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MiguelPereira

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Everything posted by MiguelPereira

  1. yep that the only bad thing, this one would be all up to Rick to decide
  2. Wouldn't that be on the .pdn file? or is it something i'm not getting?...
  3. This one is interesting, but I don't think that it would be the most priority one... It would help a lot on explaining what we do to make the pics and to remember what we do Another idea would be to have an option to automatically add descriptions of the setting used on effects, and adjustments, and strings like 'rectangle drawn at whatever coordinates'
  4. That would be the coolest most superflous plugin for pdn is it do-able? :D
  5. Yep that's hit, just like the center option on plugins like bulge, although I don't see where the horizontal option would fit, but anyways...
  6. Nice no need to redo Tom's tut over and over for the fire, but can you add a reseed button and an option for how high we want the flames to be?
  7. Yeah but that wouldn't do us any good because we could not separate those items into their layers even if in the original .pdf there were some kind of separation
  8. check the roadmap for v4.0 on the Paint.NET main website... It's around 2009
  9. that's true, but pdn does not support this at the moment... or does? :shock:
  10. 'course it's possible - if PDN calls the effect/adjustment for each layer. Wouldn't even have to change plugins for that. huh? but didn't Rick said that plugins couldn't access other layers besides the active one?
  11. That's not possible because effects and Adjustments can't access other layers besides the one selected... that's a Plugin restringment.
  12. Well yeah, but the option to have 'crosshair lines' thingy that came from the top and left would be pretty nice, and a switch to turn it on and of...
  13. You want a way to put things in a drawing like the GUI designer on Visual Studio... is it?
  14. The pixel in the current layer, cause if the image is not flattened it means that it might be subject to be worked upon (or to be saved but that ends it all and would kill the purpous of this ). If not visible then either show the layer below, or if none exists set everything to zero, or a string like 'No layer available' The blend mode as nothing to do with it. Blending is how layers have their pixels interacting between each other, but when you see a certain pixel it has specific RGBA values, and those values are the ones that will say the result of the blend mode. So you would see the RGBA values as if the blend mode is normal. So yeah this would be a great thing to implement
  15. @Expiration: Thanks I thought that too @iKid: Thanks for the support man
  16. This one was already posted on another topic, and it was posted by Pyrochild or BoltBait i think (sorry if I'm wrong) When creating a gradient, if you don't want to leave it to look too blocky, or to much straight use Frosted glass (yes that's right) at low (really low) settings and work from there, and it will give you a nicer gradient. bluring gradient it is also really fun, try radial blur for suns plus zoom blur
  17. Update: My most recent Avatar\Signature pair. Do you like it?
  18. You have to download the whole package here.
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