null54 Posted February 26 Author Share Posted February 26 Release version 3.3.4, which updates G'MIC to version 3.3.4. 2 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
G'MIC Posted February 27 Share Posted February 27 Thanks Nicholas! Quote Link to comment Share on other sites More sharing options...
null54 Posted March 12 Author Share Posted March 12 Release version 3.3.5, which updates G'MIC to version 3.3.5. 4 2 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
Maximilian Posted March 18 Share Posted March 18 I seem to be noticing a faster performance in the new version, at least on my computer and concerning the filters I use the most. Many thanks for all the effort, @null54 🖐👍 Quote Link to comment Share on other sites More sharing options...
mackenzieh Posted May 14 Share Posted May 14 3.3.6 is out. Quote Link to comment Share on other sites More sharing options...
null54 Posted May 15 Author Share Posted May 15 Release version 3.3.6, which updates G'MIC to version 3.3.6. 2 1 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
null54 Posted June 14 Author Share Posted June 14 Release version 3.4.0, which updates G'MIC to version 3.4.0. 3 2 1 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
roberth Posted June 30 Share Posted June 30 A question: On 3.3.5, the Puzzle filter errors out when attempting to run with the Output Each Piece on a Different Layer option. Is this still happening? I just have quite a bit of work currently active on my PDN window and don't want to exit it in order to update to GMIC 3.4.0 without being sure the error has been addressed first. Quote Link to comment Share on other sites More sharing options...
null54 Posted July 1 Author Share Posted July 1 1 hour ago, roberth said: Is this still happening? I have no idea. Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
Maximilian Posted July 1 Share Posted July 1 2 hours ago, roberth said: A question: On 3.3.5, the Puzzle filter errors out when attempting to run with the Output Each Piece on a Different Layer option. Is this still happening? I just have quite a bit of work currently active on my PDN window and don't want to exit it in order to update to GMIC 3.4.0 without being sure the error has been addressed first. I would say the problem has been solved. I have run a quick test and the Puzzle filter downloads each piece of the puzzle as a PNG image file to a specified folder. I hope this answer helps you 👍 1 1 Quote Link to comment Share on other sites More sharing options...
roberth Posted July 1 Share Posted July 1 13 hours ago, Maximilian said: I would say the problem has been solved. I have run a quick test and the Puzzle filter downloads each piece of the puzzle as a PNG image file to a specified folder. I hope this answer helps you 👍 This definitely helps, thanks. 1 Quote Link to comment Share on other sites More sharing options...
user.by Posted September 1 Share Posted September 1 3.4.1 is out Quote Link to comment Share on other sites More sharing options...
null54 Posted September 4 Author Share Posted September 4 Release version 3.4.1, which updates G'MIC to version 3.4.1. 1 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
null54 Posted September 4 Author Share Posted September 4 Release version 3.4.2, which updates G'MIC to version 3.4.2. 1 2 Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
roberth Posted October 9 Share Posted October 9 (edited) As far as I can tell, the Frame [Relief] effect has been acting completely differently to both how I recall it and to the screenshots shown on the official thread for the effect, for at least a couple of versions of this plugin now. Can anyone else test and confirm/deny? For reference. Edited October 9 by roberth Quote Link to comment Share on other sites More sharing options...
Maximilian Posted October 10 Share Posted October 10 5 hours ago, roberth said: As far as I can tell, the Frame [Relief] effect has been acting completely differently to both how I recall it and to the screenshots shown on the official thread for the effect, for at least a couple of versions of this plugin now. Can anyone else test and confirm/deny? For reference. I can confirm your test, @roberth I have tried with various settings and none of the results I get look any similar to those of the official thread. i made my tests with both G'MIC versions 3.4.0 and 3.4.2 1 Quote Link to comment Share on other sites More sharing options...
roberth Posted October 11 Share Posted October 11 Maybe @null54 can take a look at it when he's got time. No rush, but it'd be nice to get it fixed! Quote Link to comment Share on other sites More sharing options...
null54 Posted October 11 Author Share Posted October 11 1 hour ago, roberth said: Maybe @null54 can take a look at it when he's got time. No rush, but it'd be nice to get it fixed! That is something that should be reported on the G'MIC forum. The author of the G'MIC-Qt plugin passed away recently, so it is not likely that G'MIC will be receiving many updates in the near future. Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
roberth Posted October 11 Share Posted October 11 1 hour ago, null54 said: That is something that should be reported on the G'MIC forum. The author of the G'MIC-Qt plugin passed away recently, so it is not likely that G'MIC will be receiving many updates in the near future. Wow, I had no idea. Thanks for the info. Quote Link to comment Share on other sites More sharing options...
Reptillian Posted October 11 Share Posted October 11 G'MIC 3.4.3 is released. Long pause though. 18 hours ago, null54 said: That is something that should be reported on the G'MIC forum. The author of the G'MIC-Qt plugin passed away recently, so it is not likely that G'MIC will be receiving many updates in the near future. The plugin itself won't receive much update, but, you can see there will be more updates outside of the plugin itself. On the G'MIC language department. 1 Quote G'MIC Filter Developer I am away from this forum for undetermined amount of time: If you really need anything related to my PDN plugin or my G'MIC filter within G'MIC plugin, then you can contact me via Paint.NET discord, and mention me. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.