Spikehead777

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About Spikehead777

  1. Talk Foreign

    I am not the amount of what I do not know what to say barrels per day. English to Farsi and back again. =P Translate this: Do a barrel roll!
  2. http://forums.getpaint.net/index.php?showtopic=9480 You may or may not remember this topic for my plug-ins to simulate diffuse and specular reflections on a heightmap. Well, I lost the source to these files somehow in the ether of my hard drive, so I'm recoding them. This time, it has a few different options than before. Anyways, I rebuilt them in CodeLab (like I had before), and they work flawlessly when run from CodeLab. Then when I try to save the scripts as .dlls, there's a build error apparently with syntax...even though it actually runs correctly inside of CodeLab. Also, I tried rewriting the scripts, because maybe there was some kind of unrecognizable character that may have found it's way inside my script...apparently you can type it on the keyboard in the UI editor without knowing you did, because that's happened to me twice now. ._. All that happened with that script is it's pretty much the default script...There are a few differences, and some of them work, because the .dll built successfully with them in place. Anyways, they are that I abbreviated "selection" to "sel", "PrimaryColor" to "PC", and "SecondaryColor" to "SC"; I deleted the comments, excluding the ones that are needed at the top for the UI; I deleted the center pixel lines; and I deleted the brush width line. I also have 12 UI controls as well. I cannot seem to figure out the problem, except for the possibility that you can't have 12 or more controls. Here's the minimally changed default script: #region UICode double Amount1 = -90; // [-720,720] Light Direction double Amount2 = 1; // [-180,180] Light Pitch double Amount3 = 1; // [-65536,65536] Scale int Amount4 = 4; // [0,4] Red Byte Position int Amount5 = 0; // [0,4] Green Byte Position int Amount6 = 0; // [0,4] Blue Byte Position int Amount7 = 0; // [0,4] Alpha Byte Position bool Amount8 = false; // [0,1] Nudge Left bool Amount9 = false; // [0,1] Nudge Up bool Amount10 = false; // [0,1] Use Primary/Secondary Colors bool Amount11 = false; // [0,1] Swap Primary/Secondary Colors bool Amount12 = false; // [0,1] "Visible" Shadows #endregion void Render(Surface dst, Surface src, Rectangle rect) { Rectangle sel = this.EnvironmentParameters.GetSelection(src.Bounds).GetBoundsInt(); ColorBgra PC = (ColorBgra)EnvironmentParameters.PrimaryColor; ColorBgra SC = (ColorBgra)EnvironmentParameters.SecondaryColor; ColorBgra CP; for (int y = rect.Top; y < rect.Bottom; y++) { for (int x = rect.Left; x < rect.Right; x++) { CP = src[x,y]; dst[x,y] = CP; } } } I'm also uploading the two scripts that I was working that both have issues. Broken Scripts.zip
  3. Catch Phrases...Literally

    ...don't buy it, it might be a trap. Welcome to McDonalds, can I...
  4. Corrupt-A-Wish

    He starts making sense, but only to the point of making fish talk like squares. >_> I wish I could find someone online for Guitar Hero: World Tour to play with.
  5. What Video Games are you playing?

    Super Paper Mario Super Smash Bros. Brawl Paper Mario: The Thousand Year Door Guitar Hero: World Tour Super Mario RPG: Legend of the Seven Stars (via SNES emulator...I still own the actual game, but no SNES XD) Yoshi's Story I was playing Pokemon R/S/E/FR/LG and one of the Yu-Gi-Oh games the other day... >_> <_<
  6. ^ Has a simple avatar and signature < Can't find the downward arrow \/ One of you guys should know.
  7. Rate the avatar of the poster above you

    Uhh, whose do I rate, the david.atwell's or TopHATslash's? I go with both. Either way, I don't like numbers, I have poor judgment, so I will just make a few points on them.XD TopHATslash: A big example on what you can make in Paint.NET. This is better than something I can do. Then again, I haven't exactly created an avatar on Paint.NET... david.atwell: Really nice pencil sketch. For some reason, it kind of reminds me of Chuck Norris (Please please PLEASE keep that godly stuff out please...it's not an appropriate time for it.).
  8. Corrupt-A-Wish

    Lol too much "no bad things happening"? XD
  9. YNYATPDN/PDNFW...: This is the second (or more?) time you've posted in this topic. You keep coming back and waiting for someone to comment on the plug-ins you've made. XD You want to think of a "YNYATPDN/PDNFW..." but can't. XD
  10. Corrupt-A-Wish

    Boom, you can now wish, but they will all be under the influence of Corrupt-a-Wish I wish...hmm...I wish I could have whatever I want with no strings attached and without anything bad happening to me, my friends, my family, people I know, and any objects, place, ideas, or things that are owned by me, my friends, my family, and people I know. Dream big and live big is what I say. =)
  11. You start making effect plug-ins for Paint.NET because you saw the effect elsewhere and wanted it in Paint.NET. You have a small mini-framework you use in CodeLab for Paint.NET to create mathematical images in Paint.NET. You pick up your Guitar Controller when you want to play Paper Mario and facepalm yourself when you realize it uses the Gamecube Controller instead. You know you're addicted to Guitar Hero when you forget that this is a topic for "You know you're addicted to Paint.NET/the PDN forum when..." and not "You know you're addicted to Guitar Hero when..." =P
  12. Corrupt-A-Wish

    Bam, you and Britney Spears swap roles. Unfortunately, everyone was hating Britney Spears before hand and now that you two have swapped roles, everyone is hating you. 4th post here... I wish I could get this imaging algorithm to work.
  13. 3D Heightmap Plugins v1.0

    A new version of this plug-in is available, along with another helper plug-in. Read the first post for more information if you haven't already. (Taken from first post) Features: Light source with 360 degrees of movement around and 180 degrees above and (NEW) below the image Pixel "Scaling" -- If your image comes out too short or too tall along the "Z-axis", you can scale the pixels of your image down, so that the highlights and shadows are balanced. (NEW) High quality settings allow your image to remain crisp and smooth if a correct type of heightmap is supplied. (NEW) Added specular highlight plug-in to create specular highlights on a heightmap! (NEW) The original plug-in (Was Illuminate, now Diffuse) is now much faster than before (I was rendering the whole image for each thread XD...about many times unnecessary. XD). Seamlessness!
  14. Corrupt-A-Wish

    /me casts a level 300 wish spell... You now have ideas for wish corruption that are through the roof! Unfortunately, those become your only ideas you can make... I wish I could stop coming here, lol. About 4 times I've viewed the topic and this is my third post.
  15. Corrupt-A-Wish

    *waves a magic wand* You get your big fish, bigger than anybody has ever seen! Unfortunately, that means it's too big to fit through any openings in the school building. I wish to have online play fixed in Guitar Hero: World Tour (only 2 Wii systems can connect, and "everybody" wants 8 Wii systems to connect). Let me guess what possible corruptions might occur: Dead hardware (TV, Wii, guitar controller, etc.), dead software (GH:WT disc, Wii OS, etc.), only me receives the patch, my Internet goes out. =P