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null54

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Everything posted by null54

  1. The bug was that the Load method would remove the second = that is used in base 64 padding, fixed in 1.0.0.5. IsReflexive would not be appropriate for a FileType that saves indexed color images without user interaction, it should only be used for FileTypes that are lossless.
  2. You are using an old version of Paint.NET and the plugin requires a newer version, click the icon and select Updates –> Check Now.
  3. I accidentally used the Debug build when updating the zip. The first post has been updated with the Release build.
  4. It appears that GDI+ refuses to load some images that the plugin saves, which is strange because GDI+ is what the plugin uses to save the layer. That should be fixed in 1.0.0.3, as I now use WIC to load the images that the plugin exports.
  5. I do not have any idea what the problem could be. Try opening a command prompt in the Effects folder and running the RIOTProxy executable with the path to a PNG file as the argument, the console output may provide more information about what is failing.
  6. This should be fixed in 1.0.0.2. Did you place all of the required files in the Effects folder?
  7. That sounds like a false positive, according to VirusTotal only Avast detects the plugin as malware. It probably occurs because the RIOT and FreeImage dlls are compressed.
  8. Strange, I have no idea what that could be it works fine for me on 4.0.9 with Windows 10. Unfortunately the RIOT library is a bit of a black box, even with the GIMP plugin source code it took me several hours to create a DIB in the format that it needed to show the UI. I updated the version in the first post to check the proxy exit code and display the appropriate error messages, file version updated to 1.0.0.1.
  9. This is an Effect plugin that allows Paint.NET to export the current layer using RIOT. Menu location: Effects->Tools->Save for Web with RIOT. Note that the RIOT UI may be slow to launch with larger images. To install place the SaveForWebRIOT folder in the Paint.NET Effects folder which is usually located in one the following locations depending on the Paint.NET version you have installed. Classic: C:\Program Files\Paint.NET\Effects Microsoft Store: Documents\paint.net App Files\Effects Portable: <Paint.NET folder>\Effects Download: SaveForWebRIOT.zip Source Code: https://github.com/0xC0000054/pdn-riot
  10. Minor correction, the Soft Proofing Tools entry should be Soft Proofing. I updated the thread title to clarify that "tools effect" is not part of the effect name.
  11. The Soft Proofing effect can export the current layer as a TIFF or JPEG with an embedded ICC profile.
  12. The Intel Texture Works plugin is a Photoshop File Format plugin (its equivalent of FileType plugins), PSFilterPDN only hosts Photoshop Filter plugins (its equivalent of Effect plugins).
  13. This plugin allows Paint.NET to simulate how the current layer will look when printed with the specified color profile. For best results you should use a calibrated monitor with the OS set to use the appropriate color profile. The layer can then be exported as a JPEG or TIFF with the target color profile embedded. If the softproof target is set to None the image will be exported with the input color profile. While you should be able to preview any color profile, only RGB, CMYK and gray scale profiles can be exported. This plugin is compatible with Paint.NET 3.5.11 and 4.0.x. The profile conversion is performed using the LittleCMS library. To install place all 3 dlls in the Effects folder. Menu location: Effects->Tools->Soft Proofing. Downoad: SoftProofing.zip Source Code: https://github.com/0xC0000054/pdn-soft-proofing
  14. Updated to use WebP 0.5.0, file version updated to 1.0.2.2.
  15. Some users may be using Windows Vista and would be unable to upgrade to Paint.NET 4.0 and later as it requires Windows 7 SP1 as the minimum OS.
  16. It appears that you have installed the Megalo pack, which is an illegal compilation of many outdated plugins from this forum that may contain malware. You should delete the contents of your Effects folder and run a virus scan, see Megalo = VIRUS! for more information. Additionally you need to unblock PhotoShop.dll file in your FileTypes folder.
  17. PSFilterPdn will only apply the effect to the original image when the OK button is pressed, so you can try out multiple filters and it will only keep the most recent one.
  18. Codelab has templates that use pointers. It is used to perform any setup that the filter may require before Render is called. The FurBlur source code in this post uses it to render the effect to a second surface which avoids the ROI problems with Render being called multiple times.
  19. To add categories you need to create sub-folders in the custom brushes folder with an _ before the desired category name.
  20. Fixed a calling convention mismatch, file version updated to 1.0.2.1.
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