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Hellfire010

Make an Animated .GIF with Paint.NET

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That's what would be the greatest part of PDN getting animated gif support- it'll make the process faster.

Some really large and heavy plugin?

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hmm, I got the impression it wouldn,t be a pluging actually. More some kind of modification in the program's source.

Well I dont think it should be so big. all it needs is to take the gif image and take the frames appart...

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Here you go...

aniwarpod5.gif

I fully agree that some sort of script (is there something to save each layer as an image?) to generate an animated gif from layers would be handy for this.

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Here you go...

Image%20vaporized

I fully agree that some sort of script (is there something to save each layer as an image?) to generate an animated gif from layers would be handy for this.

Ya mean like animated cursors? (aka .ani)

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When you try to save an image, one of the boxes shows what type you want to save it as. Theres a ton of options to choose from, but if you are going to use unfreez, you have to be sure to select .gif while saving the pictures.

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ok, so i did exactly what you said, but every time i try to make something, UnFREEz says "Not a GIF file, or incorrect version number."

what does it mean, and how do i fix it?

EDIT: nevermind, i read above post, and figured it out.. thanks!

ill post what i made soon

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Are you sure that you saved it as a gif? Right click one of your images in windows, select properties. After the name, if it is not .gif, then open it again in paint.net, click save as, and make sure in the drop down box, you select .gif

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Be sure, if you want to save in a series, that you use 1-1, 1-2, 1-3, ect.

whatever you do, don't try to do something like 1.1, 1.2, 1.3. Thats what gets a lot of people confused.

~EvilNeko

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You just change hte image to make each frame(separate saved files for each). It takes a lot of time to make a .gif, and you have ot be sure you know what you want each change to be.

~EvilNeko

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Here's an avatar I made for another forum a while back:

iceghost.gif

I wanted a sort of ghost-like feel to it. I found that dragging a transparent cloud layer across my base worked quite nicely. Unfortunately, the .gif itself turned out about 200kb too big, but I still keep it around just to look at. :)

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