Jump to content

Illnab1024

Members
  • Posts

    1,178
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Illnab1024

  1. Everyone has their own style. CMD's is easy to pick out from a line-up ('specially between a lunatic who calls it "modern art" and a 2-year-old with crayon )
  2. You really should be ashamed of yourself, usedHonda The_Lionhearted: I don't think so, but if you put an image in front of me I could tell you if it were from these forums, if it were in the pictorium, a plugin demo shot, screen, or just about anything. I could also tell you (50% of the time) who did it.
  3. Bob, my average posts per day is 2. By the way, I think seniority counts for something (that means CMD and BoltBait have us; Bob, you're better than me by a month and French should rule the world, if it weren't for a bad military problem...; but, I beat you guys, usedHonda, The_Lionhearted, and others... I remember when y'all were noobs!) Now that we have successfully jacked and derailed this entire thread, let's start looking through kaleidoscopes again, agreed? "lock(dstArgs.Graphics)" is the same trick BoltBait used for those arrows, rather nice turning the canvas into GDI's space.
  4. No, he means he needs a selection with set dimensions (e.g. in photoshop you can set the width and height of your selection via a dialog) There is no real way to do this in PdN; however, you can look at the selection dimensions in the bottom left corner.
  5. Actually, here was what I was thinking: create a new layer atop a damaged image. fill with black set opacity to 128 draw white lines at about 8-10px width along the scars on the image blur at about 10px flatten; save as mask.png; undo to beginning duplicate layer use erode/dilate at intensity of ~5px, erode or dilate depending on what covers the scars apply alpha mask plugin with mask.png as the image adjust as necessary
  6. Awesomeness Thanks for yet another neat plugin! But sadly, I can't upgrade to v3.05 as my video card is fried like chicken (160*F hot oil ) and I am forced to safe mode.
  7. Works just fine here (although it is in its svg form, and the source is pure svg/xml.)
  8. What do you mean? Plugins are automatically in the program if you install them correctly - Effect plugins in the effect menu, and filetype plugins incorporated automatically into the file open/save dialog (and the other loading/saving functions of PdN)
  9. Wikipedia would stop whining about the logo being png, for one. We could also generate a 11520x9216 logo, make a big 10'x8' logo poster, and then advertise. Maybe I'm getting ambitious.
  10. Ah... Yeah, well I guess you can't do much if you're using that, then... But if you want to remake it, just take any triangle as your source pixels, and then your destination pixels will draw from that triangle, with a rotational offset depending on the triangle the destination is in, and also possibly a mirror offset (along that "normal" axis), also depending on the triangle the destination is in.
  11. And, with the other notes on that page, it looks like you could "reproduce" the work in vector format, as long as you attribute it to Rick completely, and abide by the other terms of the license. (Yes, I did just read through a long license to be able to say "No" to CMD)
  12. 1) This question has been asked several times before. Next time you have a simple question, please use the Search function before posting. It saves all of us (including you) time. 2) To put it simply, the answer to your question is no. And I'm pretty sure it ain't gonna be in a future release. TDI is here to stay, as far as I know.
  13. Yeah, batch conversion can't be done in Paint.NET. This question has also been asked several times before. (Although with different wording, which I don't think a search would have covered, sadly)
  14. If you reflect it once along any of those axes and then begin to rotate that bigger piece, you should have it. Thus, every other piece is reflected along its own normal axis*; so, the destination pixel will be drawn from the point on the other side of that normal axis at the same distance from the axis. Questions? *That normal axis would be the one that bisects the triangle, as so: The axis runs from A to D, where D is the midpoint of line BC.
  15. You could (for file size's sake) kill the help files, foreign resources, and all the string files except for the one without a language code. You would have to make a shortcut with the command line option "/skipRepairAttempt" so you can run PdN without it buggin' you about missing resources.
  16. You could always ask to borrow someone's thumb. I have a few in my collection, as a matter of fact
  17. 1) Add a new layer. 2) Run this codelab script. void Render(Surface dst, Surface src, Rectangle rect) { PdnRegion selectionRegion = EnvironmentParameters.GetSelection(src.Bounds); Rectangle selection = this.EnvironmentParameters.GetSelection(src.Bounds).GetBoundsInt(); int GridSizeX = selection.Width/8; int GridSizeY = selection.Height/6; ColorBgra CurrentPixel; ColorBgra PrimaryColor = (ColorBgra)EnvironmentParameters.PrimaryColor; ColorBgra SecondaryColor = (ColorBgra)EnvironmentParameters.SecondaryColor; bool Odd = false; for (int y = rect.Top; y < rect.Bottom; y++) { for (int x = rect.Left; x < rect.Right; x++) { if (selectionRegion.IsVisible(x, y)) { CurrentPixel = src[x, y]; Odd = true; if (((x / GridSizeX) % 2) == 0) Odd = false; if (((y / GridSizeY) % 2) == 0) Odd = !Odd; if (Odd) { CurrentPixel.R = (byte)PrimaryColor.R; CurrentPixel.G = (byte)PrimaryColor.G; CurrentPixel.B = (byte)PrimaryColor.B; CurrentPixel.A = (byte)PrimaryColor.A; } else { CurrentPixel.R = (byte)SecondaryColor.R; CurrentPixel.G = (byte)SecondaryColor.G; CurrentPixel.B = (byte)SecondaryColor.B; CurrentPixel.A = (byte)SecondaryColor.A; } dst[x, y] = CurrentPixel; } } } } 3) Use the magic wand to draw a selection for one of the squares. 4) Crop to selection. 5) Delete the top layer. 6) File > Save as... to the filename of your choice. 7) Undo until the end of step 2 and repeat the process for the next rectangle - repeat until finished
  18. No. Paint.NET's open/save dialog is wired to always do that. (Also, use th Search feature next time - questions like this have come up before.)
  19. Small problem: No mention of Pencil Sketch effect in "What's new" section... I just realized PdN looks more powerful in Vista...
  20. I think he says "Thank you very much!!!" From a few dictionaries and a conjugation guess.
  21. f: Remember that firefox also supports Linux & Mac Nice one, though.
×
×
  • Create New...