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Found 5 results

  1. Radius Corners This is an continuation of @dan9298's abandoned 'Radius Fill Corners' plugin. Effects -> Stylize -> Radius Corners Features Creates rounded corners on your image at an adjustable radius. Automatically sets the maximum radius size allowed (based on half the size of the shortest side of the canvas); defaults to a quarter size Fill the background with transparency or a custom color Changelog v1.6 (July 8, 2018) Improved: Better performance when increasing the Margin value Changed: Moved the Anti-aliasing button directly under the Radius slider v1.5 (Sept 10, 2016) Added: There is now an option for a margin. v1.4 (Dec 1, 2015) Fixed: The dynamic values on the Radius slider (Max & Default) now recognize selections v1.3 (Feb 28, 2015) Added: Anti-aliasing! Changed: Plugin is now called Radius Corners (the Fill function is not important enough to be in the name ) Changed: Moved to the Stylize Submenu (same reason as above) Fixed: Right and bottom edges were off by 1px v1.2 (Feb 26, 2015) Changed: Replaced the old WinForms UI with a fancy IndirectUI one Changed: Replaced the Primary Color & Secondary Color options with a Color Wheel (which defaults to the primary color) Changed: Instead of having the default Radius Size at 50, it is now set to a quarter of the size of the shortest side of the canvas New: Metadata was added for the 'Plugin Browser' v1.1 by dan9298 (Nov 21, 2008) Prevent the radius from exceeding half the size of the shortest side of the canvas v1.0 by dan9298 (Nov 9, 2008) Initial release Download RadiusFillCorners.zip Source Code Source files and Git history
  2. Radobot

    Heightmap v1.3

    I made my version of 3D Heightmap plugin. New version 1.3 has now light angle option and updated names of settings. How plugin works: Imagine that you are looking at uneven surface - heightmap (image in PDN). Lightness of each pixel represents it's height. You can choose from where is light coming and you can adjust the angle of light. Plugin generates how will heightmap look with your settings. It generates lightness of each pixel by calculating at which angle it is from next pixel and generating lightness of pixel form angle. How to use it: Light direction - Direction from which is light coming. Brightness - Angle from which is light coming. Contrast - Strength of light. Shadows - Turns on/off shadows. Replace Alpha - If you have image with transparent parts, this changes them all to one value. Replace Alpha with - Value, to which change all Alpha in image. Plugin is in Stylize submenu. Images before: Images after: Just ask if you want something (previous versions, code, ...) . Heightmap v1.3.zip
  3. This plugin allows you to reduce number of colors in an image with the help of eleven error diffusion dithering algorithms. You are able to choose one of the four software palettes. You can also enable "Serpentine scanning" to alternate scanning direction between lines. Unfortunately, these algorithms do not work quickly due to single-threadedness. The advantage of this plugin is correct work with any selection. Plugin: Effects > Stylize > Error diffusion dithering Examples: Download: ErrorDiffusionDithering.dll
  4. Star Glow Plugin What's this? This is a plugin under Effect/Stylize menu. You should use it to add some shiny glow to your image. Faster than the sparkles effect, it changes the value of the pixels instead of drawing lines or circles. It just offers the possilibity to select the 8 radius to be on/off... Download the DLL Plugin StarGlow.dll Here is the DLL The MadJik's All plugins package is available ! http://forums.getpaint.net/index.php?showtopic=7186 How to install Close Paint.net Classic version of Paint.net Unzip and (re)place the DLL in your Effect folder usually: C:/Program Files/Paint.NET/Effects Microsoft Store version of Paint.net Unzip and (re)place the DLL in your Effect folder usually: /My Documents/paint.net App Files/Effects/ You have to adapt for your language My Documents The User interface This plugin is added to the menu Effects, submenu Stylize. Mini / Maxi : set the range of values for the luminosity to test. Each color found on the image between mini and maxi will be a source of a glow. Red / Green / Blue : set the color chanel to test or not. Ray/Diag Up/Down/Left/Right: check the box to draw the described ray. Black: check the box to draw the ray in black, instead white. Examples: Model / Result : Model / Result :
  5. This is a CodeLab port of @harold's NormalMapPlus plugin. It's functionally identical, except for some fixes, the slider controls having an extra decimal place (due to the way CodeLab works), and the addition of a brief Help menu. Though the code is functionally the same, it was somewhat rewritten. It's in the Stylize submenu. The fixes are: 1) The ROI boundary pixels are handled correctly. 2) The normals are computed at the correct positions, rather than being shifted one pixel left. 3) The JIT compiler optimization crash doesn't occur. (The crash is almost certainly not due to a bug in the original plugin code, and will probably be fixed in the JIT compiler soon.) Here is the DLL (Version 1.4): NormalMapPlus.zip Here is the code: EDIT 01 AUG 1017: Moved to Stylize window. Changed version to 1.4.