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Everything posted by toe_head2001
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The Plugin Browser v2.0.0.1 (Oct 15, 2023)
toe_head2001 replied to toe_head2001's topic in Plugins - Publishing ONLY!
Usually, a plugin will derive directly from paint.net's Effect class. For example: MyCoolEffectPlugin -> Effect So to identify a plugin, the Plugin Browser checks for that Effect base class. However Bruce's GPU plugins are structured a little differently. More like this: MyCoolEffectPlugin -> XyzClass -> AbcClass -> Effect So that is why his plugins are not showing up in the Plugin Browser; it's not able to identify them as plugins. Thanks for reporting the issue. Hopefully I'll have it resolved within the next few days. -
You'd probably just want to change the Hue. Adjustments -> Hue/Saturation https://www.getpaint.net/doc/latest/AdjustmentsMenu.html#15
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Installation Error Images in post.
toe_head2001 replied to Prop3ller's topic in Troubleshooting & Bug Reports
You have a broken installation of paint.net. Remove it with this utility: https://support.microsoft.com/en-us/mats/program_install_and_uninstall Afterwards, you'll be able to reinstall paint.net normally. Please see this thread for additional information: -
choppy/laggy brush tool in v4.0.13
toe_head2001 replied to Cauterite's topic in Troubleshooting & Bug Reports
I think that's normal behavior, as I experience the same thing. Whether or not that normal behavior is by design, I don't know. We'll have to wait to hear from the horse's mouth. -
@pat71896, if you're willing to pay money, there is the VectorMagic service. Or just use the free trial, if you only need to do 1 image. It gives better results than most (all?) auto-tracing programs. It can give you a SVG, PDF, or EPS file. If you need additional formats, you can convert the SVG to whichever in Inkscape. Here's that bike in the SVG format, as generated by VectorMagic: http://kalama.x10host.com/gfx/junk/bike.svg
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@PaxonJollock, sorry about that; it's my fault. It's a bug with the error tooltips in CodeLab. I'm working on several other bugfixes, and then I'll coordinate with BoltBait so he can get a new release out. Anyways, the error in your code is this line. progressPixel = img[x,y]; img is null, so you probably don't have an image in your clipboard.
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Object of the Fortnight - Discussion thread.
toe_head2001 replied to toe_head2001's topic in Discussion
The winner of the last competition, Woodsy, has chosen the object of 'Unshelled Walnut'. That is to say, a walnut that has had its husk removed, but not its shell. See example photo: Enter Here: http://forums.getpaint.net/index.php?/topic/110902-object-of-the-fortnight-2-–-unshelled-walnut/ In the hopes of inspiring you (or possibly giving you a laugh), here's a short cartoon I enjoyed when I was a kid. http://www.imdb.com/title/tt0041112/ -
Object of the Fortnight #2 – Unshelled Walnut The deadline for entries is 2300 UTC (11:00 PM UK Time) on Wednesday, February 1. To see how that equates to other countries, see the World Time clock or the UTC Time Zone map. Competition Rules: 1. Your entry must not have a background/backdrop/scene; just the object.* Shadows are fine. 2. Your entry must be 100% made using Paint.net. Don't use another image editor. Don't use stock images/photos (in full or parts thereof). 3. Max dimensions are 800x800.* 4. You may modify or replace your image until the deadline. 5. Multiple entries per entrant are allowed. Make a separate post for each one. *You may link to alternative versions, but they will not be part of your entry. This thread is for posting your entries only. If you want to talk about any of the entries, or ask a question regarding the competition, you can do so in the discussion thread found here.
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Object of the Fortnight #1 – Raspberry – WINNERS
toe_head2001 replied to toe_head2001's topic in The Archives
1st Place: @Woodsy with 11 Votes 2nd Place: @Pixey with 10 Votes 3rd Place: @MJW with 4 Votes Thank you to all that entered the competition, and also to all who voted. -
Blur Fill v1.5.1 (Jan 16, 2018)
toe_head2001 replied to toe_head2001's topic in Plugins - Publishing ONLY!
Version 1.4.1 posted to fix the crash encountered by @Eli. -
Blur Fill v1.5.1 (Jan 16, 2018)
toe_head2001 replied to toe_head2001's topic in Plugins - Publishing ONLY!
@Eli, that's a very peculiar crash, as the Selection should not have any bearing on that specific section of code. I've fixed (more of a work-around) the issue though. I sent you a test build, and if it works well for you, I'll officially release it this evening. The ratio of the Canvas and the ratio of the Image are the same; thus it's a perfect fit and there's nothing to adjust. -
manual cut & resize selection (RMS in French)
toe_head2001 replied to aladin's topic in Plugin Developer's Central
Sounds pretty simple, and that's a good thing. Do need help coding the plugin, or is it just an idea for someone else to use? -
I hope I did this right, could use some help.
toe_head2001 replied to Velkynn's topic in Paint.NET Discussion and Questions
Why not use 'Rotate / Zoom' () ? http://www.getpaint.net/doc/latest/RotateZoom.html -
The Plugin Browser v2.0.0.1 (Oct 15, 2023)
toe_head2001 replied to toe_head2001's topic in Plugins - Publishing ONLY!
Version 1.2 posted. This release is nice and fast. You no longer have to wait for the dialog to load; it's ready nearly instantly. On my main computer, with about 390 effects installed, the plugin opens in ~0.33 seconds. -
That's a different issue from before. @xod, to fix this one properly, you'd have to migrate from CodeLab to Visual Studio. Currently, all installed fonts on the system are being made available to the plugin UI. The code looks like this: FontFamily[] Amount4FontFamilies = new InstalledFontCollection().Families; props.Add(new StaticListChoiceProperty(PropertyNames.Amount4, Amount4FontFamilies, 0, false)); You need to filter out the incompatible fonts. Something like this: FontFamily[] intstalledFontFamilies = new InstalledFontCollection().Families; List<FontFamily> usableFonts = new List<FontFamily>(); foreach (FontFamily font in intstalledFontFamilies) { if (font.IsStyleAvailable(FontStyle.Regular)) usableFonts.Add(font); } FontFamily[] Amount4FontFamilies = usableFonts.ToArray(); props.Add(new StaticListChoiceProperty(PropertyNames.Amount4, Amount4FontFamilies, 0, false));
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Yes, but you have the FontFamily value initialized as 'Century Gothic', so that is what's used in the Render until the UI loads (the time span here is just a few milliseconds). Once the UI has loaded, the EffectToken updates (which includes the new value for the FontFamily... usually 'Arial'), and the Render is restarted.
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The 'Century Gothic' font is provided by MS Office. People who don't have Office installed will not be able to use this plugin. You'll want to use an alternative default font, or have a fallback font for when 'Century Gothic' fails.
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You can vote for up to 3 entries. Poll will close on at 1400 UTC (2:00 PM UK Time) on Wednesday January 18. To see how that equates to other countries, see the World Time clock or the UTC Time Zone map. Poll is closed.
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New Version not launching - SOLVED!
toe_head2001 replied to Retiredslacker's topic in Troubleshooting & Bug Reports
You could try defraging you hard drive; that should decrease the disk seek-time, and thus load the plugins faster. If you have the means, it is recommended to invest in a Solid State drive. Even the cheaper ones that connect over SATA are leaps and bounds faster than spinning hard drives. -
New Version not launching - SOLVED!
toe_head2001 replied to Retiredslacker's topic in Troubleshooting & Bug Reports
Are you using a Solid State drive, or a traditional Hard Disk drive? -
I recommend using the the Median effect () in this case. https://www.getpaint.net/doc/latest/EffectsNoiseMenu.html#6 The following values gave me good results: Radius: 3 Percentile: 55