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Showing content with the highest reputation since 12/18/2017 in all areas

  1. 12 points
    This tutorial is available as a PDF. Click here to view or download it PlugIns Needed: Outline Object Planetoid Texture Shader Splinter The Tutorial: ------------------------------------------------- Example below all done using the same technique
  2. 8 points
    I made this cool effect and thought I'd share.
  3. 7 points
    This update adds a new Dark Theme, significantly improves High DPI support, adds Explorer thumbnails for TGA and DDS image types, and also includes a whole lot of small improvements and bug fixes. If you’re using the Windows Store release, you should get the update automatically within the next day or so. For the Classic release, you can use the built-in updater by going to ⚙ Settings → Updates → Check Now. You can also download it directly from the website. Changes: New: Dark Theme support New: .NET Framework 4.7 is now required, and will be automatically installed if needed New: Explorer thumbnails are now supported for TGA and DDS file types Fixed and Improved: High-DPI support throughout the application Fixed: Color Picker tool was not always honoring the "Switch to previous tool" setting Fixed the arrow keys not working properly until the second shape (or line/curve) was drawn. Reported here: https://forums.getpaint.net/topic/112145-moving-points-in-lines-not-working-how-its-supposed-to/ Fixed the zoom slider being "wiggly" while being dragged around Fixed a glitch with the mouse cursor (resize handle) at the lower-left corner of the main window Fixed a crash in the Shape tool renderer (BadNumberException via ID2D1Geometry::GetWidenedBounds) Fixed a hang in the Frosted Glass effect that was reported here: https://forums.getpaint.net/topic/112005-frosted-glass-hangs-indefinitely-on-a-1×1-pixel-image/ Fixed a hang in the Levels adjustment that was reported here: https://forums.getpaint.net/topic/111629-hang-bug-in-a-levels-tool/ Fixed a rendering issue in the Move Selected Pixels tool that was reported here: https://forums.getpaint.net/topic/112187-selections-out-of-bounds-use-the-out-of-bounds-pixels-when-resizing/ Fixed: Canvas now processes WM_MOUSEHWHEEL, which was preventing some horizontal mouse wheels and trackpad swipe gestures from working properly Fixed: Plugins will no longer completely crash the app on Windows 10 S (note, however, that plugins other than custom Shapes do not work on Windows 10 S) Fixed: a data loss bug when saving very large images (greater than 4GB). Reported here: https://forums.getpaint.net/topic/111823-large-image-save-bug/ Enjoy!
  4. 7 points
  5. 7 points
    @Ego Eram Reputo Hey Ego, while I have used Paint.NET for a long time I am new to using the forums. Your index is a really useful tool and thanks for keeping it updated! I wanted to share with you a tool I made, using your index data, allowing people to filter and search the plugins in your index. I of course credited you and linked back here for people interested. I have it publicly available on GitHub here and using GitHub Pages "PDN Plugin Index" so that it is available all the time and can be updated with each revision. Do you think this is a good idea? Is it okay to use your index data in this way? If you think it is okay, would you consider sharing it/linking it in the first post?
  6. 7 points
    Having some fun with @welshblue's Stamped Metal technique:
  7. 7 points
    Direct download link: removed; go here instead for the newer build: https://forums.getpaint.net/topic/112169-paintnet-4020-beta-build-6568/ Note that this is not available via the built-in updater, nor is there a Windows Store build for this. I'm trying to get this wrapped up really fast, and both of those take a lot of time to publish through. (yes of course the final/non-beta will be published normally ) This update has some really useful stuff in it, most notably a Dark Theme and greatly improved High DPI support. High DPI has generally worked well in Paint.NET, but in the last year or two it's become apparent that "not being totally broken" isn't a high enough bar to meet. So, I've fixed and improved a whole bunch of things. Whether it was longstanding issues that've been reported (e.g. Levels), things that nobody reported but that were completely broken (Save Palettes), or adopting to a world where 4K and 200% scaling (aka 192 DPI) are common, I've tried to nip and tuck just about everything I could find. Dark Theme support is brand new, and took a ton of time to get right. On Windows 10, as long as you leave Paint.NET's Color Scheme setting to "Default", the app will automatically switch between Light and Dark based on the Windows 10 setting (go to Start -> search for "Theme" -> scroll to the bottom of that page). On Windows 7 and 8.1, you can choose Light or Dark in the Paint.NET settings dialog. Dark Theme will not work if you're using "Classic" theme in Windows 7. Also, as per this blog post, Paint.NET now uses .NET 4.7 and Windows 8 is no longer supported. As many of you know, Paint.NET is based on Windows Forms, which is a UI framework that dates back to 2002. And it's mostly a wrapper around ye ol' Win32 UI, which goes back more than a decade farther. And, boy, these UI frameworks are not very good with things like theming or high DPI. They try ... and fail in so many ways, and it takes a ton of nit-picky OCD work to find and fix all sorts of tiny issues that come up when attempting a project like this. I think the long-term solution will be to redo Paint.NET's UI in a totally new framework, probably a custom one, but that's a ways off (there's more important stuff to do first). For now, we still get Dark Theme and improved High DPI! Wubba lubba dub dub! This screenshot (click for full size) shows off both the improved high DPI support (thicker highlight outlines, less claustrophobic toolbars), and the new Dark Theme: For some additional background: https://blog.getpaint.net/2017/12/11/coming-in-4-0-20-dark-theme/ Change log: New: Dark Theme. See blog post: https://blog.getpaint.net/2017/12/11/coming-in-4-0-20-dark-theme/ New: .NET Framework 4.7 is now required, and will be automatically installed if needed. See blog post: https://blog.getpaint.net/2017/10/23/paint-net-4-0-20-and-net-4-7/ New: Explorer thumbnails now work for TGA and DDS file types Improved: High DPI layout, especially for 200% scaling and above Fixed: a lot of High DPI bugs, especially in Levels and Save Palettes Fixed: Color Picker tool was not always honoring the "Switch to previous tool" setting Fixed: a data loss bug when saving very large images (greater than 4GB): https://forums.getpaint.net/topic/111823-large-image-save-bug/ Fixed: Plugins will no longer crash the app on Windows 10 S (note, however, that plugins other than custom Shapes do not work on Windows 10 S)
  8. 6 points
  9. 6 points
  10. 6 points
    This is awesome @welshblue This can go way beyond text...great effect!
  11. 6 points
    I love this method - thank you. I am gonna have to play with it some more. Obviously the black in the middle of an image/text is very important to get it to bevel.
  12. 6 points
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  14. 6 points
    @HELEN. Thank you so much for the kind words. If I could only have a £1 for every kind word you've ever given towards my work ... we'd both have a great Christmas ( I was taught to share ) I'm glad you enjoyed them - and I'm also glad to have rediscovered how powerful PDN is. A bit sad that some still aren't here () @Pixey ... only if you missed the board The worst thing I ever did to a work mate was put 8 laxatives in their tea flask because they kept creeping through the trees to pinch our drinks. That was on a Friday ... and I've never seen anyone look so ill on a Monday Mind you the poor bloke also had half his hair dyed blonde on another occasion after he put lubricating grease in another man's sandwiches ... ahhh the good old days. Many thanks, glad you enjoyed it. @Seerose ... gosh don't worry about it. Only so many hours in the day ... Thank you for the kind words. ------------------------------------------------------------------------------------------- Hoping that everyone on here has a great Christmas, or in some cases as good as possible ... and that 2018 brings lots of luck and joy. Many thanks for welcoming me back and for the support ... Likes/etc for my work and tutorials. It's very much appreciated. Also big thanks to the Staff for allowing it so Merry Christmas folks ...
  15. 5 points
    This effect is based on the Average Edge Blur plugin by Cookies. You can find it in Effects -> Blurs -> Edge Blur RGB. EdgeBlur.zip Average Edge Blur effect allows to blur red, or green, or blue channel together with alpha channel or without it. Edge Blur RGB effect has three additional mode for blur the channels. I would like to know as far as this effect can be interesting and useful?
  16. 5 points
    CodeLab 3.1 Released This is only for Paint.NET 4.0.21+! Big update today... Changes: ▪ Object disposal in "File > New" Templates. (BoltBait) ▪ Create Work Surface in "File > New" Templates. (BoltBait) ▪ View Full Source without having to build a DLL file. "View Source" changed from check box to button on the Build to DLL screen. (BoltBait) ▪ Support for NestedTypes to the 'Intelligent Assistance' features. (toe_head2001) ▪ User Interface controls can now be previewed while in the UI Designer. (BoltBait & toe_head2001) ▪ The script can now be run with a fully functional UI, while still in CodeLab. Building a DLL file is not necessary to see how your final effect will look. (Does not include Help.) (BoltBait & toe_head2001) ▪ Bug Fix: reported issues with 'Format Document' (thanks, xod). (toe_head2001) Grab the CodeLab DLL here: http://www.boltbait.com/pdn/CodeLab/
  17. 5 points
    This update fixes one major bug in Edit -> Paste that was introduced in 4.0.20. If you’re using the Windows Store release, you should get the update automatically within the next few days. For the Classic release, you can use the built-in updater by going to ⚙ Settings → Updates → Check Now. You can also download it directly from the website. Change log: Fixed a bug where a pasted image would be clipped after choosing "Keep canvas size" Enjoy!
  18. 5 points
    We got this working tonight. You'll be able to run the script with a fully functional UI, directly from within CodeLab, without building a dll file and installing it.
  19. 5 points
    CodeLab 3.0 Released This is only for Paint.NET 4.0.20+! HUGE update today... Editor Changes: ▪ PDN Dark Theme compatibility (toe_head2001) ▪ New 'Find & Replace' panel with expanded functionality (toe_head2001) ▪ Edit -> Format Document. Automatic line indentation, and whitespace trimming from line ends (toe_head2001) ▪ F12 to 'Go To Definition'. Objects from the .Net Framework open docs.microsoft.com; objects from UserScript go to location in document (toe_head2001) ▪ Proper "Intelligent Assistance" for User Defined type members (fields, methods, ect. in your script), and type members defined in the Effect class (EnvironmentParameters, IsCancelRequested, ect.) (toe_head2001) ▪ Autocomplete box can now be filtered object type (Class, Property, Keyword, ect.) (toe_head2001) ▪ Bug fix: Red underlines for errors are now correctly located (toe_head2001) Code Generation Changes: ▪ Int and Double sliders can now have decorations (BoltBait) ▪ Users can have controls disabled based on the status of other controls (enable/disable checkbox, etc.) (BoltBait) ▪ OnSetRenderInfo can be optionally utilized in the UserScript via the PreRender method. (toe_head2001) ▪ All File > New templates rewritten to utilize the new PreRender() function (BoltBait) ▪ Bug fix: Radio buttons and Drop-down lists now properly set default values (toe_head2001) Grab the CodeLab DLL here: http://www.boltbait.com/pdn/CodeLab/ Big shout-out to @MJW for helping design and test all the new features!
  20. 5 points
  21. 5 points
    Thank you everyone! Thanks Joshua! It sounds like a pretty hard challenge, I think I'll try doing it in 2018. No silhouettes or high contrasts will be definitely be quite difficult. --- Here's one last piece for 2017! This time, we're going to space. https://blastwaves.deviantart.com/art/Deep-Space-Reconnaissance-722772472
  22. 5 points
    My newest picture I just quickly drew it over a period of 6 hours. I didn't intend for it to be a great big super detailed work of art so I didn't make it very big. But its my first ever attempt at drawing a ship. I think it turned out very well for such a small image.
  23. 5 points
  24. 4 points
    RIP Dolores O'Riordan. Your dulcet tones will be missed
  25. 4 points
  26. 4 points
    Hi All, Here is some preset for Gradient Mapping plugin from Pyrochild. These preset can be used to give grayscale images a colored metallic tint with use of luminosity. Following images are example to what the they map to. The name like Copper, Nichrome, Stannous, Electroplated, chromium, Steel etc are more or less arbitrary or for name only. Download
  27. 4 points
    Hello everyone, Happy New Year! It's a new year, and so of course there will be new drawings. Here's the first piece of 2018, an animated one. (Animated, click to view) Alternate link if it doesn't load: https://blastwaves.deviantart.com/art/Full-Speed-Ahead-725342812 While this scene wasn't animated with Paint.NET, everything else was done with it. The tanks, shrubs, ground, clouds, background, dust clouds, and tank animation frames were all done by hand in PDN, and it was then put into Game Maker: Studio and animated with the editor.
  28. 4 points
    @Eli, @lynxster4, @barbieq25, @PranavJH, @Pixey, and @Seerose, thank you all for the good wishes! @IRON67, thank you for the good wishes and the perspective check! Healing, steadily; still have to be cautious, and sneezing is now my worst fear. I firmly believe this forum and PDN itself are helping by keeping me upbeat. *gentle hugs to everyone*
  29. 4 points
    To demonstrate some of the new features of CodeLab v3, I converted my 'Rubber Stamp' Visual Studio project to a CodeLab script. New features specifically demonstrated here are: the PreRender method, Slider Decorations (on Amount3), and Prop Rules (on Amount6). Previously, those three things had to be done in Visual Studio. Hopefully it will be of some interest to a few people.
  30. 4 points
    ^^^ This is black magic! Pure witchcraft and wizardry! Job well done! Those guys are awesome! *tuts his own horn, and breaks his arm off patting himself on the back* Do we even need Visual Studio anymore? Nearly 12 years ago, it was written: I think it's safe to say that we now have the most robust development environment of any image manipulation program. Here are the keyboard commands to invoke filtering within the AutoComplete box: Alt+L Local Variables and Parameters Alt+O Constants Alt+P Properties Alt+F Fields Alt+M Methods Alt+C Classes Alt+S Structs Alt+E Enums Alt+K Keywords Enjoy the new features and bugfixes.
  31. 4 points
    I'm posting this in tribute to my father who passed away one year ago today. And tragically, I also lost my younger sister just a few days ago, on New Year's Eve day! It was so unexpected, I still can't believe it. I hope she has found her way to our father and mother (my mother passed years ago) and they were waiting for her with open arms... Love you Mom and Dad Love you Dee (tears falling)
  32. 4 points
    Ok, added. BTW well done finding the Shift + Ctrl key combination in the Color Wheel! For those who don't know, Ctrl creates the ring restriction and Shift creates the spaced nubs
  33. 4 points
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  38. 4 points
  39. 4 points
    Wow! It has been over a month since I last posted or replied to you who have been generous to comment. I appreciate it. New manipulation up on page 1, a quick and dirty "out of frame" manipulation.
  40. 4 points
    Thanks welshblue. I drew this today in 5 hours. It's an exploding golem because why not.
  41. 4 points
    After a week of practice I was able to redo my favorite shape with your stamped metal tut. Well done on showing me some new tricks
  42. 4 points
    For @Rick Brewster 6568 inspired photo manipulation to test the fixes. Even @welshblue's Stamped Metal text was used to render the buildings.
  43. 4 points
  44. 4 points
    I can't run Texture Shader on my system. The best I can do is with Engrave / Emboss.
  45. 4 points
    Just an interpretation without a reliable source image to work from. Paintbrush , Gaussian Blur and Blend Modes
  46. 4 points
  47. 4 points
  48. 3 points
    This can also be done with the Trail plugin. For sure this time.
  49. 3 points
    Exams are over (for now). Still working on the car, for now, I think this image will do for it. Sorry, it's not related to the actual picture I am working on. 15 min is all it takes to manipulate an image like this.
  50. 3 points
    Thanks guys! I'm glad you like it. --- I felt my previous scene set in Rio oozed a bit too much despair as @lynxster4 said, so here's a much brighter scene for the weekend. Still experimenting with colors and trying to get my scenes to look more realistic. https://blastwaves.deviantart.com/art/Dusk-Planning-720351750 I think this one goes pretty well with this music too.