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Hi I'm making a map for Dungeons and Dragons using a rather large resolution. 20,000x13,332 @ 300 pixels per inch.

 

My max zoom is @ 164% when I try to just it further the Zoom percentage increases but the image doesn't actually zoom. Which I'm having a hard time adjusting small details with, any ideas on how to increase how far I can zoom?

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Version 3.5.x has a limitation in that (image size) X (zoom level) cannot exceed ~32,767 pixels on either side (width or height).

 

20,000 x 164% = 32,800 pixels. So it sounds like this is exactly what you're bumping into.

 

Version 4.0 completely removes this limitation (sorry, it's not available yet because it isn't done).

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@Lockz:  I recommend you seriously consider making the map in smaller segments.  You could use two halves (at 10,000 x 13,332) or even four quarters.  

 

The reason is that the memory overhead for such a large image is going to quickly overwhelm your system.   Roughly, your very large image is going to need 3gb of RAM + 1gb for each additional layer.

 

See: http://forums.getpaint.net/index.php?/topic/8606-out-of-memory-to-loadedit-an-image-read-this-first/

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If you do take EER's advice (I highly recommend you take it...), it helps to make your map pieces overlap a little on the edges so it's easier to make it seamless.

No, Paint.NET is not spyware...but, installing it is an IQ test. ~BoltBait

Blend modes are like the filling in your sandwich. It's the filling that can change your experience of the sandwich. ~Ego Eram Reputo

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The reason is that the memory overhead for such a large image is going to quickly overwhelm your system.   Roughly, your very large image is going to need 3gb of RAM + 1gb for each additional layer.

 

Pffft RAM is cheap  B) 

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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