# Bullet holes Tut (100% complete!!)

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Moderators Note: Images were rehosted by ReMake thus moving it from the Graveyard.

As requested from Here.

NOTE: Please also thank Madjik, SuperV & cjmcguinness For their ideas and help ðŸ˜Ž

Bullet holes on something soft. (fabric and such)

1.Put Object on background.

2.New layer(so you can move the holes around later on)

3.Set brush size to approx. bullet hole size you want.

4.Fill with however many holes you like.

5.Frosted glass=2~3, Gaussian blur=1

6.Done. (Easy enough, right?)

You have passed Level 1.

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Next, Let's do Bullet holes on metals.

1.Make Metallic Background.

2.New layer (so you can move the holes around later on)

3.Use Ellipse Select Hold Shift Key, Select the area of the Dents made by bullets.

4.Use Conical Gradient (Hint: Shadow points to the light source, Light coming from upper right in image below.)

[Depending on the light source you can use Madjik's Method, Linear Gradient]

5.Repeat steps 3 & 4 as many times as needed.

6.Use Magic wand to select everything but the Dents. (So we won't mess up the dents with next step)

7.Frosted glass=5~7, Deselect!!!, Gaussian blur=1~2 [or Use Oil painting as SuperV did in post below]

Yours should look something like this now.

8.New Layer, Set a Brush size Approx. Half of the Dents you just made. (If Dents=20 Pixels in Diameter then Hole=10 Pixels in Diameter Approx.)

9.Put a Black Dot in the middle of all the Dents.

10.Frosted glass=2~3, Gaussian blur=1 [or Use Oil painting as SuperV did in post below]

Done!!

Yours should look like image below too.

Now you have passed Level 2.

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Next up, Bullet holes on Stone/Concrete walls and such.

1. Make the background.

2.Use (Brush width=20) to Erase the part you want the bullet holes. I only did 2 in the tut, you can do as many as you like.

Use Drop shadow as settings in image below. (Again, it depends on where the light is coming from)

3.Add new layer--Move new layer down.

Select area from top layer that is bigger then the holes you just made. Copy selection.

Paste it to the bottom layer. move it to the spot right under the holes.

4.Add new layer, Use Paint Brush (Color=black, Width=20) to "Dot" the bullet holes.

Use :FrostedGlass: Frosted Glass(2 pixels) then :GaussianBlur: Gaussian Blur(1 ~ 2 pixels)

Done! Now you've completed level 3.

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Thank cjmcguinness for helping out

cjmcguinness said:

1. Make a 500 x 500 blank canvas.

Add new layer & work on the new layer so you can skip step 6, the hole would look more natural.

(the magic wand selection sometimes just doesn't do it right.)

2. Set Primary color to Black, Secondary color to Transparent

3. Use the rectangle select to select an area at the bottom of the canvas, the whole width, right up to 50px from the top

(essentially you are selecting the whole canvas except a 50px section all the way across the top)

4. EFFECTS > Gradient Bars: Top=0, Scale=100, Seed=0

5. CTRL+D to deselect and use the EFFECTS > Rectangular to Polar plugin.

6. Use the Magic Wand tool, Tolerance at 75% and click in the centerÂ of the white circle - press [Delete] Skipped

7. EFFECTS > Blurs > Zoom blur amount=50. I skipped this step too.

Extra step 9. Majority plugin at default setting.

You now have a bullet hole that you can place over glass.

Thanks cjmcguinness again

Level 4 Finished :twisted:

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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Nice Ash! U are the best! I love ur Tutorials!

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Yes nice, but where is the first episode?

This is my version:

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@Gefilus: Thanks

Yes nice, but where is the first episode?

I didn't make it clear on the title

What I mean is that....

There are 4 different Types I want to do:

1. Soft surface (cloth and such).---Done

2. Metal surface.---Done

3. Stone surface and such.---Got lazy, Do it later

4. Glass surface.---Have not tried yet, still thinking. :idea:

The way you do it is very nice too

Just 1 thing, it's a bit too "clean" for bullet holes (IMHO)

Frosted glass then Gaussian blur can give more of a burnt feel..

And some times the metal might not break so evenly.

I love the Linear Gradient you used

Thanks for showing me your version, this way people can pick from more then 1 way to do it!! :wink:

If I were to draw it again, I would keep my center and use your dents.

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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First of all, I'm new to the forum, but not to the program. I think Paint.NET has got a lot of potential. I'm Vittorio, from Italy, and I'm 13.

Yes nice, but where is the first episode?

This is my version:

Looks cool, but why don't you add a 1 or 2 "Frosted Glass" filter on the black circle?

--- My result ---

I did like MadJik, but without the gaussian blur and with the frosted glass filter. I rotated the layer to fit the bullet holes to the car. I also used oil painting filter.

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Looks cool, but why don't you add a 1 or 2 "Frosted Glass" filter on the black circle? I'll post my result in minutes.

The way you do it is very nice too

Just 1 thing, it's a bit too "clean" for bullet holes (IMHO)

Frosted glass then Gaussian blur can give more of a burnt feel..

And some times the metal might not break so evenly.

I love the Linear Gradient you used

Thanks for showing me your version, this way people can pick from more then 1 way to do it!! :wink:

If I were to draw it again, I would keep my center and use your dents.

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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Thats is very nice too I like it!

Can you post larger bullet holes images, so everyone can see clearly?

And post clear steps, so we can learn from what you do too. 8)

Edit: But keep in mind, different types of metals will behave differently.

When bullets are shot at it. Thickness will affect it too.

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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My tutorial :

THIS IS WHAT WE WANT TO ACHIEVE :

1. :AddNewLayer: Create a new layer.

2. Create a filled black circle.

3. Select another circle around it.

4. Fill the selection around the black circle with a gradient with the background image's colors.

5. Select the black circle again.

6. :FrostedGlass: Apply a 1 or 2 frosted glass.

7. Copy several times the bullet holes.

8. Rotate the bullet holes' layer to make them more realistical.

9. :OilPainting: Apply a oil painting with maximum coarseness and 2 or 3 of brush size.

And, that's it!

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Some of your steps are missing...But I understand what you did

I like the step with oil paint.

Thanks for the tip.

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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off topic, ash why do you bold some of your words?

Â

"No. Dreaming is illegal."~Pyrochild

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To draw attention to the most important parts of what he says.

I find it has no use.

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former"

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i find i agree with yata

ending all of this offtopic babble...>

Â

"No. Dreaming is illegal."~Pyrochild

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Most are the tools and effects, so people can read it clearly.

Some are important steps, if you missed it. your work will turn out different.

Just don't want people to waste time. And have to go back to find what went wrong.

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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to offtopic>

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former"

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nice tut ash , you should become a mod

Broken toaster =

(Rushes to HomeBase!)

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nice job on the tut ash (again) lol.

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Thanks (again) HellSpawn

And thanks to all others with the nice comments

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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Suggested method for creating bullet holes in glass.

I saw a photoshop tutorial that used this kind of method, but required an Stylise effect called Wind - PDN didn't have anything like it until the Gradient Barsplugin.

1. Make a 500 x 500 blank canvas.

2. Set Primary colour to Black, Secondary colour to Transparent

3. Use the rectangle select to select an area at the bottom of the canvas, the whole width, right up to 50px from the top (essentially you are selecting the whole canvas except a 50px section all the way across the top)

4. EFFECTS > Gradient Bars: Top=0, Scale=100, Seed=0

5. CTRL+D to deselect and use the EFFECTS > Rectangular to Polar plugin.

6. Use the Magic Wand tool, Tolerance at 75% and click in the centre of the white cirlce - press [Delete]

7. EFFECTS > Blurs > Zoom blur amount=50.

You now have a bullet hole that you can place over glass.

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^

Do show us some images.---Read my sig

Thanks

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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end result plus some dents and then emboss new layer move down gradient light blue to white tile reflection full size 0 angle and 20 curvature.

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@ ash..those are great!

@someone2016

you really should post smaller images.

Thanks for the tut's everyone...ill be putting the image in my sig when im finished...its going to look good now.

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I will be adding the stone wall version later on when I have more time.

Check back later on

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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^

Do show us some images.

Thanks

I have updated my earlier post with screenshots of the Bullet Holes in Glass procedure.

I have also added a couple of extra steps at the end.

Let me know what you think.

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^

Now that is nice!

Thanks for sharing

After your final step, try Majority plugin at default setting.

Try it everybody, you all gonna like it!! 8)

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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