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Everything posted by xod

  1. BoltBait explains in the Creative Text Pro v1.0 plugin code: // For older Paint.NET use this line instead of the next: // Rectangle selection = EnvironmentParameters.GetSelection(srcBounds).GetBoundsInt(); Rectangle selection = EnvironmentParameters.SelectionBounds; So, you did the right thing: Paint.net update.
  2. Custom Corner Frame plugin is located in Effects>>Render submenu Download
  3. In the old plugins that did not have this option it is sufficient to add this line after // URL: and // Help: // Force Single Render Call Now if you are curious to see the code created, click on View Source when you build the plugin and see that the line has been added automatically. public YourNameEffectPlugin () : base (StaticName, StaticIcon, SubmenuName, new EffectOptions () {Flags = EffectFlags.Configurable, RenderingSchedule = EffectRenderingSchedule.None}) { }
  4. Until now, to avoid the situation mentioned by @Marcsine, I was putting the code in the OnSetRenderInfo routine (working in Visual Studio). Thanks Rick for this very useful information.
  5. Thank you all. At the age of 51 I have to take care of my soul. I think I waste too much time on useless things.
  6. Thanks for this update! Maybe in a later version this message will be resized on two lines of text to avoid the appearance of this extremely long window.
  7. Plugins created with OptionBasedLibrary can remember the location so the next time you open the dialog, it will appear where you want it.
  8. You can use the free ScanTailor software that has a Dewarping function and also a light equalization function.
  9. Hi, lynxster4.

    I try to avoid posting on the official thread the plugins whose code is taken from the internet and adapted by me for PDN.
    I think that's fair play.
    The code of this plugin was found here:


    1. lynxster4


      Oh yes, I now remember you saying that you adapted code for some of your plugins.

      Couldn't you still officially release them and just give the original author credit?

      Nevertheless, you're doing a fantastic job gifting these to the PDN community.

      Keep up the good work!  :) :star:

  10. Thank you all. I have posted a new version with several options.
  11. This plugin allows you to write text along a curve. There are only four control points. The plugin is located in Effects -> Text Formations. As usual, you need the two OptionBasedLibrary v0.7.9.dlc and OptionBasedLibrary v0.7.9.dll files. Download
  12. I used with slight modifications the method that @Pixey indicated. It is an example of a fast execution without tweaks. For example, the tie shows the flower petal in the original image. Sure you can save the image without any problem, but I think it's best to process it yourself.
  13. On the plugins created with OptionBasedLibrary it is allowed to remember the location where the window is displayed: Menu -> Remember Location Too bad the development of this library has been abandoned.
  14. The code below provides information about the object on the canvas. It seems to work correctly in all situations where the object is on a transparent layer and even if the layer is full of color. However, if I have an filled area of 10000x7500px and even for smaller values of the surface containing a transparent vertical strip as in the image below, the error 'A new guard page for the stack cannot be created' appears and Pdn crashes. I can't figure out how to solve this.
  15. Happy birthday @pyrochild! You have the same birthday as my brother.
  16. You must to split the text in 2 section before run Trail. 1. Run Text Distortion into one empty layer an type ..........KAT (10 dots before) the setings is: ] 2. Run Text Distortion into another one empty layer an type LEEN..........(10 dots after) the setings is: 3. Cut the dots into the both layers using Rectangle Select tool 4. Outline the text 1 pixel 5. Run Trail plugin in the KAT text layer with default settings and uncheck Fade out 6. Run Trail plugin in the LEEN text layer, change direction to 180 degree and uncheck Fade out 7. Merge layer down