Crossing. Shadows are all wrong, but the illusion somehow works. Created from a photo I liked of the sea and made the table from the textures of the photograph, added shadows, then rippled the whole thing to look like a wall hanging. Love the effect. Love using paint.net Paint Spill uses the spaces between the letters to form the words. This drawing is called "Worship from a wounded heart". It's a religious piece. Angel wings. Really liked the effect of this. Colours came from a photo of the sky flying home from Europe (from the plane window). Another take on Angel Wings. Soft effect and colours from the sky at sunset from a plane window. The words Lost and Found are made from the space between the two words. It took ages to get the rust effect. Again, fiddling around with the spaces between the words. Picture for a blog. This started off using an ancient coin for the middle and ended up as quite a nice shield and sword. The shield is marked by the fight already. This was created from scratch also, to depict "age" but based on some photos I liked with light coming through a window. First came the floor, giving it perspective and texture, then the light from the window and giving it perspective over the top, then rays of light coming from somewhere above and finally the old man and his shadow with a little vignette to finish. I was really pleased with the result. Love using Paint.net. Old table-top truck. Build this up piece by piece, layer by layer until I achieved the effect I wanted. Has atmosphere. Reminds me of an old farm. All Seeing Eye. Experimenting with getting glass effects. Glass Portrait. Wanted to get the effect of glass in the shadows. It has partially worked. I have called this "Jealousy" which eats away at a persons soul and their ability to see reality. Did this for my blog. Goats. I like this collage effect. Created for my blog on a story in the Bible about Jacob. This looks like a Space man but look closer. His head is made of a camera. His body is a latch from a case, His arms are pipes. His legs are those of an elephant. Loved experimenting with this. Removal Van Blues. used different textures to create boxes. Just having fun with Smudge and Liquify. Where is that Cat?
  16. 12 points
    I did these with @MJW's excellent Texture Merger plugin. Which one do you like better? This is called 'Maiden's Shield'. Two different outcomes using the same image. The first one has a more 'etched' look to it. The second has a more 'painted on' look. Please, let me know!
  17. 12 points
    This effect is a result of a writing by me 'Scratch Art Style in Paint.NET' tutorial. You can find it: Effects -> Artistic -> Scratch Art ScratchArt_en.zip ScratchArt_ru.zip This effect simulates the Scratch Art style. The result of the effect's work: Before: After:
  18. 11 points
    ShapeMaker SVG (Scalable Vector Graphics) Shapes Lines and Curves for PDN 4.0.6 + by The Dwarf Horde @TechnoRobbo - Code Lead (up to v1.2.3), Design @toe_head2001 - Code Lead (v1.3 onward), Design @Red ochre - Graphics Lead, Design @Ego Eram Reputo - Documentation Lead, Design @BoltBait - Beta Testing, Design Version 1.3 Foreword The ShapeMaker plugin is a tool which facilitates the creation of SVG (Scalable Vector Graphics) Shapes, Lines and Curves. The tool itself uses a WYSIWYG interface where Lines, Curves and entire Paths can be created and manipulated using just the mouse. Knowledge of the complex SVG structure and syntax is not required. ShapeMaker will create all that complex stuff for you and generate the Shape, code, or a complete reusable file. Why did we write this plugin? We wanted to create an easy-to-use click-and-drag interface which could create custom Shapes that paint.net itself could reuse via the new Shapes tool. That's right. Paint.net 4.0.6+ allows the user to add their own Shapes to the Shapes tool set. Not only can ShapeMaker Shapes be reused, the valid SVG generated can be pasted into HTML documents for web browsers to render. We hope you like ShapeMaker! Magnolia shape by @lynxster4 The ShapeMaker Plugin ShapeMaker-Installer.zip Video Tutorials http://forums.getpaint.net/index.php?/topic/32198-shapemaker-tutorials/?p=430223
  19. 11 points
    Anyone interested in a decent basketball map? Basketball_Big_texture.png.zip
  20. 11 points
    And now ................. time for another Gem .
  21. 11 points
    Name:Flourish Description:Renders double spiral shapes Keywords:Spirals, Archimedean spirals, Logarithmic spirals, f hole, treble clef, curve, calligraphy, tendril, leaf, swirls Menu: Render Original release date:5th February 2017 Author: Red ochre (John Robbins) .dll name: Flourish Compatability:Tested on Pdn 3.5.11 and Pdn 4.0.12 Now in my 10.1 pack Red ochre plugin pack V 10.1 Updated 12th Feb 2017 - added a control for how the width changes along the length - see screen shot below The examples below are probably better than any description I can give. There are some 'oddities' in the way Windows (G.D.I.+) fills and outlines shapes like this. If that is a problem reduce the width so that lines do not overlap and/or reduce the outline width. Please do post examples of images made using 'Flourish'.
  22. 11 points
    Here is a variation of my SOTW #162 entry (Art Nouveau); an 'enameled' brooch. Hope you all enjoy it!
  23. 11 points
    Good Evening Everyone, Welcome to My "Walls", My "Windows", & My "Doors", "Where i found myself expressing my Imagination, my Spirit, my Mind & my Heart." -------------------------------------- 1.Autochroma, Grid & Blur & Soften Portrait. _____________________________ __________________________ 2. Autochroma + Blur & Soften Portrait. _______________________________ 3. Blur, & Kaleidoscope on Free hand lines: ________________________________ _________________________ + Glow here: ________________________________ 4. Animation of Reflection on free hand colored (Seamless) __________________________ Reflection on Splash + Glow _______________________________ Reflection of Autochroma on grid __________________ 5.Cutting Kaleidoscope to 6 glowing pieces: "When i ask my bro what he see in this animation he said: I want a Pizza now" "When i ask my sis what she see: she replay: Look like Tree of Life" "So i wonder what Pizza was growing on Trees" ___________________________ 6.Twist Animation on Autochroma and Kaleidoscope. _______________________ 7. "Art of Triangle": Animation of Triangles with Twist. _______________ 8."My Shield": on free Kaleidoscope, Colored Blur object: _________________ 9.Animation of 3D DICE and "Camera Trouser Flare" on Reflection of Grid: I will finish Now: Thank you all for visiting : The Last work is my Log to "Art Design" ARTD ____________________________________ Please Note: all presented in this page is Fully edited and painted in Paint.Net except the making the Animation of the images. Copyright © All the rights reserved to Shochi. Not allowed to make commercial use or distribution without a permission. --------------------------------------------------------- Well as a request i manged some of my images in 800x600 after they were too big for the gallery. So, here they are;
  24. 11 points
  25. 11 points
    Hello all, I've been using PDN for nearly three years now. Here is my gallery. The order is roughly newest nearest the top. All done with PDN. I don't use stock images, do sometimes use my own photos, sometimes draw on paper and scan images in and I do use my own plugins! (link in sig). A big thank you to Rick for creating the program, and all the plugin writers, admins and artists that share their knowledge on the forum. Clickable thumbnails (hopefully). Older ones below here------------------------------------------------------------ Thank you for visiting, drop by again. Feel free to comment, question and criticise ...(please don't drag me off to the witch-ducking stool - it's only meant as fun!).
  26. 11 points
    Overview This plugin lets you use dynamic brushes with custom shapes. Here's what you can do: - Make grass, dashed lines, and other textures - Use it like an advanced spray can by using horz shift and vert shift to offset each brush stroke HUGE thanks goes out to TechnoRobbo for the GUI layout code and Pyrochild for the context menu and selection code. Interface Hover the mouse over any of those options to see what they do. 1st pane: static brush settings. 2nd pane: dynamic brush settings. 3rd pane: dynamic brush settings for color. 4th pane: dynamic brush settings for constantly increasing or decreasing the values. Miscellaneous settings. This plugin supports some keyboard shortcuts. There is a little text box at the bottom of the plugin window that tells you what things do when you hover the mouse over them. Bugs and Limitations There is a transparency bug that makes it hard to draw light brush colors on transparent regions. My To-do List Add scrollbars to the canvas area if the canvas is too large to fit in the window. Figure out how to zoom into the mouse position. Changelog - Version 1.3 - new Added a Preferences button. - bugfix Rotation scaling is fixed. Changelog - Version 1.2 - new The user's selection is now visible. - new The user can right-click the canvas to set the background color, or use the image on the clipboard. - tweak The brush is now square to accurately fit the drawn image. - tweak Use the middle mouse button to pan the image now. - tweak Zooming in and out is much faster. Changelog - Version 1.1 - new Implemented the "Lock Alpha" feature. It affects each full stroke, so you'll see it when you release the mouse. - bugfix Non-square images are padded to be square so they rotate properly. - bugfix With "rotate to mouse" turned on, the first click is now ignored so mouse angle can be calculated. - bugfix Loading, undo, and redo don't have transparency issues any more. Finalizing and drawing still do. - tweak Brush size scaling (Ctrl + S + Mousewheel) is more responsive. - tweak Min draw distance now respects your zoom level, so it's the same distance across your image. Download it here (with source code): https://drive.google.com/open?id=0B6r81tGW7hODS1hvODZRNGpyUWs
  27. 11 points
    Name: Compo Grids Description: Renders geometrical grids Keywords: Composition, Proportion, Golden section, Halves, Thirds, Quarters Menu: Composition Original release date: 28th November 2016 (though I wrote it in October ) .dll name: CompoGrids Compatibility: Tested on Pdn 3.5.11 and Pdn4.0.12 Now in my 10.1 pack Red ochre plugin pack V 10.1 This renders lines useful for the composition of an image - very similar to the ones in my Composition tool plugin. Note that the golden spiral is an approximation and is normally rendered within a golden rectangle selection (1:1.618...ish).
  28. 11 points
    Name: Vanishing Point Description: Simply renders two lines or triangular paths. Keywords: perspective,composition,nadir,zenith,vanishing point,horizon Menu: Composition Original release date: 28th November 2016 (though I wrote it in October ) .dll name: VanishPoint Compatibility: Tested on Pdn 3.5.11 and Pdn4.0.12 Now in my 10.1 pack Red ochre plugin pack V 10.1 I wrote this to highlight perspective lines within a composition. Because plugins 'remember' their last settings it is possible to build up a guide layer of lines converging on the main vanishing points in an image. Not very exiting I'm afraid but hopefully useful. (It makes triangles too). From what I remember it is similar to tzachs 'Perspective lines' plugin? Unfortunately the link in that topic doesn't seem to lead to a download, so I don't know how similar?
  29. 11 points
    Polish physicist and photographer Andrzej Dragan applies special style to his own portraits photos that express the depth of the person and their character by enhancing facial features usually hidden away in modern photography. This style was named Dragan effect. There are many tutorials for Photoshop on the Internet to create a similar effect. Let's try to reproduce this effect in Paint.NET in two methods. Method 1. One of the variants to create the effect shown in the article Create the Dragan photo effect in Photoshop. I will not describe it in detail, but only explain with the help of images and a brief description. Download the image (the link to the image taken from article above) and create a copy of the 'Background' layer. Consistently apply to a copy of the layer function from the menu Adjustments, Levels, Hue / Saturation, Curves with the parameters given in the figures below. Apply to a copy of the layer effects High Pass (menu Effects -> Photo -> High Pass) with the default settings. Change the layer's blending mode to Overlay and merge the both layers. Result: before and after Method 2. Load the previous image and create a copy of the 'Background' layer. Consistently apply to a copy of the layer effects Sharpen and High Pass (menu Effects -> Photo -> Sharpen and Photo -> High Pass) with the settings shown in figures below. Change the layer's blending mode to Overlay and merge the both layers. If necessary apply to the image the Hue / Saturation function (menu Adjustments -> Hue / Saturation), changing a saturation from 60 to 140. Result: In my opinion, the second method is more expressive. Also see: CodeLab - First Steps (Dragan Effect).
  30. 11 points
  31. 11 points
    Here's a new feature that's been at the top of the list for a long time. And a big handful of other, important fixes I'm releasing this here in the Preview Center for now, and am hoping to release a final/public build in about 2 weeks. New: The canvas may now be scrolled past the edge of the image (aka "overscroll") New: When holding the spacebar, you may scroll using the keyboard arrow keys (in addition to click-and-drag panning). Holding Ctrl will scroll at 10x the rate. Improved: The rate of auto-scrolling, which triggers when the mouse is at the canvas edge and a mouse button is being held down, has been improved and is based on time instead of frames Improved: Fixed Size selection drawing now defaults to 400x300 pixels instead of 4x3 inches Improved: Tooltips for Custom Shapes now include their file system location Improved: Edit->Invert Selection should perform much faster when used with unmodified selections from the Magic Wand tool Improved: When running within VMWare, "Hardware accelerated rendering" is disabled by default (Microsoft's WARP is faster than VMWare's D3D emulation) Fixed: Erratic brush/pencil drawing when running within VMWare (this is caused by a bug in Win32's GetMouseMovePointsEx API, and is not actually limited to VMWare) Fixed: Color Picker tool could crash if used at the bottom of the image, as reported at http://forums.getpaint.net/index.php?/topic/109248-paintnet-crashes-when-color-picker-off-screen-update/ Fixed: There was a glitch in the Gradient tool's rendering when dx was equal to dy, as reported at http://forums.getpaint.net/index.php?/topic/107380-gradient-bugs-in-direction-and-length/ Fixed: The Layers window would sometimes auto-scroll the active layer to the bottom when performing certain operations, as reported at http://forums.getpaint.net/index.php?/topic/32527-layers-auto-scrolling-when-adding-or-duplicating/ Fixed some mouse cursor glitches when using panning using the spacebar Fixed many glitches and a few crashes in the image size dialogs (File->New, Image->Resize, Image->Canvas Size) Fixed a problem with inconsinstently skipped input when using the arrow keys to move tool handles, as reported at http://forums.getpaint.net/index.php?/topic/108932-selected-area-moving-with-direction-keys-bug/ Fixed: Custom Shapes did not always have the correct bounding box, and would have weird behavior as a result Fixed: Line/Curve handles were unusable for up to 500ms after adjusting properties in the toolbar Fixed some crashes and soft hangs in the Save Configuration dialog Fixed a blemish at the top of the main window when Windows is set to 200% DPI Fixed: There were some precision bugs with IndirectUI sliders that would cause them to get "stuck" at certain values (mostly affects effect plugins) Improved: IndirectUI's Angle Chooser control now supports the DecimalPlaces property (for plugins) Improved: IndirectUI's Slider controls now support all-negative ranges (e.g. [-200, -20]) NOTE: This is not available via the built-in updater. You must download this ZIP and double-click the installer EXE inside. The installer is digitally signed and Windows' UAC dialog will display the publisher as dotPDN LLC. Download: Go here instead for the newer one: http://forums.getpaint.net/index.php?/topic/109763-paintnet-4010-beta-build-6023/
  32. 11 points
    Make a Rope - Plain or Textured (Adapted from a tutorial similar to one done by Sargon) For Part 1: SinWave by Madjik Trail by Pyrochild AA's Assistant by dpy For Part 2 - including the above Diagonal Lines by jsonchiu/EER Shape 3D by MKT Jitter by Pyrochild Part - 1 - The Basics. Part 2 - including above. The Texture. You need steps 1 - 7 then continue with these: You can make the rope into gold with Metallize Gradient Mapping & Sarkut's Yellow Gold Plugins.
  33. 10 points
    Hello! Longtime lurker here. I suppose I should go introduce myself properly too. I have spent a good bit of time over the years reading, practicing tutorials, and just generally trying to learn as much about PDN as I can. Anyway...I just finished a piece I am really proud of and finally feel I have something to share. It's made with: Shapes 3D Yellowman's 3D Room tutorial Midora's Animated Image plugin Pixey's tutorial for Midora's plugin TR's Dodge and Burn Metalllize Here, my flickering fireplace! I plan to make this part of a much larger piece eventually, but right now I think I'll have some victory chocolate. Thanks to everyone, and especially Rick Brewster for creating my favorite software. Happy Halloween! --Dragon Additional:
  34. 10 points
    This is a minor update that fixes a few high priority problems that many people were bumping into. As usual, you can download the update directly from the website, or you can use the built-in updater via Settings –> Updates –> Check Now. Changes: Fixed "Missing api-ms-win-core-timezone-l1-1-0.dll" error that was being seen on some Windows 7 systems due to partial install or uninstall of Microsoft's Universal C Runtime Fixed the layout for the File->New, Image->Resize, and Image->Canvas Size dialogs in all known situations (various languages, DPI sizes, font configurations) Fixed: Old versions of PSD plugin couldn't load due to removal of PrivateThreadPool Fixed a crash when typing a negative number for a zoom level Enjoy!
  35. 10 points
    Postage Stamp Effects -> Render-> Postage Stamp Before After(s) With the Mat option. The Drop Shadow plugin by @KrisVDM was run afterwards. The Outline option is useful for when you're going to manually tile the stamp: . Note When you manually tile the stamps, the edges match up without any perforation holes. Therefore, the "perforations" obviously are not simulating real perforations. This plugin instead simulates modern postage stamps, and was modeled after the stamps produced by the USPS here in the USA. I may add the old-fashion perforation styles at a later time. Change Log v1.1 (March 27, 2017) Improvement: The outer edges of the stamp render slightly better v1.0 (May 23, 2016) Initial release Download PostageStamp.zip Source Code https://github.com/toehead2001/pdn-postage-stamp Icon from from Fugue Icons.
  36. 10 points
    Hi! Welcome to StickMan. A plugin which helps position & animate a stick figures like the ones above. The interface uses a simple click-n-drag system. You click and drag the stick figure's 'joints' around to move the figure. The segments' lengths remain fixed as a joint is moved so the entire figure can be moved by dragging a single joint (if you drag it far enough). Note: Stick figures are rendered to the active paint.net layer in the currently selected Primary color. Loading and Saving of your figures and poses is supported. Files are saved as *.stk files. These are not image files. They are XML data files which store the figure and pose. You can create your own stick figures! There is a guide in the PDF manual (Help > User Manual - once you access the manual a copy will be placed in your Effects folder). Edit: I've added the manual as a separate download as some systems have tight security settings which don't allow the automatic creation of the PDF from within the plugin. Stick figures can be anything you wish (within certain limits). How about a spider? Or a snake? StickMan Info Summary A plugin which helps position & animate a stick figures Author Ego Eram Reputo Installation Download my Plugin Pack and unzip it. Run the *.exe installer (written by BoltBait). Restart paint.net. Menu Look for the StickMan plugin in the Effects > Render menu. Compatibility StickMan works only with paint.net 4+ - or so I thought! @dipstick has confirmed that it (unexpectedly) works with 3.5.11. Manual StickMan comes with built-in guides and a manual in PDF format. See Help > User Manual. Once you access the built-in manual a copy will be placed in your Effects folder for future reference. EDIT: I've uploaded the manual as a stand-alone PDF. Get it here StickManManual.pdf Russian Translation @ReMake has translated StickMan (including the Manual) into Russian: Stickman_ru.zip Thanks ReMake! StickMan was made with the assistance of TechnoRobbo, Red Ochre and BoltBait Thanks guys!
  37. 10 points
    Pyrochild wrote a marvelous Gradient Mapping plugin. However, its possibilities are uncovered not completely. I found some gradients at our Forums. Note: gradients for old version of a plugin (like MiguelPereira's Gradients) are incompatible with the new version and can lead to crash paint.net. Gradients.zip by MiguelPereira for new version Gradient Mapping. Contains 4 gradients: Lemony, Rainbow, Weird, and Weird2. Sarkut's Yellow Gold gives golden color to elements of your image. ThermalImage by natjo1986. It fades from purple to red or fading from cold then to hot. Pop_Art_Hope colors the image in PopArt style. I made some presets to stimulate usage of Gradient Mapping. Note: put in a folder Gradient Mapping only gradients necessary for you. At a large number of gradients, you can not see them all in the drop-down list of gradients. Simples.zip contains 14 different two-color gradients. Chocolate.zip contains 9 different gradients of chocolate color. Fruity.zip contains 13 different gradients with fruit undertones. Golden.zip contains 9 different gradients of golden color. Metalls.zip contains 5 different gradients of shades of metal. Neon.zip contains 10 different gradients like a neon glow. Rainbow.zip contains 9 different gradients in rainbow tones. Bokeh.zip contains 11 different gradients which allow to paint parts of the image in color inherent Bokeh effect. Colors.zip contains 8 different multi-colored gradients. Harmony.zip contains 7 different multicolor gradients. Spectrum.zip contains 5 different four-colored gradients. Vintage.zip contains 10 different preset for changing the image like a vintage photo. Silvery.zip contains 10 different presets with silver shades. Pop_Art.zip contains 15 different presets for creation of portraits in Pop Art style. I hope to see your work with presets for Gradient Mapping. Open for itself the wonderful world of colors! To be continued...
  38. 10 points
    Average Object Color averages the colors of objects. It was somewhat inspired by the SOTW mosaic theme (even though I currently don't plan to use it for my entry). It's in the Object submenu. The plugin: Average Object Color.zip The UI is very simple: The (also simple) Help Menu describes it as follows. ------------------------------ Average Object Color recolors each object to its average color. (An object is a connected group of non-transparent pixels surrounded by transparent pixels.) The average is weighted by the opacity of the pixels. When there is a selection, only the selected pixels are included in the average. The control is: Use Gamma Adjustment: When enabled, the square root of the average of the squared color components is used. The gamma-adjusted version is generally lighter. ------------------------------ If a solid image is desired, the Edge Expander can be used to fill in the transparent regions after averaging. (Note: make sure the objects are separated by completely transparent pixels. The first time I posted the example below, the colors of the averaged version were wrong. Some of the hexagon cells were not treated as separate objects because they were bridged by nearly, but not completely, transparent pixels. I used Red ochre's Transparency>Alphathreshold to fix the problem.) Here is an example: Original image: Image with hexagonal transparent grid added. The grid was added by using MadJik's Hexagonal Grid to produce a black-and-white grid in another layer, copying it to the clipboard, and using BoltBait's Paste Alpha plugin to modify the alpha of the flower layer. Because the lines between the cells are quite thin, apparently the alpha didn't go to 0 between some of the cells, causing some groups of cells to be treated as single cells. I solved this by using Red ochre's Alphathreshold to make some almost-transparent pixels transparent. I also could have selected the lines of the hex grid with the Magic Wand, switched to the flower layer, then used Erase Selection. I usually prefer to use Paste Alpha because I think it produces nicer edges. Averaged version:
  39. 10 points
    Here's something that might be fun to play with, whether it's useful or not. It draws cardinal splines, colors them with various brush settings, rotates them etc. For me it was an exercise in GDI+ and OptionBased UI. Any bug reports or suggestions welcome... Found under Effects>Render menu. UI: Option: controls the randomness of the splines. Rotations: how many copies of the spline around a circle. Tension: controls the spline tension, how jagged or 'loopy'. Angle: rotates the splines. Sigma Focus: gradient center. Sigma Scale: gradient falloff. Gradation Size: size of the gradient rectangle. Zoom: zoom in or out. Draw/Fill/Both: how to paint the splines. Color tabs: select Pen/Alt/Bgd colors. Path Brush Draw/Fill: use path brush on either draw or fill. Path Controls: click drop-down to display more path options. AntiAlias: set smoothing mode. Points: click drop-down to display/change point data Menu Button: allows saving and loading of options and other cool stuff. Installation: Unzip "mandala.zip" and copy the following files: mandala.dll, mandala.dlc into the Effects folder of your Paint.NET installation. A typical location is "C:\Program Files\Paint.NET\Effects". OptionBasedLibrary v0.7.9.dll, OptionBasedLibrary v0.7.9.dlc into the folder of your Paint.NET installation (not into the Effects folder!). (unless it is already there, then you can skip this step) A typical location is "C:\Program Files\Paint.NET". Thanks to Midora for the optionBased library and to toe_head2001 for examples of using it. Enjoy. mandala.zip
  40. 10 points
    I know mosaic effects have been done before, but hopefully this one is different enough that someone will find it useful. Uses path brush settings. (Found under Artistic) User Interface: Control size: Sliders determine average size of tiles in pixels. Otherwise they determine how many tiles across and down. Tesserae across & Tesserae down: will also affect image due to changes in sampling. lock: when selected, the above sliders will be locked together. Tile irregularity: variation from square tiles to more irregular. Cement Thickness: pixel width between tiles. Cement Color: color between tiles. Reseed: generates new random tile shapes Blend Factors/Positions: These affect the path brush, Something to experiment with. AntiAlias: Does what it says, hopefully Here's an example of a more abstract effect with different brush settings: Tesserae.zip
  41. 10 points
    This is a perspective study. It drove me nuts I just couldn't get the angles on the dangles. I tried using most of the perspective plugins but they didn't help much. It proveed a good opportunity to experiment with unfamiliar plugins (T R's ;Distort This' among others). Good ole 'Shape 3d' was probably the most useful plugin for the building work. I did the building a dozen times before I was happy with it and I'm still not happy with the roof. It's called Son House as its a nod to the great bluesman of that name who I've been listening to. Tuvm RB & partners in crime.
  42. 10 points
  43. 10 points
    ^^I completely agree. (though I haven't got past the gingerbread man tutorial in Blender yet!) Cool animation DS. Closest I can get with only Pdn.
  44. 10 points
    I think we need an effect similar to zoom blur that would trail dependent upon the images tonal values. These are all Pdn but wrapping them around a sphere doesn't quite work (yet). Interesting request and linked site Shochi - thanks!
  45. 10 points
    2 more stained glass pieces I created. I hope everyone enjoys them!
  46. 10 points
    Here is a quick piece I made today. Still playing with Texture Merger. 'Carnivale Masks' Please enjoy!!
  47. 10 points
    A tribute to the season here in the northern hemisphere. I've been experimenting with transparent / glassy text. More to come as I perfect my technique. Enjoy!!
  48. 10 points
  49. 10 points
    I study this tutorial for 2 days over and over again. I hope you will like the final product The Golden Dragons Love!
  50. 10 points
    The Color Clearer plugin makes pixels that match the selected color transparent, and modifies the transparency and color of the other pixels to maximize their transparency while still producing the original color when blended with the normal blending mode to a background set to the selected color. It some sense, it removes as much of the selected color as possible from each pixel. Here is the (still simple) user interface: The Make Transparent Pixels Transparent White check box specifies that transparent pixels will be set to transparent white, rather than have their colors remain unchanged. I was careful to try to make the blended image after Color Clearer exactly match the original blended image, even when the original pixels are partially transparent. I hope I succeeded. Interestingly (I think), all the math is done using integer arithmetic. I attempted to do the same thing in HSV Eraser, but I didn't take into account the precise way PDN alpha-blends layers, so there were many cases where the resultant blended pixels were off by one. Here's an example, using an image from a previous discussion. The original image is: After using the Color Picker to choose the red background color, then running Color Clearer, the result is: If the second image is placed on top of a layer filled with the background color, the merged layers match the original image. Here is the DLL: ColorClearer.zip Maximilian has a 3.5.11 version. Here is the CodeLab code: EDIT: As noted next to the DLL, I intend to modify the plugin to choose better replacement colors. The current values work, in that the produce the proper colors when blended with the background color, but they are sometimes somewhat illogical choices. EDIT 2: A new version. I changed the color used when a number of colors will produce the correct blended result. I now choose the color that's nearest to the original color. For consistency, I left completely transparent pixels unchanged (except for alpha), unless an option is selected to make them transparent white.