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Reptillian

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Everything posted by Reptillian

  1. The spot the center link found in this thread is not valid, but the thread is. I'd just thought I let people know. It is missing a ':' next to https.
  2. Another update, I have added begin statements, still on the same pull request - Found out how MadJik Chaos Alternating Formula works ; Begin Statements Added Begin statements make sure that variables are only evaluated once in context of fill or f blocks or formula blocks. Think of it as variable = 5 for(x,x<w,x++){ for(y,y<h,y++) }; }; Variable = 5 equivalent to begin(variable=5;); This mean some filters will be faster. There might be bugs though I doubt I made a mistake.
  3. His argument is that if Select All was removed, and the grayed out options are available, then you wouldn't need to do this. All you would need to do is to copy or copy merged to get to what you want. I agree with the argument, but I also understand that it wouldn't be changed due to tradition. There's also the issue of effort involved just to do this, and I see no real justification for supporting this motive.
  4. You could argue that select all is superfluous in the case of Paint.NET, but it has become the traditional thing to offer Select All function, and workflow tends to match whatever traditional thing. In some cases, in the case of image processing software, select all do offer some hidden features that would never be discovered. I'm not sure if the grayed out option would work, select all would be necessary in the case of Paint.NET, but I would argue it would remain there for matching workflows of other software even if Paint.NET is not meant to do that. That being said, I don't think this'll be changed any time soon only because select all is required for the grayed-option to work, and programming can be a lot of work for a man alone, and there are bigger thing to care about.
  5. Added Chaos Series from @MadJik Fractal Attractor to Thorn Fractal. It is on Pull Request.
  6. Where's the pixel stretch in that image? By the way, you can do arbitrary pixel stretching with degradation/streak filter in gmic i.e at an angle or even blend between two points. The mask would be a single color.
  7. I have news, I think I'm going to be back on Construction Material Texture. But, however, is there any buggy filter I should know about? I know I should fix some of the palettes in my reduced transfer filter. The OOBS filter is not something I care too much about for now, that’s very low on my priority. And yes, modulo filter needs a upgrade too.
  8. Ok, news, Color Modulo Texture upgrade has arrived!
  9. Haven't posted a update here in a while, but now I'm definitely finishing up the GUI for updated Color Modulo Texture and adding error messages to it. Pull Request will start today tonight, or tomorrow! EDIT: Pull Request - https://github.com/dtschump/gmic-community/pull/215/commits/2df65c65fe32ee4800b91fae021bdd879eb8872d
  10. Ok, so just one more thing, is there any plan to allow Paint.NET plugin to utilize more than clipboard and the current layer it's on without resorting to folder import or file import? Smudge for example is a plugin that benefits from this plan as you would be able to preview the end result or even smudge through multiple layer, and render the result from there.
  11. This doesn't really work as a workaround. I tested it, and G'MIC code filter with display debug shows at most [1] which means 2 images. Which brings me to a question to @Rick Brewster. Can the clipboard history be accessible?
  12. As a G'MIC filters developer, I find it difficult to develop gmic filters that takes into account of 3 or more images without some workaround inside pdn, and this is a feature request aimed to get around this problem. I would like to add picture(s) into clipboard. This can also open up to new avenues for developing c# pdn filter as well.
  13. If you're looking into something like dynamic tiled mode, then Paint.NET does not offer you that option. The only program I know that can do this is Krita at the moment, and that's under view->wrap-around mode in there.
  14. It does remind me of Autodesk Sketch. I could see myself being used to this interface.
  15. Do you have a example image using actual image rather than gradient?
  16. Bricks bug fix has arrived. Only the offset bug remains, but I don't feel like fixing it any time soon.
  17. I just got a idea to try to make realistic brick though this wasn't made with Paint.NET. I made it using Krita 4.3 Beta with the latest G'MIC.
  18. Brick filter has arrived though there's bugs in it. The bug fix will arrive in a few days or so. You can however test it and give me some feedbacks except for bugs.
  19. He didn't make those filters, he just made g'mic accessible. Check the Testing Section, those are the vast majority of filter creators, and including myself. I made ~30 filters myself.
  20. I guess there isn't a good workaround to the issue of multiple images i.e more than 2 images. That being said, @Eli wanted a better brick solution. I made this. It doesn't have the disable top or left or right or bottom outline, but that can be done later (I'll have to update some filters later on with more features, but adding features is time-consuming as it is). EDIT: Removed code as it isn't needed here. Also, GUI is finished.
  21. @Eli @lynxster4 Letting you two know that I have finished my solution. I'll release it when I have the gui version finished. Not going to post the g'mic code here, it's going to my thread.
  22. This is a thread over 10 years old so he probably never will update it, but the brick effect is something that I can definitely do. It doesn't look too hard to recreate and expand.
  23. I'm not so sure if I can manage to make this new filter works with Paint.NET, but it needs to be asked though. Is there any way one can create pictures side by side from videos and import into paint.net? This new filter is basically z-depth render where you use a clipboard image to determine which frame to render. The above shows the effect of the filter with conical gradient. As you can see, there are 3 images, and the conical gradient determines the time.
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