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Make an animated gif with Midora's Plugin


Pixey

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Thanks for taking the time to set this up Pixey. I guess we will need and maybe get more of these tutorials in the future.

 

But you put pressure on me to get this filetype out of the developer zone ;-)

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Thanks for taking the time to set this up Pixey. I guess we will need and maybe get more of these tutorials in the future.

 

But you put pressure on me to get this filetype out of the developer zone ;-)

 

I hope I didn't cause you any problems Midora :(.  In hindsight, I should have asked you first if it was OK to do this.

30b8T8B.gif

How I made Jennifer & Halle in Paint.net

My Gallery | My Deviant Art

"Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.

 
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All fine. I know this tut will help others like requested in developer zone.

And it is not the case that the current version of the plugin is unstable or not usable.

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I dont have animate it..whats that?If its only for pdn4 I am out of luck.

 

  • This also works in 3.5.11.  You have to download the Plugins - it's high lighted in blue at the top of the tutorial.  You can read the instructions on the page where Midora's Plugin is situated.

Basically, there are two Plugins.  One to make the animation and the second to view the animation.

30b8T8B.gif

How I made Jennifer & Halle in Paint.net

My Gallery | My Deviant Art

"Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.

 
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Dear Pixey! I tried but I'm not sure whether this is correct.   psdi5ur6.gif

Excellent work from you and Midora.

 

wm6ohbl4.gif   for both of you and for the effort.   

 

 

nyj2nyme.gif

Edited by Seerose

Live as if you were to die tomorrow. Learn as if you were to live forever.

Gandhi

 

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Great job on this tutorial Pixey! I was thinking of doing a tut on this, now I don't have to.

 

Nice job on the illustrations also.... 

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@Seerose - what a beautiful flower you made with the colors changing too

 

smiley-love016.gif 

 

@Racerx - Thanks for the compliment, but you are so much more cognizant (as is, of course @Midora) of how the settings work, that another one or two tutorials will not go amiss :bmw: .

30b8T8B.gif

How I made Jennifer & Halle in Paint.net

My Gallery | My Deviant Art

"Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.

 
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@Seerose - what a beautiful flower you made with the colors changing too

 

Dear   amtq88yi.gif !

Thank you so much. I have a question? This sign in the Layers (// 60 // or 80) what does this mean? Is perhaps the speed? 

Live as if you were to die tomorrow. Learn as if you were to live forever.

Gandhi

 

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Its the frame duration in milliseconds. Example // 50ms.

 

racerx! Thank you so much. I'm still premature. Read incorrectly.  :)

Live as if you were to die tomorrow. Learn as if you were to live forever.

Gandhi

 

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I actually made your amp animation using Aviutl. It has a wav form generator that can sync the bars with the music. However you probably want to do this all in Paint.net.

 

It's possible, but will take multiple passes. here's what I would do and experiment as I go along:

 

Layer 1 = Amp with meters

layers 2,3 = needles at various positions. Add  // transition  

then render out gif

 

Import gif, add new layer above all and put in your meter lenses. add " // foreground"  

then render out gif.

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  • 3 months later...

Thanks Pixey for your tutorial.

Thanks to all who liked my gif and I know it's a little rough.

 

Everyone has some great examples. Gave me confidence to give it a try.

@ Midora: i did try for another face just before the bounce, but it somehow wasn't looking right. I'll try again.  :)

 



 

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Good timing. Maybe I would add one intermediate face between the two used in the moment.

 

OK, I put several more layers in for the bounce. it isn't so abrupt now. Thank you for the suggestion.

 

bouncy%20ball%20modified.gif

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Yeah, that's it. Not so easy to get the intermediate steps right.

Who is writing a simple morph plugin?

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How about this

 

Useful to create intermediate frames. Maybe 'Show Paths' should show the current frame too.

I'm using something like this with an 'Spirit Level' like UI.

 

Now just do the same for a mesh of points which maps to a different mesh. ;-)

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I'm thinking about if the animation tool could use a layer which contains the curve that defines the transition.

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