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Found 8 results

  1. Here's an "effect" that Tom wrote. Basically what it does is let you write code that is compiled on the fly and that is then executed in the Paint.NET effect engine. This is the same plugin that we made available for Paint.NET v2.1, but it has been updated to work with Paint.NET v2.6 (and later). With this you can implement almost any type of effect you want if you have the programming and mathematical talent to do so. This plugin works by presenting you with a simple text editor that you can use to type in C# code that is then compiled and executed (rendered) as soon as you stop typing. Please note that this is experimental technology and is not meant to provide a robust development environment. It is perfect for rapid prototyping and very useful for educational purposes including teaching computer graphics. This plugin especially benefits from Paint.NET's extensive multiprocessor and multicore support. For instance, if you are interested in rendering high resolution fractals on an expensive workstation, this is the way to do it! The code you write is automatically multithreaded and the workload is spread across multiple CPU's resulting in near linear performance scaling (4 CPU's = almost 4x faster). Download: http://BoltBait.com/pdn/codelab/ Note: BoltBait is the current maintainer of CodeLab. Help file: http://BoltBait.com/pdn/codelab/help/ Help for non-programmers: If someone gave you a CodeLab script and just want to know what to do with it, read this: https://forums.getpaint.net/topic/111233-codelab-for-average-users-a-laymans-guide/ Tutorials: Overview Tutorial 1 of 4 Tutorial 2 of 4 Tutorial 3 of 4 Tutorial 4 of 4 Tutorial 5 of 4 Tutorial 6 Tutorial 7 Sample Code Russian If you speak Russian, download here: http://forums.getpaint.net/index.php?/topic/29995-a User ReMake maintains the Russian version. Post enhancement requests/bug reports of the Russian version on that thread. WinXP, WINE Users If you are stuck using Paint.NET v3.5.11 (for whatever reason), you can download CodeLab v1.8f here: http://boltbait.com/pdn/CodeLab/History/#v1.8f With CodeLab, you can... Work with complicated displacement filters: Parametric images: High resolution fractals:
  2. This plugin allows G'MIC-Qt to be used as a Paint.NET Effect. Compatibility: 4.2+ Menu location: Effects > Advanced > G'MIC-Qt Note that some filters may not render correctly in Paint.NET. For example, if the filter produces an image larger than the current canvas size the image will be cropped when it is displayed by Paint.NET. Filters that require top and bottom layers can be used by placing the bottom layer on the clipboard, the currently selected layer will be used as the top layer. Some icons are from or based on those in the Fugue icon set by Yusuke Kamiyamane. To install place Gmic.dll and the gmic folder in the Paint.NET Effects folder. G'MIC-Qt should automatically download the filters when the plugin is first launched. Download: If you have a 64-bit OS the win64 download will provide better performance, if you are unsure of your OS type use the win32 download it will work on both 32-bit and 64-bit systems. The gmic_paintdotnet_qt executable will only work with this Paint.NET plugin, it does not support other applications. Gmic_win32.zip Gmic_win64.zip Source Code: https://github.com/0xC0000054/pdn-gmic https://github.com/0xC0000054/gmic-qt/tree/pdn-v2
  3. ShapeMaker Scalable Vector Shapes Lines and Curves for PDN 4.0.6 + by The Dwarf Horde TechnoRobbo - Code Lead (up to v1.2.3), Design toe_head2001 - Code Lead (v1.3 onward), Design Red Ochre - Graphics Lead, Design Ego Eram Reputo - Documentation Lead, Design BoltBait - Beta Testing, Design Version 1.4.0.1 Foreword The ShapeMaker plugin is a tool which facilitates the creation of Scalable Vector Shapes, Lines and Curves. The tool itself uses a WYSIWYG interface where Lines, Curves and entire Paths can be created and manipulated using just the mouse. Knowledge of the complex Vector Shape structure and syntax is not required. ShapeMaker will create all that complex stuff for you and generate the Shape, code, or a complete reusable file. We hope you like ShapeMaker! Magnolia shape by @lynxster4 The ShapeMaker Plugin ShapeMaker-Installer.zip ShapeMaker.zip Video Tutorials http://forums.getpaint.net/index.php?/topic/32198-shapemaker-tutorials/?p=430223
  4. Download from my plugin set Share your scripts: Sharing ScriptLab Scripts You can use the search function to search by name, author (if the author's name can be determined), submenu, or adjustments menu. This effect appears in the Advanced menu. Effects > Advanced > ScriptLab Use this plugin to create scripts and compilations of all of your other Paint.NET effects, adjustments, and plugins. You can save, load, and share your scripts. Download from my plugin set For developers: ScriptLab is on GitHub! https://github.com/bsneeze/pdn-scriptlab
  5. A little while back @Drydareelin asked if there was a way to render complex mathematical equations in paint.net. You can imagine how difficult it would be trying to put this little number together... There wasn't an easy way, so I created a little plugin to do the job. Welcome to Dr Scott's* Markup Renderer! What does it do? It takes markup wrapped in an HTML document in the top window and previews it in the bottom window - which is actually a stripped down web browser (IE). With this plugin you can render web pages, tables, text, XML - all kinds of stuff straight to the paint.net canvas. CSS and JavaScript can be used. Rendering of math equations requires an internet connection as I'm using MathJax to perform the rendering (because IE doesn't play nice with MathML). (an identity of Ramanujan) I've placed plenty of sample in the menus to get you started. It's a browser! It is. With an internet connection you can enter URL's in the little address bar and have web pages rendered in the preview panel. Of course this DOES NOT give you permission to rip off graphics you don't own or have the rights to. Normal copyright applies, 'mkay? Installation Download my zipped plugin pack http://forums.getpaint.net/index.php?/topic/110145-eers-plugin-pack/ Unzip it and run the *.exe. Restart paint.net. Brilliant Eh? BoltBait wrote that installer. He's my hero. Wheres it at? Find the plugin in the Effects > Advanced submenu. Cool Stuff I've stuffed some very cool HTML5 effects into the menus. One even shows animations! Awesome You'll find some helpful reference URL's in the Help menu. Change the code window font and size with those clever little buttons in the micro Tool Bar. Import fonts with the Google Font API and a little JS. See HTML > Headings for a demo. My thanks to Drydareelin for the idea and many suggestions along the development trail. Also to TechnoRobbo who assisted with some excellent code suggestions, and Red Ochre who also helped with the development. Caution #1 The web browser is a bit flaky. No really. I strongly advise you to save your code before rendering or write it in another application and paste it into the code window. I also urge you to hit the COPY button prior to the OK button. This copies the preview panel to the clipboard - so you have a copy if the render fails. Caution #2 Be wary of changing the window size or the web browser font size. Doing so will almost certainly lead to a fail-to-render moment. Refreshing the preview panel by typing in a random character in the code window then deleting it should do the job. I recommend using CSS to control the font size. * I am not a doctor - though I'm frequently mistaken for one. The name is a hat-tip to Dr Seuss - its a long story....
  6. For those who still uses Paint.NET 3.5.11 CodeLab v1.8 now in Russian. Thanks BoltBait for its kind permission and the consent which it gave for the publication of this product. Для тех, кто все еще использует Paint.NET 3.5.11 CodeLab v1.8f (финальная) теперь и на русском языке. Спасибо BoltBait за его любезное разрешение и согласие, которые он дал на публикацию этого продукта. CodeLab18f_ru.zip For users of Paint.NET v4.2 CodeLab v4.3 is now available in the Russian. Для пользователей Paint.NET v4.2 CodeLab v4.3 теперь доступен и на русском языке. CodeLab43_ru.zip Your suggestions, comments, as well as about all the inaccuracies of translation write on this thread. Ваши предложения, замечания, а также обо всех неточностях перевода пишите в этот поток. CodeLab Help is available in Russian. Доступен Справочник CodeLab на русском языке.
  7. Download: https://onedrive.live.com/redir?resid=429F16CCEF18E484!339757&authkey=!AJ0aYSIXTh_4Jhs&ithint=folder%2Ctxt (Copy the files "ArgusPaintNet.Convolution.dll" and "ArgusPaintNetShared.dll". to the "paint.net/Effects" folder) Effect->Advanced->Convolution Applies a Convolution Kernel (https://en.wikipedia.org/wiki/Kernel_(image_processing)) to the image. I don't know if Advanced is the right sub-menu. Depending on the kernel this effect would belong to the Blur or Stylize or possible other sub-menus. v1.1 - Current Settings can be added to Presets - Presets are saved and loaded to a file and survive restart - Presets can be saved to and loaded from user-defined files - Added reference to ArgusPaintNet.Shared.dll - Fixed Bug: Previously unclamped values were converted to bytes -> strange color patterns v1.0 - Initial Release
  8. Download: PDNScriptor_v0.9.zip Personally I'm more of a coder than a graphics artist. Messing around with blending layers together and using filters got me frustrated because I always forget what I did in which order. I figured that being able to express the blending and filtering operations in a script would make it easy to remember and tweak. So I developerd the Paint.Net Scriptor plugin, just to see if it was possible. The script looks something like this: Result before/after: Paint.Net Scriptor allows you to write composite effect scripts in a javascript-like-language that can be reused and shared with others. Scriptor allows you to split up the original image into its composite parts, apply effects on each separate part and blend them together again into a new image. This is an alternative way to work with layers in order to blend images together. See the help page for more information Note for version 0.9. when you install this plugin make sure you also copy the PDNScriptor.txt contained in the zip file in the Paint.Net\Effects folder.