flip Posted September 6, 2009 Share Posted September 6, 2009 (edited) 100% Paint.net Planet Tutorial -- Click Here to View the Tutorial -- Edited March 1, 2011 by flip 2 Quote Gallery Link to comment Share on other sites More sharing options...
Onemorelevel Posted September 6, 2009 Share Posted September 6, 2009 Im gonna try this mixed with sharp's star tut. Time me. EDIT: Here it is, my result isn't the best. The texture credit goes to: http://planetpixelemporium.com/earth.html And the galaxies are brushes. Why did you make the planet transparent - You Becuz I felt like it - Me Quote "Being calm can work wonders" ~My gallery~D: Iceberg Tutorial! Link to comment Share on other sites More sharing options...
theonlychad Posted September 6, 2009 Share Posted September 6, 2009 good tutorial flip. nice use of displacement :wink: see teaching others is better than hording techniques. Thank you for the planet tutorial best one out there and i hope this gets stickied. I will post my result when i get around to following this tut. Quote "Clearly it's a very serious and literal meaning. If you're not solving physics equations then get off my lawn!-Rick Brewster Paint.net Lead Developer" Link to comment Share on other sites More sharing options...
jerkfight Posted September 6, 2009 Share Posted September 6, 2009 Thats amazing flip! Finnally i can make decent planet textures Thanks Quote Link to comment Share on other sites More sharing options...
Goonfella Posted September 6, 2009 Share Posted September 6, 2009 Nice tut. Here is my go. The only difference is that I used a new planet texture that I made recently. This is the first time I`ve actually used it in a pic. Quote Please feel free to visit my Gallery on PDNFans And my Alternatives to PDN Link to comment Share on other sites More sharing options...
pipp92 Posted September 6, 2009 Share Posted September 6, 2009 my outcome made it kinda quick especially the starscape :-/ Quote Personal Gallery Link to comment Share on other sites More sharing options...
Banana Posted September 7, 2009 Share Posted September 7, 2009 What am I doing wrong on the radial gradient? Mine doesnt look anything like yours... Quote Feedback on that sig please. Check out all my sigs here. Told you everything loud and clear, but nobody's listening. I'm Home - Gym Class Heroes Link to comment Share on other sites More sharing options...
Banana Posted September 7, 2009 Share Posted September 7, 2009 What am I doing wrong on the radial gradient? Mine doesnt look anything like yours... Quote Feedback on that sig please. Check out all my sigs here. Told you everything loud and clear, but nobody's listening. I'm Home - Gym Class Heroes Link to comment Share on other sites More sharing options...
Banana Posted September 7, 2009 Share Posted September 7, 2009 What am I doing wrong on the radial gradient? Mine doesnt look anything like yours... Quote Feedback on that sig please. Check out all my sigs here. Told you everything loud and clear, but nobody's listening. I'm Home - Gym Class Heroes Link to comment Share on other sites More sharing options...
Banana Posted September 7, 2009 Share Posted September 7, 2009 What am I doing wrong on the radial gradient? Mine doesnt look anything like yours... Quote Feedback on that sig please. Check out all my sigs here. Told you everything loud and clear, but nobody's listening. I'm Home - Gym Class Heroes Link to comment Share on other sites More sharing options...
Banana Posted September 7, 2009 Share Posted September 7, 2009 What am I doing wrong on the radial gradient? Mine doesnt look anything like yours... Quote Feedback on that sig please. Check out all my sigs here. Told you everything loud and clear, but nobody's listening. I'm Home - Gym Class Heroes Link to comment Share on other sites More sharing options...
Sarkut Posted September 7, 2009 Share Posted September 7, 2009 (edited) Thanks for the tutorial. ----------------------------- Ice Moon Edited October 19, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
Sarkut Posted September 7, 2009 Share Posted September 7, 2009 (edited) Thanks for the tutorial. ----------------------------- http://img163.imageshack.us/img163/872/planetapo02.png Ice Moon Edited October 19, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
Sarkut Posted September 7, 2009 Share Posted September 7, 2009 (edited) Thanks for the tutorial. ----------------------------- http://img163.imageshack.us/img163/872/planetapo02.png Ice Moon Edited October 19, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
Sarkut Posted September 7, 2009 Share Posted September 7, 2009 (edited) Thanks for the tutorial. http://img163.imageshack.us/img163/872/planetapo02.png Ice Moon Edited October 19, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
Sarkut Posted September 7, 2009 Share Posted September 7, 2009 (edited) Thanks for the tutorial. http://img163.imageshack.us/img163/872/planetapo02.png Ice Moon Edited October 19, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
Sharp Posted September 7, 2009 Share Posted September 7, 2009 Nice tut. For the texture bit, you can also just render clouds in black and white, and color it later. Also you can repeat it with more layers and blend modes for a bit more depth to the planet. Oh, and you can also alpha mask a circle out of your texture and add a bit of bulge instead of shape3d. Gives you a bit more control over texture stretchiness, plus then you have the alpha mask for the shadow/inner glow etc. etc. Just goes to show you there's a bunch of different ways to do things Edit: Woohoo for being linked to Quote [Glass Ball Tutorial] [My Gallery] [starscape Tutorial] [My Sig Tutorial] [My dA] Link to comment Share on other sites More sharing options...
Sharp Posted September 7, 2009 Share Posted September 7, 2009 Nice tut. For the texture bit, you can also just render clouds in black and white, and color it later. Also you can repeat it with more layers and blend modes for a bit more depth to the planet. Oh, and you can also alpha mask a circle out of your texture and add a bit of bulge instead of shape3d. Gives you a bit more control over texture stretchiness, plus then you have the alpha mask for the shadow/inner glow etc. etc. Just goes to show you there's a bunch of different ways to do things Edit: Woohoo for being linked to Quote [Glass Ball Tutorial] [My Gallery] [starscape Tutorial] [My Sig Tutorial] [My dA] Link to comment Share on other sites More sharing options...
Sharp Posted September 7, 2009 Share Posted September 7, 2009 Nice tut. For the texture bit, you can also just render clouds in black and white, and color it later. Also you can repeat it with more layers and blend modes for a bit more depth to the planet. Oh, and you can also alpha mask a circle out of your texture and add a bit of bulge instead of shape3d. Gives you a bit more control over texture stretchiness, plus then you have the alpha mask for the shadow/inner glow etc. etc. Just goes to show you there's a bunch of different ways to do things Edit: Woohoo for being linked to Quote [Glass Ball Tutorial] [My Gallery] [starscape Tutorial] [My Sig Tutorial] [My dA] Link to comment Share on other sites More sharing options...
Sharp Posted September 7, 2009 Share Posted September 7, 2009 Nice tut. For the texture bit, you can also just render clouds in black and white, and color it later. Also you can repeat it with more layers and blend modes for a bit more depth to the planet. Oh, and you can also alpha mask a circle out of your texture and add a bit of bulge instead of shape3d. Gives you a bit more control over texture stretchiness, plus then you have the alpha mask for the shadow/inner glow etc. etc. Just goes to show you there's a bunch of different ways to do things Edit: Woohoo for being linked to Quote [Glass Ball Tutorial] [My Gallery] [starscape Tutorial] [My Sig Tutorial] [My dA] Link to comment Share on other sites More sharing options...
Sharp Posted September 7, 2009 Share Posted September 7, 2009 Nice tut. For the texture bit, you can also just render clouds in black and white, and color it later. Also you can repeat it with more layers and blend modes for a bit more depth to the planet. Oh, and you can also alpha mask a circle out of your texture and add a bit of bulge instead of shape3d. Gives you a bit more control over texture stretchiness, plus then you have the alpha mask for the shadow/inner glow etc. etc. Just goes to show you there's a bunch of different ways to do things Edit: Woohoo for being linked to Quote [Glass Ball Tutorial] [My Gallery] [starscape Tutorial] [My Sig Tutorial] [My dA] Link to comment Share on other sites More sharing options...
Sozo Posted September 9, 2009 Share Posted September 9, 2009 You executed my planet glow quite nicely. Good job on this tutorial. Quote Link to comment Share on other sites More sharing options...
Sozo Posted September 9, 2009 Share Posted September 9, 2009 You executed my planet glow quite nicely. Good job on this tutorial. Quote Link to comment Share on other sites More sharing options...
Sozo Posted September 9, 2009 Share Posted September 9, 2009 You executed my planet glow quite nicely. Good job on this tutorial. Quote Link to comment Share on other sites More sharing options...
Sozo Posted September 9, 2009 Share Posted September 9, 2009 You executed my planet glow quite nicely. Good job on this tutorial. Quote Link to comment Share on other sites More sharing options...
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